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12-03-2019, 10:37 PM | #23281 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,224
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Probably not. I'd go with an O-5 then. How large is the command group for your unit?
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12-03-2019, 11:55 PM | #23282 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
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Quote:
Edit - I just checked and the 160th SOAR (A) also has an O4 filling the 73B billet. |
12-04-2019, 12:15 AM | #23283 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
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I ignore the Chrome aspects of Super Trooper. In my 'verse, the Super Trooper program was like the filecards and Action Force comic suggested; a training program for exceptional officer candidates but after the initial 15 recruits passed thru, it's now part of the Joe's version of a wellness program.
I had mapped out the 15 candidates (the Action Force comic explains that there were 15 candidates originally) but I'm currently migrating to a new laptop so I don't have access to that HD at the moment but from memory some of the candidates were; 1. Paul Lattimer (1988 ARAH) 2. Virgil Carmody (Prototype name) aka Hard Corps / Hardcore 3. Joe De Niro (Action Force Monthly #12) 4. Glen Goddard (Action Force Monthly #12) 5. Rapid Fire v1 (1990 ARAH) 6. Rapid Fire v2 (12" 1993 Hall of Fame) aka Ultimate Commando 7. Commando (French version of Super Trooper) 8. German Super Trooper (German version was an enlisted SGT) 9. Bulldozer (1990 Dutch Super Trooper) - From memory he's called a bulldozer but he's also referred to as Super Trooper or Dutch equivalent 10-15 were based on foreign variants and 1 was / is going to be based on the TV commercial where he's referred to as 'the Ultimate Warrior'. I only have the named guys (Lattimer, Carmody, Goddard, DeNiro & Rapid Fire) as actual operators. The others just fill convenient slots in staff positions; like the TV commercial guy is the Joe's Public Affairs officer, the Dutch one referred to as a bulldozer is the Combat Engineering officer etc. https://gijoe.fandom.com/wiki/Super_Trooper |
12-04-2019, 12:39 AM | #23284 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
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I don't use the chrome motif of Sky Patrol either but I did find a way to use the vehicles, the radar resistance etc.
Each of my line Squadrons are divided into 6 troops based on infiltration method (Air, Amphibious, Open Water, Mountain / Cold Weather, Tactical Vehicle, Advanced Recon / Sniper) All Joes are Airborne and Dive qualified but I still differentiate mostly because realistically trying to be masters of each infiltration method is hard, they're all finite skills and some operators will tend to prefer one to another (Recondo hates hot weather, the SEALs prefer the water, the Arctic guys hate the heat etc). So I'll have 4 Air Troops, 4 Mountain troops etc but I want to make each troop have a sub-specialty; A Squadron's Air Troop specializes in Air Glider infiltration B Squadron's Air Troop is Sky Patrol C Squadron's Air Troop specializes in using JUMP jet packs D Squadron's Air Troop specializes in HAPSL / Extremely High Altitude aka Space Jumping (Star Brigade) https://en.wikipedia.org/wiki/Space_diving Sky Patrol specializes in conducting counter-terrorism / hostage rescue whilst the aircraft is underway. Basically they specialize in flying underneath aircraft that have been taken hostage by using specially designed aircraft that have refractive anti-radar coating to mask them from detection and then connect and re-take the aircraft. They either storm the captured craft or use knockout gas to render everyone asleep and land the plane safely (all operational members have civilian FAA accreditation as private pilots). It's of course inspired by the movie Executive Decision https://en.wikipedia.org/wiki/Executive_Decision This is the way I can rationalize why a small subunit would have active duty pilots, aircraft, all of them can fly planes (DIC cartoon), the 'chrome' invisibility paint, etc. Keep in mind, that this sub specialty maybe what they specialize in and train heavily for but these type of actual missions are quite rare so most of the time, their mission sets are more run of the mill recon / patrol / direct action / foreign training. |
12-04-2019, 07:54 AM | #23285 |
Crimson Guard
Join Date: Jul 2011
Location: Toxo-Zombie Land
Posts: 1,728
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Quote:
I don't use the chrome motif of Sky Patrol either but I did find a way to use the vehicles, the radar resistance etc.
