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02-25-2009, 03:10 PM | #3051 |
Crimson Guard
Join Date: Jan 2008
Location: Hope, ME
Posts: 4,736
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Psyche-Out definitely needs a new uniform, then.
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02-25-2009, 03:13 PM | #3052 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Quote:
I don't know, Troynos. I figure the communication would be pretty important to a Hostage Rescue situation. You've got to communicate with your team if the situation changes, you've got to be able to communicate with hostages if you rescue one and need information, and you've got to be able to deal with the terrorists.
I figure Snake-Eyes would be useful for lone wolf missions: recon or assassination. No matter what though, Snake-Eyes has to be able to react in such a way that his teammates know what he's doing. They also have to trust him to not get in their way since he can't inform them in the middle of a fight what he's going to do. Yeah, best place for him is completely solo.
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02-25-2009, 03:19 PM | #3053 |
I Ride with Claymore!!!
Join Date: Aug 2008
Location: Alexandria, Virginia
Posts: 6,821
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I'm working on it ;)
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Why aren't there more Joes from the Deep South? And would it kill Hasbro to give us a Marine Corps Officer? |
02-25-2009, 03:26 PM | #3054 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Quote:
A few remarks about Psyche Out...
I worked with 4th Psy Ops Group (Airborne) at Ft. Bragg. Psy Ops falls under Special Operations Command. Fantastic unit - really Outstanding. Psy Ops generally attaches itself to a combat unit - so with a 12 man Special Forces A-Team, they might add 2 PsyOpers, and a Civil Affairs soldier. They are trained to work together. It's all about force multiplication. The Psy Ops guys bring peakers to confuse the enemy with noise or loud music, or a Psy Ops Soldier might hand out pamphlets to indigenous people trying to help the SF guys recruit an army to train. Psy Ops officers are like SF Officers - they don't start off as Psy Ops. They come from other areas like Infantry or Intelligence and then they apply and try out for Psy Ops. It's not as intense as Special Forces, but it is Spec Ops and it's pretty serious. Consequently, by real Army standards: Psyche Out would be at least Airborne Qualified, and very possibly Ranger qualified (a LOT of the Psy Ops Officers are Ranger qualified). He would be an excellent Combat leader, but mainly tasked for odd missions, like distractions, etc. He makes an excellent choice for an XO on Night Force, and for the entire Joe Special Ops Command under Falcon. I mean, everybody should use him as they best see fit, but I'm just saying that a Psy Ops Officer is the REAL DEAL. They are not to be taken lightly as some kind of Pogue. They are Special Operations Officers. I can't see the Joes needing a Psy Ops operative. Not a Counter-Psy Ops operative, yes. But not that many Joe operations would use a Psy Ops kind of guy. So that's why I task Psyche-Out as a profiler, having a Ranger/SF background, makes him even better to be mission planner. And if the Joes need a Psy-Ops guy, into the field he goes. He's a very competant field operator, but has other talents that are better served in the overall mission planning, so he's primarily in that role but Hawk has no qualms about sending him out in the field when need be. I see him and Col. Courage doing all the mission planning. Also, the Joes would want someone planning their missions that actually knows what it's like out in the field, not some armchair commando. They'd also want someone that has given them the best plan for what they're facing. They'd want someone that could go out there and do the mission alongside them and not get in the way. So being the Joe mission planner isn't a knock, it's a validation of the man's skills.
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Join the New England G.I. Joe Collector's Group: Battleforce New England Join the March of Cobra. Read the epic adventure on Kindle Worlds and visit the page to learn more. https://www.facebook.com/marchofcobra/ Last edited by Troynos; 02-25-2009 at 03:30 PM.. |
02-25-2009, 03:37 PM | #3055 |
I Ride with Claymore!!!
Join Date: Aug 2008
Location: Alexandria, Virginia
Posts: 6,821
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Quote:
Not saying Psy Ops isn't Real Deal, or that Psyche-Out is a Pogue or anything. It's just a matter of finding his niche in the Joe team.
