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06-13-2009, 02:09 PM | #6821 |
Iron Grenadier
Join Date: Apr 2007
Location: Stone Mountain, GA
Posts: 658
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I liked the old Flint just fine, but this one is somehow cooler (although something about his feet looks a bit strange).
And I guess I'm just going to have to give up my biases against a lot of these characters (Jane, Blowtorch, Barbecue, most of the stuff post '87, etc) as you have a distinct knack for making them not only more interesting and realistic, but fill a irreplaceable role on the team (one in many cases I didn't even know existed). Kudos. |
06-13-2009, 02:21 PM | #6822 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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They were too small and the right foot was turned outwards a tad too much, thanks for pointing it out... I missed it in my rush to get the image out. Went back and corrected it, though, so they should be fine now.
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06-13-2009, 02:34 PM | #6823 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Flint looks awesome. Jane is cool but the head looks too cartoonish.
I love the updates to some of the lamer Joes. I absolutely love BBQ and would kill for a figure that looks like that.
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06-13-2009, 03:06 PM | #6824 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Glad you're digging the Flint update.
Really? The head was actually the only part of the composite image that wasn't taken from a picture of a toy or action figure and was taken from an image of an actual person. If anything, I was expecting the complaint to be that the head was too "real" compared to the rest of the figure :~/ |
06-13-2009, 03:10 PM | #6825 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Quote:
Really? The head was actually the only part of the composite image that wasn't taken from a picture of a toy or action figure and was taken from an image of an actual person. If anything, I was expecting the complaint to be that the head was too "real" compared to the rest of the figure :~/
Really? Reminds me of the head used for Long Range.
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Join the New England G.I. Joe Collector's Group: Battleforce New England Join the March of Cobra. Read the epic adventure on Kindle Worlds and visit the page to learn more. https://www.facebook.com/marchofcobra/ |
06-13-2009, 06:39 PM | #6826 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,235
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Quote:
Glad you're digging the Flint update.
Really? The head was actually the only part of the composite image that wasn't taken from a picture of a toy or action figure and was taken from an image of an actual person. If anything, I was expecting the complaint to be that the head was too "real" compared to the rest of the figure :~/ |
06-14-2009, 03:30 AM | #6827 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Thanks Tanksmasher.
Here are a couple of characters whose basic ideas for their prospective designs I went over at some length with Master Thespian: Bulletproof & Long Arm design notes: - Here's a little Hasbro history for you guys: Back in 1988, Hasbro released a new toy property called C.O.P.S. 'n' Crooks. Applying the lessons learned from the huge success of GI Joe: A Real American Hero, Hasbro released the toyline with , licensed the property out to DC Comics for a comic book series written by Moon Knight co-creator and definitive Master of Kung-fu scribe Doug Moench, and they even brought in GI Joe: ARAH comic book and filecard guru Larry Hama to write the toys' pack-in files (Hama actually wrote in more than a few nods to GI Joe: ARAH characters, including writing in one of the characters as Beach Head's son). The cartoon was set in the future year of 2020 in the fictional megalopolis of Empire City (a fictionalized New York) and featured an intro directed by a young Peter "Aeon Flux" Chung (Chung also contributed to many of the character designs). - Despite Hasbro's attempts to replicate the twin media-retail blitz of GI Joe: ARAH, C.O.P.S. never even came close to approaching GI Joe: ARAH's success. My theory is that GI Joe: ARAH was so hugely successful that it effectively cannibalized the sales of C.O.P.S. toys and merchandise (the demographic for both properties had a lot of crossover, methinks). And of course, there was also that thing called Teenage Mutant Ninja Turtles gaining traction with kids at the time. - Despite the property being a non-starter, I actually liked many of the C.O.P.S. character designs. Bulletproof, as far as I can remember, was probably the first lead black character on a Saturday morning cartoon (and not just the token strong guy supporting cast member or the token comic relief or the token combination strong guy/comic relief... I'm looking at you Roadblock). The villains' designs in particular, held a distinct appeal for me. I thought that the toys were pretty ugly though, even by late 1980s standards. They came in an outsized scale (between 6 and 7 inches) that was incompatible with many of the popular action figures at the time (not the least of which was GI Joe: ARAH): Bulletproof & Long Arm, before it all went to shit - By the end of 1989, the C.O.P.S. cartoon and comic book were both cancelled. Hasbro continued to produce new C.O.P.S. 