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08-15-2009, 08:37 PM | #13821 |
IRON GRENADIER
Join Date: Dec 2008
Location: Mega-City One
Posts: 14,128
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Always with the dirty talk.
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08-15-2009, 08:41 PM | #13822 |
IRON GRENADIER
Join Date: Dec 2008
Location: Mega-City One
Posts: 14,128
|
ATTENTION TEAM! CHECK THE RULES OFTEN, THEY UPDATE REGULARLY! New game rules and format have been posted! and take a look here too: The game returns on 8-19-09!!! The G.I. Joe Team (55/57) Dominic.18 (10) - Corporal Ultra Magnus 71 (9) - Corporal Skyhawk (9) - Corporal - Sniper Darth_Henning (8) - Corporal - Lifeline with a Gun - LEADER Tomahawk (8) - Corporal - WELCOME BACK!!!! xFlintx (8) - Corporal Tall Creeper (8) - Corporal Silent Creeper (8) - Corporal 1337W422102 (7) - Corporal - Star Brigade Hero CharIJoe (7) - Corporal - Badass mamacita Foolproof (6) - Specialist - Chief Advisor Morgana08 (6) - Specialist - Squid Squasher Gungho-Joe (6) - Specialist Poptart 13 (5) - Specialist Sho Nuff (5) - Specialist - Team Psycho Shogi (5) - Specialist Atomicpower (5) - Specialist SidDarth (5) - Specialist - Desert Dominator Gunslingercbr (5) - Specialist Col. Abernathy (4) - Specialist M_Renegade (3) -Greenshirt - Special Projects Director - CO-LEADER Cobralalalala! (3) - Greenshirt arashikage tat (3) - Greenshirt !!Snake-Eyes!! (3) - Greenshirt **Lady-Jane** (3) - Greenshirt JohnShaft (2) - Greehshirt - WELCOME BACK!!!! Kneroh (2) - Greenshirt - Morale Master - SQUAD LEADER ShockVal (2)- Greenshirt - Chief Cartographer Beach_Head (2) - Greenshirt - WELCOME BACK!!!! CobraCrimson (2) - Greenshirt solid_strider (2) - Greenshirt Joecom (2) - Greenshirt Gunzlingr (2) - Greenshirt (Starting Aug. 22) Warrant Officer Flint (2) - Greenshirt Joe Fanatic (1) - Greenshirt JoeCollector85 (1) - Greenshirt Lody666 (0)- Greenshirt - WELCOME!!!!!!! Dawingster (0) - Greenshirt - WELCOME!!!!!!! Hector Delgado (0) - Greenshirt - WELCOME!!!!!!! Ocho Eyes (0) - Greenshirt - WELCOME!!!!!!! thatjimboguy (0) - Greenshirt - WELCOME!!!!!!! Anger911 (0) - Greenshirt - WELCOME!!!!!!! General Hawk 7 (0) - Greenshirt - WELCOME!!!!!! Ronin assassin (0) - Greenshirt - WELCOME!!!!!!! Slaughter's_Marauder (0) - Greenshirt - WELCOME!!!!!!! HawkHauser (0) - Greenshirt - WELCOME!!!!!!! The Conflict (0) - Greenshirt - WELCOME!!!!!!! Green_shirt (0) - Greenshirt - WELCOME!!!!!!! Greenshirt (0) - Greenshirt - WELCOME!!!!!!! Yorkiejim (0) - Greenshirt - WELCOME!!!!!!! Chief W O Flint (0) - Greenshirt - WELCOME!!!!!!! Generic Trooper (0) - Greenshirt - WELCOME!!!!!!! Phobos_Deimos (0) - Greenshirt - WELCOME!!!!!!! Lo-Wan Bing (0) - Greenshirt - WELCOME!!!!!! Flint5150 (0) - Greenshirt - WELCOME!!!!!! 56 57 NEW RANK SYSTEM POINTS RANK 0-3 Greenshirt 4-6 Specialist 7-10 Corporal 11-13 Sargent 14-16 Warrant Officer 17-19 Ensign 20-22 Second Lieutenant 23-25 First Lieutenant 26-29 Captain 30-33 Major 34-36 Lt. Colonel 37-39 Colonel 40-49 Brigadier General 50-74 Major General 75-99 Lt. General 100+ Chuck Norris And if anyone gets that far I'll figure something else out. FROM ROB I am going to announce the Scenario Rules for you guys. They will be added to the Game thread, as soon as the intro is complete. In the meantime, the teams will now have 12 days to prepare their teams. Best of luck! Cobra and the Night Creepers have invaded Washington!Act 7 Scenario: The White House has been infiltrated. Firefly and the Night Creepers are after hostages! The Vice President has launch codes for two nuclear missiles in his safe, and Cobra wants them. The G.I.Joe team must fight their way past Cobra and rescue the prisoners, and retrieve the launch codes before Cobra can escape in the Steel Crusher! Team Goals/Victory: G.I.JOE: 1) Make your way to the White House (Move Goal = 65). 2) Once there, fight your way into the White House (Defeat 1 named character). 3) Rescue the hostages, before Cobra escapes (Move Goal =175) 4) If Cobra escapes, stop them before they can reach another vehicle (Move Goal =250). 