I can't see the Joes needing a Psy Ops operative. Not a Counter-Psy Ops operative, yes. But not that many Joe operations would use a Psy Ops kind of guy. So that's why I task Psyche-Out as a profiler, having a Ranger/SF background, makes him even better to be mission planner. And if the Joes need a Psy-Ops guy, into the field he goes. He's a very competant field operator, but has other talents that are better served in the overall mission planning, so he's primarily in that role but Hawk has no qualms about sending him out in the field when need be. I see him and Col. Courage doing all the mission planning. Also, the Joes would want someone planning their missions that actually knows what it's like out in the field, not some armchair commando. They'd also want someone that has given them the best plan for what they're facing. They'd want someone that could go out there and do the mission alongside them and not get in the way. So being the Joe mission planner isn't a knock, it's a validation of the man's skills.
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Why aren't there more Joes from the Deep South? And would it kill Hasbro to give us a Marine Corps Officer? |
02-25-2009, 03:41 PM | #3056 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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Quote:
It sounds like you're using him as your "S/G -2" or Intel planner. If you use Col. Courage as the planner of your Joe forces, he's your "S/G-3" If you're using Psyche-Out as the guy who is trying to guess Cobra's next move, he's your staff intel guy: "S/G-2" That's not a bad idea at all.
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02-25-2009, 07:18 PM | #3057 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
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If you can afford it, the Night Force Psyche-Out makes a much better field operative. Same goes for Night Force Lightfoot. You know, figures like Scoop look cool in the card art, but not in actuality. Plus his oversized green helmet makes him look ridiculous but I don't mind keeping him in HQ as a tech or computer specialist, or with the other "colored" joes like Airtight, Lightfoot and Barbecue. But the Joes can't afford to waste a seat airlifting a journalist into a combat zone, especially when he's not providing any firepower.
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02-25-2009, 09:58 PM | #3058 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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If the Joes were at least a Battalion size command they would have a General Staff set up of some kind. I'm not so familiar with the Staff level sytem, so I'm just making suggestions based on who is who.
So if Colton is CO and Hawk is XO Duke CSM The rest of the staff may fall this way: S1, for personnel and administration (Courage) S2, for intelligence and security (Claymore) S3, for operations (Rey) S4, for logistics (Maj Storm) S5, for Plans (Flagg) S6, for signal (i.e., communications or IT) (Gears) S7, for Training (Grid-Iron) S8, for Finance and contracts. (Bullet-Proof) S9, for CIMIC or Civil Affairs. (Psyche-Out) I'm not sure how to figure in the Navy and Air Force Guys. Especially with the large amount of Officers that are Pilots. Keel-Haul and Payload in particular are almost a separate command in themselves. Missing: Sure-Fire, Falcon, Super Trooper, Rapid-Fire, Doc and Steeler. Some may be better suited, for the Staff positions. Oliverbox may be the best person to answer that. |
02-26-2009, 09:37 AM | #3059 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,747
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I think the Joe support staff gets relegated to Greenshirts, they wouldn't want to use a good field operative in those positions.
Fiance and Civil Affairs would be Greenshirts. Any clerks would be Greenshirts. I can see Logistics (ordering supplies/fuel/etc..) being Greenshirt. So who commands/organizes/runs the Greenshirts? I think that would be a good place for Gen. Flagg II.
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02-26-2009, 05:41 PM | #3060 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
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You raise an interesting point, Loose. There are enough "named" Joes to make up a small company, but they are run like a Brigade if you think about it because they have armor, an aviation element, artillery and even combat engineers. And Brigades are typically run by Colonels and even Brigadier Generals, which Hawk is.
And Special Forces, which the Joes more closely resemble, are divided into Groups and Regiments, which are close to Brigade size. So they need a huge command staff, and greenshirts can fulfill these duties, but are greenshirts regular army or are they just nameless GI Joes? In other words, in the IDW GI Joe, Bankshot is an undeveloped, greenshirt-ish character that gets killed quickly, but I'd consider him a Joe because he has a code name. And I like the idea of greenshirts being actual GI Joes, except they just don't take center stage in the story like Duke and Beach and Flint, and many don't partake in combat actions so they're less important in that respect. But given that GI Joe has its own aircraft and armor and artillery, and that they are an elite, special force, I'd say that they are the size of a brigade, and thus require a similar brigade-size command element and staff. Last edited by Tanksmasher; 02-26-2009 at 05:56 PM.. |
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