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06-15-2010, 05:13 PM | #88271 |
The truth is liberating.
Join Date: May 2010
Location: San Diego, CA
Posts: 2,422
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Quote:
I don't know about commissioning it, yet. Lots of blood (literally - via xacto knife), sweat, and tears on it. Especially now that I'm on the minor detailing. I'm just waiting for J.Ruben's stickers and it'll be complete. Plus: I've got two custom figs to go with. Custom Ace and new RIO Diamond I'm not showing those until the whole project is complete, though.
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Code Name: One-Stop *IT1(SW/AW/FMF)* My B/S/T list. My Feedback Some of my written musings: Some G.I. Joe lore written by Dallas Martin |
06-15-2010, 05:15 PM | #88272 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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06-15-2010, 05:16 PM | #88273 |
Mortal Enemy
Join Date: Nov 2008
Location: Site B
Posts: 32,666
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We love you to!
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06-15-2010, 05:18 PM | #88274 |
Banned
Join Date: Jan 2010
Location: Refrigerated Aisle
Posts: 20,293
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Hey Chin up Joes... seriously. Sometimes you got to lose to learn how to win. You kicked out butts like three games in a row and we are still here. For me it is not about the W and the L it is about making friends. This is how the game was sold to me, this is what I bought in to, and this is why I play. Some people just care about the W and I suppose that is cool. to each their own. If it wasn't for this game I wouldn't have met such cool goes as MW, SHockVal, RP2, Chari, and SS. Though I don't talk to them much, JoeCom and Joe Fanatic seem pretty cool too. Cause almost no one beast JC to the first post... not even DH hahahahahahahahaha and if you do, you don't do it twice.
I hope to see you next game but talks of no Joes in the games seems like a union considered to strike before they negotiate. You will be there. The Joes are ALWAYS there. Now let's finish this out like civilized people and effin' KO each other on the field. |
06-15-2010, 05:20 PM | #88275 |
Deceptiron
Join Date: Jan 2009
Location: Wandering
Posts: 10,851
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06-15-2010, 05:24 PM | #88276 |
Ninja Commando
Join Date: Apr 2009
Location: usa california
Posts: 4,831
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06-15-2010, 05:25 PM | #88277 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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lol, all player hatin' aside, i really do enjoy playing against you guys. Like i said, KNeroH is crafty and you guys seem to be spot on with your posts. I think we could benefit from more organization, maybe some broader tactical thinking, and more espirit de corps.
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06-15-2010, 05:30 PM | #88278 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,488
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Tofu is right, great to make new friends in here. I know I have made several and wouldn't maybe still be here on Hisstank otherwise. The game seemed great before, just puzzled why the big change up, suppose will take some time to learn it yet. We will bounce back from this I am sure and still have KO's to get this game yet.
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06-15-2010, 05:37 PM | #88279 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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Quote:
Hey Chin up Joes... seriously. Sometimes you got to lose to learn how to win. You kicked out butts like three games in a row and we are still here. For me it is not about the W and the L it is about making friends. This is how the game was sold to me, this is what I bought in to, and this is why I play. Some people just care about the W and I suppose that is cool. to each their own. If it wasn't for this game I wouldn't have met such cool goes as MW, SHockVal, RP2, Chari, and SS. Though I don't talk to them much, JoeCom and Joe Fanatic seem pretty cool too. Cause almost no one beast JC to the first post... not even DH hahahahahahahahaha and if you do, you don't do it twice.
I hope to see you next game but talks of no Joes in the games seems like a union considered to strike before they negotiate. You will be there. The Joes are ALWAYS there. Now let's finish this out like civilized people and effin' KO each other on the field. but i just can't imagine a round without the joes. |
06-15-2010, 05:38 PM | #88280 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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I like the new system, but honestly i would prefer it if each role was assigned to a specific player, and when that character was ko'ed, the player would be out until the next round.
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