5) If they reach another vehicle, locate the hidden Joe Vamp Mark II (Move Goal =260). 6) Defeat Cobra before they reach the airstrip and escape( KO all characters). COBRA: 1) While in the White House, find the Vice Presidents safe (Move Goal = 65). 2) Crack the safe and get the missile launch codes (Move Goal =125). 3) Escape the White House (Move Goal = 175) 4) Slow down the Joes pursuit (Defeat 1 named character). 5) Find the Hidden Cobra Rage and use it to get away before the Joes find and destroy it (Move Goal =250). 6) Escape to the airport and return to Cobra Island with the launch codes (Move Goal =TBD) Or, defeat the G.I.Joe team and return to Cobra Island (KO all characters). Each team has multiple mini goals. Some you will need to use the move option for, others not. Pay attention to them carefully. As each goal is met, that team will get a "break". Each character on the team will regain 1 HP This does not apply to vehicles. Some goals may not be able to be accomplished, or accomplishing them may result in the completion of the game. Other notable events: The more you move, the better chance you have to find things that can help you. Risk vs. Reward. There are 6 pieces of armor hidden throughout the game. There are 2 Med Kits. ** There are 4 Civilians involved in the game. *** Be aware, there are other things hidden as well, and they are not all helpful. Some damage you, and some give you the ability to damage the opposing team. **Med Kits** There are 2 Med Kits to be found. They are found by reaching the corresponding move goal (random). Med Kits can be used once, and only by a medic or combat medic. When a player is KO’d, instead of their normal turn, a player (medic) may choose to use a Med Kit. Cobra Combat Medic Use Med Kit on Firefly +5 Doing this replaces a players normal Turn. A Med Kit grants a KO’d player 5 HP, and the character is instantly revived. Once revived, that character can be targeted and healed once again. This must be done within 10 friendly (your team) posts of the KO. If it used after that, it does not work, and is lost. When a Med Kit is found, the team Leader, Co Leader or Squad Leader must designate which player will hold it. Only that player may use it. Once this decision is made, the post granting the med kit can NOT be edited. Doing so nullifies it, and the med kit is lost. In other words, a Cobra Soldier posts a move, bringing the teams total to 10MP. The team finds a med kit, and the squad leader posts which medic is now in possession of the med kit, It is handed off to a medic for later use, and stays in his/her possession until it is used. Decide wisely who you give this to, as it may not given away. ***Civilians*** During the game, the teams may encounter non combatants, called civilians. When you reach a specified move amount, your team will encounter a civilian. When this happens, the team will receive 3 options: SAVE IGNORE KILL Each of the choices has benefits, but some also have repercussions. Some have both. A Leader, Co Leader, or Squad Leader must post what they’d like their team to do. They have to do this within 10 friendly (your team) posts. If this is not done, it will automatically be taken as Ignore. GIJOE Squad Leader Soldier Save Civilian GIJOE Leader Soldier Kill Civilian GIJOE Leader Medic Ignore Civilian Once a response is posted, it cannot be edited. Doing so voids the post. Doing this does NOT take the place of a Leaders turn. Each civilian is different, as are their responses. The New Game begins on at midnight on August 19, 2009. I need final rosters, with class assignments, by 8-17-2009. The roster cap is 50. If both teams are even, and wish to add more players, it may be done so, but on a player by player basis. Be advised, the scenario rules may be adjusted prior to start. Final rules will be soldified no later than 8-17-09 |
08-15-2009, 08:44 PM | #13823 |
Darth_Henning
Join Date: Jul 2008
Location: Canada
Posts: 21,174
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OK, first guy to kill BDB gets to be the squad leader for next round.
