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05-27-2011, 02:10 PM | #12181 |
Hisstank.Com General
Join Date: Jun 2008
Location: virginia
Posts: 5,232
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It was a long nightmarish run back to the line to resupply. That's the hard part about being on the forward team, you stay so far forward running out of supplies is the worst. Even the corpses aren't carrying much ammo. It takes too many rounds to kill these guys.
I even saw some of the Cobra's shooting there own zombies. That's the problem when working with monstrous lab rats, they are just too unpredictable. I took my time getting back on station. Joecom gave me a new set of orders. He showed some sympathy I guess. Keep above the fray, fire for effect. They even issued me new gear. A .50 cal sniper rifle that could give Lowlight wet dreams. I'm eager to crack one off with it. But I just can't seem to rush back into that nightmare. 10 minutes later, I'm at the top of the watertower looking over the Cobra Camp. I see Numbers through the scope, backing away from another zombie, with the same 'oh crap, I'm out look' I had moments ago. >Krack< The rifle's retort is heard from all over the battlefield. Eyes look up everywhere. I shoulda known by the look on Joecom's face, this was a one way trip for sure. I may be able to avoid the Zombies from up here, but I got a funny feeling, the bullets from all the rest of our enemies aren't going to have any trouble finding me. The Zombies head explodes from the bullet impact, covering Numbers in all kinds of yuck. But to his credit he cheers for a few seconds before he vomits from the smell. I almost sympathy puke with him. It doesn't help that I'm covered in the same yuck. The effect on the rest of the Joes is priceless. Knowing they have an eye in the sky rallies them back into the fight. Maybe Joecom does know what he's doing. I think I'll thank him if I survive. But I think I'll haunt him into the next century if I die! GI Joe Green Beret hurt Zombie Arkeville -4 |
05-27-2011, 02:17 PM | #12182 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Cobra:
Equalizer Hurt Cobra Spec Ops -4 Specialist Gerhardt Hurt Tread fire -4 ______ Greenshirt Medawar Hurt Cobra Spec Ops -2 Greenshirt Irvine Hurt Cobra Spec Ops -2 ----------------------------------- G.I. Joe: Cobra Imp Hurt G.I. Joe Spec Ops -11 Toxo-Zombie Arkeville Hurt Lynx -11 ______ Toxo-Zombie Spike Hurt G.I. Joe Spec Ops -6 Toxo-Zombie Sam Hurt G.I. Joe Spec Ops -6 Toxo Zombie Chip Hurt G.I. Joe Spec Ops -6 ----------------------------------- Iron Grenadiers: Triad Air superiority Fighter Hurt I.G. Spec Ops -11 _____ S.A.F. Trooper Walters Hurt I.G. Spec Ops -6 S.A.F. Trooper Jones Hurt I.G. Spec Ops -6 ----------------------------------- Action Force; Mercenaries: Iron Striker Hurt AF Spec Ops -5 ______
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Last edited by cobralalalala!; 05-27-2011 at 02:22 PM.. |
05-27-2011, 02:17 PM | #12183 |
I come from the Net.