'n' Crooks figures, but with dwindling frequency. By early 1992, the line was dead. Not that any of us kids noticed... by that time, we were all at least a couple of months into the arduous task of trying to scrub our brains clean of the memory of . I still have nightmares about that one. - In 1992, Hasbro released a new GI Joe: ARAH subteam called DEF (Drug Elimination Force). Lo and behold, the leader of the team was a black guy guy named Bulletproof. Coincidence? That's what I thought at the time. - A year later, with the GI Joe: ARAH line having its own struggles, Hasbro brought to retail, along with a bunch of other radioactive-coloured crap and dong-tastic springloaded missile launchers, a re-release of Bulletproof (now re-designated as the "Battle Corps Urban Commander") as well as another refugee from the year 2020: Coked-up Hasbro exec to engineer: "We gotta neon this shit up! I want 'em so bright kids'll get skin cancer just from looking at them!" - Although the 1993 Battle Corps toys weren't intended to be recreations of the 1988 C.O.P.S. characters (besides Bulletproof and Long Arm, two other figures that shared code names with C.O.P.S. characters, Mace and Barricade, also found their way into GI Joe: ARAH), I decided to stick with the older Peter Chung character designs as the primary inspiration for my own redesigns. For one thing, the C.O.P.S. versions of the characters actually look more realistic and contemporary than their Battle Corps counterparts. They didn't even bother to coordinate Long Arm's Battle Corps job with his code name. The "Long Arm" code name, with regards to the 1988 toy, was an overt reference to the idiomatic phrase "the long arm of the law;" the 1993 Long Arm character had nothing to do with policing and law enforcement, and although I never owned the figure, from the pictures, it doesn't look like has literal long arms either (maybe they should have just called him "Big Head"). And what were they thinking dressing him up in a bright orange suit? Then again, maybe all the urban areas in Hasbro's "Joe-verse" are painted in bright orange... that would go a long way towards explaining the Alley-Viper's LSD-inspired colour scheme. - I re-wrote Bulletproof's background and turned him into an AFOSI officer. AFOSI guys do a lot of the same work as the Army's Criminal Investigation Command ("CID") but in addition to criminal investigation, they're also the USAF's primary counterintelligence and HUMINT assets (since the Air Force's actual intelligence assets are generally involved with SIGINT, MASINT, IMINT, and TECHINT/S&TI) - Long Arm was simply outfitted in the Army's new ASU class B uniform, with the bloused pants (an optional uniform feature allowed for Airborne-qualified soldiers) and the optional enlisted man's service cap/combination cover serving as the update to the original's policeman's peaked cap. I still don't like the new Class B ASU, though (too "mall cop" for my tastes) but I think it's excellent for approximating Long Arm's original blue police uniform whilst still making him officially Army in appearance. Anyway, to read the full filecards of Bulletproof and Long Arm, click on the Filecard Project link in my signature. Last edited by zuludelta; 06-14-2009 at 11:31 AM.. Reason: Long Arm picture updated |
06-14-2009, 07:07 AM | #6828 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
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Very Cool, Zulu
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06-14-2009, 07:55 AM | #6829 |
Iron Grenadier
Join Date: Apr 2007
Location: Stone Mountain, GA
Posts: 658
|
To be honest when I suggested pairing the COPS visuals with the Joe backgrounds, I wasn't sure how it was going to work out. I just knew that the COPS characters had the names first, and those designs were too awesome to waste.
That Bulletproof is especially striking. He looks fantastic, unique and the background you gave him works very well. I like the direction you took Long Arm in as well, although he looks like he's missing something. I checked and the Class B uniform is authorized to wear either a black sweater or a black windbreaker. Adding a dark colored top would bring him even closer in line to the original COPS figure, differentiate him a bit from Courage and reduce that "mall-cop" vibe you're getting. Nice use of the Denzel head, too. |
06-14-2009, 10:50 AM | #6830 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
Thanks!
Quote:
Quote:
I like the direction you took Long Arm in as well, although he looks like he's missing something. I checked and the Class B uniform is authorized to wear either a black sweater or a black windbreaker. Adding a dark colored top would bring him even closer in line to the original COPS figure, differentiate him a bit from Courage and reduce that "mall-cop" vibe you're getting.
The image actually started out with a Wesley Snipes head. Then it occured to me that the fact that he's apparently gone batshit insane (Snipes, not Bulletproof) might impinge on people's impressions of the image, so I went with a much more value-neutral actor's face. |
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