Where the hell's a hitman when you need one? |
08-15-2009, 08:52 PM | #13824 |
IRON GRENADIER
Join Date: Dec 2008
Location: Mega-City One
Posts: 14,128
|
Quote:
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08-15-2009, 08:53 PM | #13825 |
Darth_Henning
Join Date: Jul 2008
Location: Canada
Posts: 21,174
|
I'm Gonna Kill Big Daddy Blue
(to I'm gonna Kill the Dog Next Door) I once was a happy man Of sound and stable mind Then the Cobras got BDB Doug put a ribbon on his head To make him cute But he still looked like A big baboon He had me over To watch him sit and beg he shot my knee And made love to his beer Now he talks all the night And all of the day Whenever he’s not blowing up my lawn I didn’t get to sleep last night Till very late The stupid man talked And grred I woke up late And ran to catch the bus But I slipped on a land mine I was certain It wasn’t one of mine With that that man Had crossed over the line I wanted to exterminate Him and all his kind From my lovely little forum I’m gonna kill Big Daddy Blue Ain’t gonna talk anymore ’cause this is judgment day The little runt has got to pay No more mines on my lawn That stupid man will soon be gone I’m gonna kill kill kill Kill kill kill kill that guy I see the little monster In my garden So I grab an axe and off I go And I try my best to get him All I do is sever his big toe VadersQuest comes Outside to calm me He says that BDB and I Should just be friends He turns his pink face mask on us to calm down... Then blue starts to talk So I strangle him with all my might Oh oh oh oh ohhhhh I’m gonna kill Big Daddy Blue Ain’t gonna talk anymore ’cause this is judgment day The little runt has got to pay No more mines on my lawn That stupid man will soon be gone I’m gonna kill kill kill Kill kill kill kill that guy Now the little whimps’s In cobra heaven I strangled him to death And now I’m free But my trouble ain’t Quite over Money-B called The mods on me I end up at The Moderator station Where I am told That I must pay A three hundred Dollar fine (*long pause*) Wow!! What a great value! I think I’ll kill Dsrader too! Oh oh oh oh ohhhhh! I’m gonna kill the guy next door Won’t call the mods anymore I never liked him anyway Three hundred isn’t much to pay! There are bombs on my lawn They must be his, big blue is gone I’m gonna kill kill kill kill kill kill kill Kill kill kill kill kill kill Kill kill kill kill kill that guy
__________________
Last edited by Lifeline_MD; 08-15-2009 at 08:57 PM.. |
08-15-2009, 09:17 PM | #13826 |
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
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I can make a silencer with a 36 ounce plastic bottle, some duct tape and a knife. It's only good for one shot, but that's all you should need.
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08-15-2009, 10:04 PM | #13827 |
DeceptiGrenadier
Join Date: Jan 2009
Location: Broca Beach, MI
Posts: 12,187
|
Yo Joe!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!
Saw District 9 last night, very disapointed in it.
__________________
Rest in peace my son, Aaron Michael. You will always be in our hearts and prayers. 9/13/2012 |
08-15-2009, 10:05 PM | #13828 |
DeceptiGrenadier
Join Date: Jan 2009
Location: Broca Beach, MI
Posts: 12,187
|
Hey C-la, how's it going tonight in Area 51?