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 4,262
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Agent Numbers
Level 3 G.I. Joe Dog Handler K-9 Unit Attack Hurt Toxo-Zombie Arkeville -2
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Ages 25 & Up thread, blog, facebook page, and twitter feed. Visit the beautiful Arbco Islands! |
05-27-2011, 02:22 PM | #12184 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Scenario chapter 18: Brothers in Arms Horsemen of the Apocalypse part 1 of 3 Strike Team Battle G.I. Joe vs Cobra Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Cobra Strike team:67hp Dr. Venom -29hp-used ability Toxo-Viper -9hp-used ability Sludge-Viper -K.O. Hazard Viper -23hp -------------------------------------------------------------------------------------------------------------------------------- G.I. Joe Strike team:99hp Flint -26hp-body armor Dr. Link Talbot -K.O. Charbroil -26hp-used ability Clean Sweep -25hp Ozone -18hp -------------------------------------------------------------------------------------------------------------------------------- Strike Team Battle Iron Grenadiers vs Mercenaries: Action Force Named Characters Max Hp= 30 -------------------------------------------------------------------------------------------------------------------------------- Iron Grenadiers Strike team:83hp Alexander -22hp Mistress Armada -22hp Death-Metal -24hp-used ability Annihilator Officer -7hp-body armor Grenadier Commando -4hp -------------------------------------------------------------------------------------------------------------------------------- Action Force Strike team:77hp Eagle -28hp Jammer -28hp Gaucho -K.O.-used ability Barracuda -29hp ************************************************** *********************************** K.O.s: S.A.F. Trooper Maclaren= Jaimanstone Wraith= Uninvited Ghost, First Mercenaries K.O.! Iron Anvil Fisk= Lody Quarell= OSOK Specialist Brown= NSP Cesspool= Delta1974 Toxo-Zombie Carly= 1337W422102 Specialist Blane= Shawntur Airtight= Cobra terrorist Scar= Joecom S.A.F. Trooper Morgan= Blayze5150 Iron Anvil Von Strucker= Monkeywrench1988 I.G. Action objective= Completed by Tall Creeper S.A.F. Trooper O'Flaherty= zx670 Greenshirt McBride= Shawntur Toxo-Zombie Fairborne= Night Viper 143 Iron Anvil #72= Lody Quickfire= Beckley Sludge-Viper= Pepsi Jedi Gaucho= OSOK Dr. Link Talbot= CG23!!! Detonator!!! S.A.F. Trooper Taggart= Jaimanstone!!! Toxo-Zombie Arkeville= Night Viper 143!!! ************************************************** *********************************** Cobra Special Ops:Special Ops Teams -------*--*--*--*----------------------------------------------------------------------------------------------------------------- Team Hp - 10/18 Tread Fire - K.O. ____________ Enemy Targets: Equalizer - 21-4dmg ----- Specialist Gerhardt- 4-4dmg ----- Greenshirt Medawar - 2-2Pdmg Greenshirt Irvine - 13-2Pdmg __________ Move: 00/20 Move points Action: 00/20 Move points __________ Armory items: | 0 | Used: Drone missile; Flechette Grenade; Armor piercing rounds:: Action Commands: | 1 | Used: Defensive perimeter; Helicopter Gunship; Air Strike; _____________ Objectives: Move: The first batch of Dr. Venom's Neurotoxin 12 is loaded in the transports! Get the shipment to the remote storage facility before the Joes can confiscate it! = 20 Move points Action: All of Dr. Venom's research data is in the main lab. The Joes could use that data to develop an antidote, activate the lab's self destruct sequence! = 20 Action points -------****--------------------------------------------------------------------------------------------------------------------- G.I. Joe Special Ops: Team Hp - 3/36hp Lynx - K.O. Vector Jet - 8/30hp-used strafe _____________ Enemy Targets: Cobra Imp - 88-11dmg ----- Toxo-Zombie Arkeville- K.O.-11dmg ----- Toxo-Zombie Spike - 40-6Pdmg Toxo-Zombie Sam - 44-6Pdmg Toxo Zombie Chip - 44-6Pdmg __________ Move: 08/55 Move points Action: 48/55 Move points __________ Armory items: | 2 | Used: Body armor; Action Commands: | 1 | Used: Air Strike; All units attack; Take cover; _____________ Objectives: Move: Cobra has developed a weaponized Neurotoxin! Do not let the Cobra forces escape with this deadly shipment, run them down! = 55 Move points Action: Dr. Link Talbot needs the data stored in the lab's computers in order to develop an antidote. Recover the research data = 55 Action points -------**-**---------------------------------------------------------------------------------------------------------------------- Iron Grenadier Special Ops: Team Hp - 33/44hp Grimm APC - 8/30hp Violator assault copter - 19/30hp-used strafe _____________ Enemy Targets: Triad Air superiority Fighter- 88-11dmg ----- S.A.F. Trooper Taggart - K.O.