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04-18-2012, 04:16 PM | #155291 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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04-18-2012, 04:17 PM | #155292 |
Night Force
Join Date: Jul 2008
Location: Danville IN
Posts: 51,488
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04-18-2012, 04:18 PM | #155293 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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04-18-2012, 04:21 PM | #155294 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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04-18-2012, 04:21 PM | #155295 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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04-18-2012, 04:28 PM | #155296 |
Rick Hunter
Join Date: Sep 2008
Location: MIA
Posts: 21,852
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04-18-2012, 06:27 PM | #155297 |
Knight of Spear
Join Date: Jan 2008
Location: Helheim Forest
Posts: 10,531
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Let's make this showy. |
04-18-2012, 06:51 PM | #155298 |
Snake Killer
Join Date: Oct 2009
Location: Davie, Fla
Posts: 19,496
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Sorry it took awhile to get back to you guys. Fast moving threads tend to screw up the emails.
Not too much, enjoying playing The Witcher 2. Yourself? Thanks for the offer. Hmm, just a regular guy soldier in the same style as the guys in Tali's sig. Unfortunately, I've really got nothing to offer back except gratitude.
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He who fights with monsters should look to it that he himself does not become a monster.And when you gaze long into an abyss the abyss also gazes into you. Last edited by rsg; 04-18-2012 at 06:55 PM.. Reason: spelling |
04-18-2012, 07:00 PM | #155299 |
Knight of Spear
Join Date: Jan 2008
Location: Helheim Forest
Posts: 10,531
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Quote:
Most of the "Classic" background sigs were designed by M_Renegade way back when it was just Joes vs. Cobra. Lifeline can fill you in on the details- he's been around longer than most of us. Which reminds me... time to switch up. And how is The Witcher 2?
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04-18-2012, 07:12 PM | #155300 |
Snake Killer
Join Date: Oct 2009
Location: Davie, Fla
Posts: 19,496
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Quote:
I remember his sig, reminded me a lot of a modern Mercer. The Witcher 2 is very enjoyable, though it can be difficult, slightly overwhelming at times and only holds your hand for all of two minutes(almost no quest markers). Reminds me of old-school CRPGs like the Ultima series, Baldur's Gate and, Fallout - only no party members (and when you do have someone around you have zero input on them). Check out the thread in the VG subforum, I linked to an article that does a better job of explaining it than I can right now.
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He who fights with monsters should look to it that he himself does not become a monster.And when you gaze long into an abyss the abyss also gazes into you. |
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