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01-03-2010, 04:12 AM | #33081 |
the Metal One
Join Date: Dec 2009
Location: Jacksonville
Posts: 1,044
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just figured id stop buy to say...yall going down...
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01-03-2010, 08:19 AM | #33082 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Attention players! We are gearing up for the first game of the New Year and its going to be a big one. I have several announcements that I am very excited about. Before I begin I would like to make a quick reminder to the team leaders:
Please remember to factor the Range into your strategies. The event that was triggered last game showed us all just how powerful of a tool Range adjustment can be. Just by changing from Mid range to close or Long range, the entire dynamic of the game changes. It also showed us that as a player, making the adjustment from one range to another is no big deal. Now, on to business, The rules haven’t really changed from the last few games, but I have added a few new things and deleted several things. The additions and subtractions are noted below: *Experience points have been updated, feel free to check out your points in the Master list towards the bottom of the rules thread: http://www.hisstank.com/forum/g-i-jo...gulations.html *Regarding leveling up; The allowable level difference between teams has been lowered to 2 levels instead of four. *Group Targeting: Last game, I introduced group targeting, this hasn’t changed, however, please make sure that when you post a group Hurt or heal, you use the word “Group”. This way we avoid any confusion; G.I. Joe Soldier Hurt Character Group -2 *The G.I. Joe Ranger class, and Cobra Viper class, now have their IG equivalent: IG Grenadier. This will be the designation for IG players who are Ranger class. G.I. Joe Ranger Cobra Viper IG Grenadier *New Class added!! I have now added the SWAT / Alley Viper / Shock trooper class. Like the Ranger class, each team will use an appropriately themed designation for this class; G.I. Joe Swat Cobra Alley Viper IG Shock trooper Details are in the rules thread. Special thanks to M_Renegade, He took my good idea and made it a great idea! Thanks for the suggestion! *Pilots; when using Air to Air combat, you now have four hours to respond to an attack instead of three. *MVP Classes = This is not new, but I need to remind you guys about this. Players may not be an MVP class two games in a row. If you played as an MVP last game, you may not be an MVP this game. I want everyone to have a chance to play as an MVP class, not just the same people every game. Exception: If you are playing for a different team than you were last game, I will leave this at your team leaders' discretion. *I have removed two Action commands and added several new items to the Armory, details are in the rules thread. Also, you may no longer have more than one of the same item in your arsenal at one time. *Special abilities; I have removed the HP limits on using special abilities, you may now use them as long as the character is not K.O. In addition, Action commands, special abilities and CMs may now be used in the endgame, I have removed these restrictions as well. *Story Mission game: details are in the rules thread, sign up now! *Rules of engagement; this system will act as a buffer against gang up attacks. Remember, the team that is being saved by this system might be yours. Details are in the rules thread. *Suggestions; I asked for some suggestions regarding what environments and characters you would like to see in future games, and you guys came through with some awesome stuff! I will most definitely be incorporating your suggestions, please keep them coming! Well, that’s all for now. I’ll be posting the scenario, and info on the next team challenge some time in the next two weeks. Thanks guys and gals! |
01-03-2010, 09:45 AM | #33083 |
Crimson lady of the Guard
Join Date: Sep 2008
Location: Somewhere out there
Posts: 13,754
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Morning Snakes.
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My feedback Thread http://www.hisstank.com/forum/g-i-jo...tml#post642922 (PLEASE READ MY WANTS LIST, any help finding these items would be wonderful) My wants list http://www.hisstank.com/forum/showthread.php?t=36991 |
01-03-2010, 01:31 PM | #33084 |
Paranoid Schizophrenic
Join Date: May 2008
Location: Florida
Posts: 6,515
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Quote:
Quote:
I guess its fair but it kinda blows chunks too. Nothing reflected on this game's leadership because you guys are awesome. However, I've been playing a long time and I'm feeling a bit like a rookie on this system. DD
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DD's HISS TANK TOY STORE: Visit my B/S/T thread for all your GI JOE needs (and more). Shipping is ACTUAL and satisfaction is guaranteed. . . DD's FEEDBACK: |
01-03-2010, 01:36 PM | #33085 |
Ruler of Cobra-La
Join Date: Jan 2010
Location: Charlotte, NC
Posts: 136
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I am very interested in joining the ranks of Cobra.
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01-03-2010, 03:54 PM | #33086 |
Hector Delgado
Join Date: Jun 2009
Location: South FL
Posts: 11,442
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well sit tight globulus. I'm sure one of us will be glad to make your name appear on the roster.
Thanks for the compliments Nick. I've updated somethings on that thread this morning. now, just mildly working on the car as we speak.
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01-03-2010, 05:40 PM | #33087 |
Cobra Viper
Join Date: Dec 2009
Location: No location given
Posts: 201
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I'm ready to fight!
COBRA! Edit: Okay, since Destro'd on his own, here's Baroness! Awesome guns!
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GO COBRA!!! My newest figures: HoH Flint Last edited by T.F.Joe; 01-03-2010 at 05:45 PM.. |
01-03-2010, 05:41 PM | #33088 |
special force
Join Date: Jun 2009
Location: VA
Posts: 12,227
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hey snakes hows it going?
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01-03-2010, 05:42 PM | #33089 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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There's been a change, I guess human resources didn't inform you. Destro works for himself now.
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01-03-2010, 05:43 PM | #33090 |
Cobra Viper
Join Date: Dec 2009
Location: No location given
Posts: 201
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enemy of cobra!!!!!
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GO COBRA!!! My newest figures: HoH Flint |
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