Each of my line Squadrons are divided into 6 troops based on infiltration method (Air, Amphibious, Open Water, Mountain / Cold Weather, Tactical Vehicle, Advanced Recon / Sniper) All Joes are Airborne and Dive qualified but I still differentiate mostly because realistically trying to be masters of each infiltration method is hard, they're all finite skills and some operators will tend to prefer one to another (Recondo hates hot weather, the SEALs prefer the water, the Arctic guys hate the heat etc). So I'll have 4 Air Troops, 4 Mountain troops etc but I want to make each troop have a sub-specialty; A Squadron's Air Troop specializes in Air Glider infiltration B Squadron's Air Troop is Sky Patrol C Squadron's Air Troop specializes in using JUMP jet packs D Squadron's Air Troop specializes in HAPSL / Extremely High Altitude aka Space Jumping (Star Brigade) https://en.wikipedia.org/wiki/Space_diving Sky Patrol specializes in conducting counter-terrorism / hostage rescue whilst the aircraft is underway. Basically they specialize in flying underneath aircraft that have been taken hostage by using specially designed aircraft that have refractive anti-radar coating to mask them from detection and then connect and re-take the aircraft. They either storm the captured craft or use knockout gas to render everyone asleep and land the plane safely (all operational members have civilian FAA accreditation as private pilots). It's of course inspired by the movie Executive Decision https://en.wikipedia.org/wiki/Executive_Decision This is the way I can rationalize why a small subunit would have active duty pilots, aircraft, all of them can fly planes (DIC cartoon), the 'chrome' invisibility paint, etc. Keep in mind, that this sub specialty maybe what they specialize in and train heavily for but these type of actual missions are quite rare so most of the time, their mission sets are more run of the mill recon / patrol / direct action / foreign training. I'm sticking with the Super Trooper concept, tho. This is G.I. JOE, after all. |
12-04-2019, 08:27 AM | #23286 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
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Quote:
Currently I am copying Tyroc's command element from many pages ago. I am trying to find more details on some of the billets, mainly the command ones (and what the difference is between the "staff" positions versus "command"). Commander - Hawk Deputy Commander Executive Officer Command Warrant - Flint Command Senior Enlisted Leader - Duke J1 Admin -Col. Courage J2 Intel J3 Ops J4 Logistics J5 Plans J6 Signals J7 Training & Force Development J8 Combat Development Command Chaplain Command Engineer Command Historian Command Psychologist - Maj. R. Carosella or Maj. A. Milgrom (from Scarlett and Steeler's dossier respectively) Command Surgeon Command Security Officer - Surefire Comptroller HQ Commandant Inspector General's Office Public Affairs Officer - Super Trooper (will either be an O-4 or O-5) Science & Technology - G.I. Jane Staff Judge Advocate - Caseload Not sure if a secret unit would need a Public Affairs officer though. In my Joe-verse Super Trooper is the derogatory codename for Paul Lattimer given by members of the Sabre Squadrons (behind his back). I envision him much like Capt. America from Generation Kill. Same with Col. Courage. The troops in the Sabre Squadrons nickname him that because he sits behind a desk all day. lol That's the only way I can justify their ridiculous codenames. Quote:
I don't use the chrome motif of Sky Patrol either but I did find a way to use the vehicles, the radar resistance etc.
Each of my line Squadrons are divided into 6 troops based on infiltration method (Air, Amphibious, Open Water, Mountain / Cold Weather, Tactical Vehicle, Advanced Recon / Sniper) All Joes are Airborne and Dive qualified but I still differentiate mostly because realistically trying to be masters of each infiltration method is hard, they're all finite skills and some operators will tend to prefer one to another (Recondo hates hot weather, the SEALs prefer the water, the Arctic guys hate the heat etc). So I'll have 4 Air Troops, 4 Mountain troops etc but I want to make each troop have a sub-specialty; A Squadron's Air Troop specializes in Air Glider infiltration B Squadron's Air Troop is Sky Patrol C Squadron's Air Troop specializes in using JUMP jet packs D Squadron's Air Troop specializes in HAPSL / Extremely High Altitude aka Space Jumping (Star Brigade) https://en.wikipedia.org/wiki/Space_diving Sky Patrol specializes in conducting counter-terrorism / hostage rescue whilst the aircraft is underway. Basically they specialize in flying underneath aircraft that have been taken hostage by using specially designed aircraft that have refractive anti-radar coating to mask them from detection and then connect and re-take the aircraft. They either storm the captured craft or use knockout gas to render everyone asleep and land the plane safely (all operational members have civilian FAA accreditation as private pilots). It's of course inspired by the movie Executive Decision https://en.wikipedia.org/wiki/Executive_Decision This is the way I can rationalize why a small subunit would have active duty pilots, aircraft, all of them can fly planes (DIC cartoon), the 'chrome' invisibility paint, etc. Keep in mind, that this sub specialty maybe what they specialize in and train heavily for but these type of actual missions are quite rare so most of the time, their mission sets are more run of the mill recon / patrol / direct action / foreign training. I see you added a recon/sniper Troop to your Squadrons as well. I go back and forth about adding a Special Reconnaissance element in my Mission Support Squadron (intelligence) or not. It severely depletes one of my Sabre Squadrons when I do with more of the "popular" Joes such as Stalker, Snake-Eyes, Gung-Ho, Pathfinder, Recoil, Sky Patrol, Recondo, Spirit, etc.I would be interested to see which Joes you have assigned to your recon/sniper troop. |
12-05-2019, 12:00 AM | #23287 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,224
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Quote:
Thanks for the clarification!
By chance does anyone have pics of Marvel issue 22, specifically the panels with the Joes dressed in their Class A's? Re-reading Snake-Eye's original filecard I feel he can still be in the 75th and have that kind of training (instead of making him Special Forces). However I think there was a panel or two in there with SE in a green beret. Not that I necessarily take the comics as canon but I do like to pull in various sources. |
12-05-2019, 07:57 AM | #23288 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
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Quote:
Steeler Grand Slam Clutch Breaker Zap Flash Grunt Short-Fuze Airborne Snow Job Tripwire Or just two non-Joe Special Forces soldiers who were attending his funeral. |
12-05-2019, 09:57 AM | #23289 |
Crimson Guard
Join Date: Jul 2011
Location: Toxo-Zombie Land
Posts: 1,728
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12-05-2019, 10:50 AM | #23290 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,224
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They both served in a LRRP unit in Vietnam, so they were technically Rangers or Ranger qualified. Snake Eyes joined Special Forces to work for MACVSOG. As for Stalker, he may have too, it just isn't entirely clear.
But in ARAH, issue 22, both are wearing green berets. Rock N Roll and others are wearing the class A garrison caps. I'm not sure who the other two green berets are. There's also a sailor at the funeral. |
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