__________________
Rest in peace my son, Aaron Michael. You will always be in our hearts and prayers. 9/13/2012 |
08-15-2009, 10:10 PM | #13829 |
DeceptiGrenadier
Join Date: Jan 2009
Location: Broca Beach, MI
Posts: 12,187
|
__________________
Rest in peace my son, Aaron Michael. You will always be in our hearts and prayers. 9/13/2012 |
08-15-2009, 10:25 PM | #13830 |
DeceptiGrenadier
Join Date: Jan 2009
Location: Broca Beach, MI
Posts: 12,187
|
ATTENTION TEAM! CHECK THE RULES OFTEN, THEY UPDATE REGULARLY! New game rules and format have been posted! and take a look here too: The game returns on 8-19-09!!! The G.I. Joe Team (55/57) Dominic.18 (10) - Corporal Ultra Magnus 71 (9) - Corporal Skyhawk (9) - Corporal - Sniper Darth_Henning (8) - Corporal - Lifeline with a Gun - LEADER Tomahawk (8) - Corporal - WELCOME BACK!!!! xFlintx (8) - Corporal Tall Creeper (8) - Corporal Silent Creeper (8) - Corporal 1337W422102 (7) - Corporal - Star Brigade Hero CharIJoe (7) - Corporal - Badass mamacita Foolproof (6) - Specialist - Chief Advisor Morgana08 (6) - Specialist - Squid Squasher Gungho-Joe (6) - Specialist Poptart 13 (5) - Specialist Sho Nuff (5) - Specialist - Team Psycho Shogi (5) - Specialist Atomicpower (5) - Specialist SidDarth (5) - Specialist - Desert Dominator Gunslingercbr (5) - Specialist Col. Abernathy (4) - Specialist M_Renegade (3) -Greenshirt - Special Projects Director - CO-LEADER Cobralalalala! (3) - Greenshirt arashikage tat (3) - Greenshirt !!Snake-Eyes!! (3) - Greenshirt **Lady-Jane** (3) - Greenshirt JohnShaft (2) - Greehshirt - WELCOME BACK!!!! Kneroh (2) - Greenshirt - Morale Master - SQUAD LEADER ShockVal (2)- Greenshirt - Chief Cartographer Beach_Head (2) - Greenshirt - WELCOME BACK!!!! CobraCrimson (2) - Greenshirt solid_strider (2) - Greenshirt Joecom (2) - Greenshirt Gunzlingr (2) - Greenshirt (Starting Aug. 22) Warrant Officer Flint (2) - Greenshirt Joe Fanatic (1) - Greenshirt JoeCollector85 (1) - Greenshirt Lody666 (0)- Greenshirt - WELCOME!!!!!!! Dawingster (0) - Greenshirt - WELCOME!!!!!!! Hector Delgado (0) - Greenshirt - WELCOME!!!!!!! Ocho Eyes (0) - Greenshirt - WELCOME!!!!!!! thatjimboguy (0) - Greenshirt - WELCOME!!!!!!! Anger911 (0) - Greenshirt - WELCOME!!!!!!! General Hawk 7 (0) - Greenshirt - WELCOME!!!!!! Ronin assassin (0) - Greenshirt - WELCOME!!!!!!! Slaughter's_Marauder (0) - Greenshirt - WELCOME!!!!!!! HawkHauser (0) - Greenshirt - WELCOME!!!!!!! The Conflict (0) - Greenshirt - WELCOME!!!!!!! Green_shirt (0) - Greenshirt - WELCOME!!!!!!! Greenshirt (0) - Greenshirt - WELCOME!!!!!!! Yorkiejim (0) - Greenshirt - WELCOME!!!!!!! Chief W O Flint (0) - Greenshirt - WELCOME!!!!!!! Generic Trooper (0) - Greenshirt - WELCOME!!!!!!! Phobos_Deimos (0) - Greenshirt - WELCOME!!!!!!! Lo-Wan Bing (0) - Greenshirt - WELCOME!!!!!! Flint5150 (0) - Greenshirt - WELCOME!!!!!! 56 57 NEW RANK SYSTEM POINTS RANK 0-3 Greenshirt 4-6 Specialist 7-10 Corporal 11-13 Sargent 14-16 Warrant Officer 17-19 Ensign 20-22 Second Lieutenant 23-25 First Lieutenant 26-29 Captain 30-33 Major 34-36 Lt. Colonel 37-39 Colonel 40-49 Brigadier General 50-74 Major General 75-99 Lt. General 100+ Chuck Norris And if anyone gets that far I'll figure something else out. FROM ROB I am going to announce the Scenario Rules for you guys. They will be added to the Game thread, as soon as the intro is complete. In the meantime, the teams will now have 12 days to prepare their teams. Best of luck! Cobra and the Night Creepers have invaded Washington!Act 7 Scenario: The White House has been infiltrated. Firefly and the Night Creepers are after hostages! The Vice President has launch codes for two nuclear missiles in his safe, and Cobra wants them. The G.I.Joe team must fight their way past Cobra and rescue the prisoners, and retrieve the launch codes before Cobra can escape in the Steel Crusher! Team Goals/Victory: G.I.JOE: 1) Make your way to the White House (Move Goal = 65). 2) Once there, fight your way into the White House (Defeat 1 named character). 3) Rescue the hostages, before Cobra escapes (Move Goal =175) 4) If Cobra escapes, stop them before they can reach another vehicle (Move Goal =250). 