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01-28-2011, 12:34 PM | #106991 |
Big Boss
Join Date: Apr 2010
Location: CobraLA / ZennLA
Posts: 11,993
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Quote:
Good to see you getting into the game Wii! Below are the descriptions I was referring to. Dog Handlers specifically say that the handler and dog posts have to be an hour apart. For Sabos it just says detonating and hurts have to be two separate posts. The two hour thing is referring to posting just before and after 12am EST reset.
Saboteur: 1 Saboteurs wreak havoc, fear and confusion among the enemy by infiltrating enemy fortifications and causing destruction . Saboteurs are experts in all explosive ordinance as well as most small and large caliber firearms. Class skill: Hurt -4 Class Skill 2: Detonate. This has to be setup: On the first day, you post "Plant Charges". This will be your daily post for that day. Cobra Saboteur Plant Charges On any day after that, you can post "Detonate". You will do -4 damage to any target. You also do your normal daily post, so you get to post twice. Once you have detonated your explosive, you can set it up again the next day. Cobra Saboteur Detonate Alpine -4. __________ Dog/Animal handler: 1 Dog/Animal handlers and their trained animals work as a cohesive unit and make a powerful team. These highly trained dogs can detect intruders and intercept attackers. Class skill: You get Hurt -4, the Dog gets Hurt -2. Must be two separate posts, 1 hour apart. |
01-28-2011, 12:36 PM | #106992 |
Ninja Commando
Join Date: Apr 2009
Location: usa california
Posts: 4,831
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01-28-2011, 12:37 PM | #106993 |
Reverse Mercer
Join Date: Jul 2008
Location: Frisco, TX
Posts: 8,811
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No problem man, it's good to see that you're willing to learn it!
SE - EXACTLY! |
01-28-2011, 12:38 PM | #106994 |
Big Boss
Join Date: Apr 2010
Location: CobraLA / ZennLA
Posts: 11,993
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what does this: "11. No more RIPS" mean?
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01-28-2011, 12:41 PM | #106995 |
Reverse Mercer
Join Date: Jul 2008
Location: Frisco, TX
Posts: 8,811
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Back in the old days before clala! became the GM, if a character got hit for more than -2 over their total HP, the character would be dead and wouldn't appear in the game anymore. If they only got taken to 0 HP, they were just KO'd and could come back. We KILLED Copperhead in my first game, and we could've killed Firefly too but he got away with a KO. The game after that, Cobra killed Roadblock, along with Major Storm and probably some other secondary characters.
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01-28-2011, 12:44 PM | #106996 |
Ninja Commando
Join Date: Apr 2009
Location: usa california
Posts: 4,831
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they killed me and Shippy a couple times now but we weren't really dead...we come back like Zorro!
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01-28-2011, 12:45 PM | #106997 |
Sith Assassin Droid
Join Date: May 2008
Location: Roanoke, Virginia
Posts: 9,173
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Hey Joes...how goes it?
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01-28-2011, 12:45 PM | #106998 |
Reverse Mercer
Join Date: Jul 2008
Location: Frisco, TX
Posts: 8,811
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SE and Shipwreck 3.0.
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01-28-2011, 12:49 PM | #106999 |
Big Boss
Join Date: Apr 2010
Location: CobraLA / ZennLA
Posts: 11,993
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That's cause Joes use Phoenix Downs. Either that or you come back to life in your 59 other versions. *presses Whirlwind kick button on SE.
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01-28-2011, 12:53 PM | #107000 |
Big Boss
Join Date: Apr 2010
Location: CobraLA / ZennLA
Posts: 11,993
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Is your username based off the Strider Video Game? I loved playing that as a kid.
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