-6Pdmg S.A.F. Trooper Walters - 30-6Pdmg S.A.F. Trooper Jones- 44-6Pdmg __________ Move: 27/55 Move points __________ Armory items: | 2 | Used: Body armor; Action Commands: | 3 | Used: All units attack; _____________ Objectives: Move: Action Force has sent in a Special Operations team to capture Alexander McCullen and any other I.G. Officers! Get the command staff to their transport and secure the primary! = 55 Move points -------***-*---------------------------------------------------------------------------------------------------------------------- Mercenaries-Action Force Special Ops: Team Hp - 13/23hp Panther Jeep - 9/15hp S.A.F. Hawk copter - 5/15hp-used strafe _____________ Enemy Targets: Iron Striker - 40-5dmg ----- -Strafed- Iron Anvil Silvermane - 3-3Pdmg Iron Anvil Mentallo - 19-3Pdmg Iron Anvil El Jaguar - 20-3Pdmg __________ Move: 14/25 Move points Action: 00/25 Move points __________ Armory items: | 1 | Used: Armor piercing rounds; Flechette grenade; Action Commands: | 1 | Used: All units attack; Air Strike; Helicopter Gunship; _____________ Objectives: Move: Alexander McCullen is a high value target, he knows details of Destro's entire operation! Place him and his Officers under arrest, do not let them escape! = 25 Move points Action: Your orders from Special Action directive are to secure all M.A.R.S. industries weapons tech. In the event that they cannot be secured, destroy them! = 25 Action points -------------------------------------------------------------------------------------------------------------------------------- Conditions of victory: Strike team game: The first team to Knock out all enemy targets wins! __________ Special Ops game: *Knock out all enemy targets *Complete Move and Action Objectives *A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory! Intel Data: Misfire: Do Not repost Reposts: Tomahawk= 10 player limit Misfit1015= IG Spec Ops at Max hp Gyre Viper= IG Spec Ops at Max hp __________ Team Scores: Strike Team; G.I. Joe - Cobra - Iron Grenadiers Mercenaries __________ Special Ops; G.I. Joe - Cobra - Iron Grenadiers - Mercenaries - |
05-27-2011, 02:31 PM | #12185 |
Lightning IG
Join Date: Oct 2008
Location: Hutto, Texas
Posts: 9,773
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Iron Grenadier Covert Ops (Level 3)
Hurt S.A.F. Trooper Jones -4 Give em hell!!
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Bring the Rain!! |
05-27-2011, 02:46 PM | #12186 |
still functions
Join Date: Nov 2007
Location: The Dirty Den, CT
Posts: 7,927
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*REPOST*
Iron Grenadier Combat Surgeon Hurt SAF Trooper Walters -2 |
05-27-2011, 02:55 PM | #12187 |
Hisstank.Com General
Join Date: Jun 2009
Location: Y-Town, Michigan
Posts: 11,745
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Iron Grenadier Soldier
Hurt Jammer -2 |
05-27-2011, 03:00 PM | #12188 |
Gary Goggles
Join Date: Apr 2009
Location: joedeclassified.com/forum/
Posts: 18,094
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Iron Grenadier Combat Surgeon Hurt SAF Trooper Walters -2
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JOEDECLASSIFIED.COM
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05-27-2011, 04:23 PM | #12189 |
Official Hisstank Lurker
Join Date: Apr 2008
Location: Hudson Valley,NY
Posts: 4,950
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G.I. Joe Ranger
Action +4 |
05-27-2011, 04:50 PM | #12190 |
Banned
Join Date: Feb 2009
Location: North Jersey
Posts: 10,454
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Killing is my business and business is good. Sometimes I do believe in some sort of supernatural intervention, how else could you explain the mortar that just created a small crater 2 feet in front of me. Come check it out stupid....smoke clearing, I see him advancing, no time for games here. I slide the Mossberg back and then forward and wait with it at my belt line...come on stupid. Smoke rises up and I see his boots, bout 4 feet in front of me. The kick forces me to blink and suddenly the smoke twirls, and rises with the crimson mist. He falls flat on his back. Burnt intestine is the last thing I see before I make my way back using the smoke as cover.
There are more here waiting for me. PitViper: Action Force Soldier Level 0 Hurt Annhilator Officer -2 |
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