5) If they reach another vehicle, locate the hidden Joe Vamp Mark II (Move Goal =260). 6) Defeat Cobra before they reach the airstrip and escape( KO all characters). COBRA: 1) While in the White House, find the Vice Presidents safe (Move Goal = 65). 2) Crack the safe and get the missile launch codes (Move Goal =125). 3) Escape the White House (Move Goal = 175) 4) Slow down the Joes pursuit (Defeat 1 named character). 5) Find the Hidden Cobra Rage and use it to get away before the Joes find and destroy it (Move Goal =250). 6) Escape to the airport and return to Cobra Island with the launch codes (Move Goal =TBD) Or, defeat the G.I.Joe team and return to Cobra Island (KO all characters). Each team has multiple mini goals. Some you will need to use the move option for, others not. Pay attention to them carefully. As each goal is met, that team will get a "break". Each character on the team will regain 1 HP This does not apply to vehicles. Some goals may not be able to be accomplished, or accomplishing them may result in the completion of the game. Other notable events: The more you move, the better chance you have to find things that can help you. Risk vs. Reward. There are 6 pieces of armor hidden throughout the game. There are 2 Med Kits. ** There are 4 Civilians involved in the game. *** Be aware, there are other things hidden as well, and they are not all helpful. Some damage you, and some give you the ability to damage the opposing team. **Med Kits** There are 2 Med Kits to be found. They are found by reaching the corresponding move goal (random). Med Kits can be used once, and only by a medic or combat medic. When a player is KO’d, instead of their normal turn, a player (medic) may choose to use a Med Kit. Cobra Combat Medic Use Med Kit on Firefly +5 Doing this replaces a players normal Turn. A Med Kit grants a KO’d player 5 HP, and the character is instantly revived. Once revived, that character can be targeted and healed once again. This must be done within 10 friendly (your team) posts of the KO. If it used after that, it does not work, and is lost. When a Med Kit is found, the team Leader, Co Leader or Squad Leader must designate which player will hold it. Only that player may use it. Once this decision is made, the post granting the med kit can NOT be edited. Doing so nullifies it, and the med kit is lost. In other words, a Cobra Soldier posts a move, bringing the teams total to 10MP. The team finds a med kit, and the squad leader posts which medic is now in possession of the med kit, It is handed off to a medic for later use, and stays in his/her possession until it is used. Decide wisely who you give this to, as it may not given away. ***Civilians*** During the game, the teams may encounter non combatants, called civilians. When you reach a specified move amount, your team will encounter a civilian. When this happens, the team will receive 3 options: SAVE IGNORE KILL Each of the choices has benefits, but some also have repercussions. Some have both. A Leader, Co Leader, or Squad Leader must post what they’d like their team to do. They have to do this within 10 friendly (your team) posts. If this is not done, it will automatically be taken as Ignore. GIJOE Squad Leader Soldier Save Civilian GIJOE Leader Soldier Kill Civilian GIJOE Leader Medic Ignore Civilian Once a response is posted, it cannot be edited. Doing so voids the post. Doing this does NOT take the place of a Leaders turn. Each civilian is different, as are their responses. The New Game begins on at midnight on August 19, 2009. I need final rosters, with class assignments, by 8-17-2009. The roster cap is 50. If both teams are even, and wish to add more players, it may be done so, but on a player by player basis. Be advised, the scenario rules may be adjusted prior to start. Final rules will be soldified no later than 8-17-09
__________________
Rest in peace my son, Aaron Michael. You will always be in our hearts and prayers. 9/13/2012 |
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