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01-25-2014, 02:04 AM | #190131 |
Cobra K-9 Handler
Join Date: Nov 2013
Location: SoCal Terrordrome
Posts: 919
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Roger that, signing off.
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GI Joe Battlegrounds RIP |
01-25-2014, 02:22 AM | #190132 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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Now we wait.....
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01-25-2014, 02:25 AM | #190133 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,481
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I thought HV was at 6.
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01-25-2014, 03:01 AM | #190134 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Quote:
Quote:
You are in Canada right Bandy? You might have to organize a search party to bring back LL next month. |
01-25-2014, 03:16 AM | #190135 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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Quote:
In a situation like tonight, thinks can look very confusing, but if you understand how Misfires are applied, it's very straight forward: Cobra only has 2 targets that are still alive, and one of them get's KOed, leaving only one target remaining. Max +/-2: The important thing to remember is that when someone misfires, the most hurt or heal points that can go to that remaining target is 2 per post. So if someone posts a -7 hit on corrosao, I'm not putting -6 hurt on Hazard Viper, he's only getting -2. The same goes for heals, if you put a +6 heal on Corrosao, Hazard is only getting +2, not +5. If there are other targets available, those points are being spread out among all of the targets, but no more than +/-2 each. I don't want to give +/-6 to one target on a misfire, that's too much of a reward for what is an accidental post. Max HP: the max hp is 30, so if he is at 29hp, he's only getting healed one point, which actually happened tonight. If Hazard Viper is at Max hp and someone heals him, or misfires a heal, that misfire now becomes a repost. Finally, keep in mind that a target cannot be KOed by a misfire, so if Hazard Viper was at 1hp, those misfires now become reposts. Since there are no points being distributed, I'm not going to let that post go completely to waste. You would have to repost. Misfired Hurt points go from the target with the highest hp, to the target with the lowest hp. So if one target has 26hp, and the other 20hp, the hurt points go to the one with 26hp first. In this way, the hurt points are not lost, but the benefit to the attacking team is reduced. The defending team get's a fair distribution of points. Misfire heal points go down the list from top to bottom, in the order that the characters are listed on the scenario. This creates a level of randomness to the distribution of heal points. The defending team still get's the benefit of those heal points.
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Last edited by cobralalalala!; 01-25-2014 at 03:22 AM.. |
01-25-2014, 07:39 AM | #190136 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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Nice Work Vipers, but the Joes have prevailed
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01-25-2014, 08:24 AM | #190137 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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I might have to do that....
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01-25-2014, 10:35 AM | #190138 |
Retired Viper
Join Date: Feb 2010
Location: Markham, ON
Posts: 45,213
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That was an Awesome Game Post DarkWolf!
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01-25-2014, 10:51 AM | #190139 |
Cobra K-9 Handler
Join Date: Nov 2013
Location: SoCal Terrordrome
Posts: 919
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Thanks, too bad I couldn't get that in earlier!
Looked like a great game though!
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GI Joe Battlegrounds RIP |
01-25-2014, 10:53 AM | #190140 |
Cobra K-9 Handler
Join Date: Nov 2013
Location: SoCal Terrordrome
Posts: 919
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I'm sure those dirty Joes cheated! ;P
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GI Joe Battlegrounds RIP |
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