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12-28-2018, 03:02 PM | #22861 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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Well you have done it again. Like 5 new names I can use. I was just thinking about what to call ROC Heavy-Duty, and there is Bulldozer. (I am using Iron-Hide as the SB Commander)
I'm stealing: Bulkhead Shell-Shock Landline Lightning and Sniper? (SWS- Special Weapons Squad?) Boffin? I have a similar set up with most of the same guys. I wouldn't be surprised you might have inspired mine since it very similar. Including Brawn character. I always found in my need to have equal set ups I had a problem mixing in the EOD, CBRN, Laser, Weapon Testing guys. But they seem to fit well together. Especially the garish Neon Yellows and oranges colors some of these guys have. And I Still like the idea of Battle Force 2000 as a part of GI Joe as cutting edge weapons testers. My Squadron is set up as two main teams based around a RHINO as the Command Vehicle. But the Rolling Thunder as well, for when the higher ups join in the fight. I envision this squadron is mostly testing all the Experimental equipment and weapons. The Assault team becomes the Security element much of the time. Yet if the squadron is needed to deploy for good reason I see something like: 1. An alien spacecraft crashed in the middle of a heavily populated city center 2. Russian/Chinese/Cobra/Hydra experimental craft crashes 3. Biological Warfare Clean up. 4. Robot invasion 5. Zombie invasion 6. Alien invasion 7. Energy Mass/blob eating the countryside and you need to kill it with an apple orchard these are your guys. Here's My Battle Research Special Weapons Force if you want to compare (Which I think I just need to change the name to SIGMA SIX): Battle Research Special Weapons Force: General Lawrence J. Flagg (O-8) Juggler/Handler (NOT DEAD!) General Rey (O-7) Roving Regional Commander Colonel Henry Jones Jr. (O-6) Deputy Roving Regional Commander (Materials Research) Colonel Mike Powers (O-6) (Vehicle Technology) Lt Colonel Jane Ann Martelle (O-5)(Computational/Information Sciences) Lt Colonel Boffin (O-5) (Weapons Research) Air Support: Wild Cat (O-4) (USMC)(extra Ace) Space Shot (O-3) Free Style (O-3) Assault Team: Steel Brigade Commander (O-4) "Ironhide" (he needs a codename) Gears (O-3) Mechanical Research Brainstorm (O-3) Sensors and Electron Devices Super Trooper (O-2) Matt Trakker (CW-5) Master Chief John (E-9) Dodger (E-7) Backstop (E-6) Blocker (E-6)(Delta-6) Steel Brigade "D" pilot (E-6) Steel Brigade "D" Driver (E-5) Knockdown (E-5) Blaster (E-5) Barricade (E-5) (Delta-6) Six-Gun (E-5) (Delta-6) Speed Metal (E-5) (Delta-6) Kiwi (E-4) (Delta-6)(AF) Dee-Jay (E-4) (Delta-6) Blast-Off (E-4) Robo-Joe (E-4) Steel Brigade Squad x8 STARK Industries Battle Robot Engineers Team: Psyche-Out (O-4) Psychological Research Carla Greer (O-3) Medical Research Sparks (O-3) Glenda (WO-2) SGM Richard "Brawn" Cecil (E-9) Mercer V2 Doubleblast (E-8) Hot-Seat (E-7) Mainframe (E-7) Armadillo (E-7) Grand-Slam (E-7) Blowtorch (E-6) Flash (E-6) Sight-Line (E-6) (Might move to Airborne team?) T.N.T. (E-6) Effects (E-6) Mirage (E-6) Ozone (E-6) Sci-Fi (E-5) Barbecue (E-5) Stretcher (E-5) Charbroil (E-5) Clean Sweep (E-5) Sgt. Ragan (E-5) (Ice Cream Soldier) Red Spot (E-4) Fast Draw (E-4) Inferno (E-4) Hi-Tech (E-4) Bombardier (E-4) Cannonball (E-4)
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Improvise, Adapt, and Overcome. Last edited by Loose Cannon; 12-28-2018 at 03:47 PM.. |
12-28-2018, 03:42 PM | #22862 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
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SWF or SWS are: Boffin, Lightning, Fixer, Sniper and Bombardier.
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12-28-2018, 03:48 PM | #22863 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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Nice I thought so. Totally forgot about Fixer.
__________________
Improvise, Adapt, and Overcome. |
12-29-2018, 02:33 AM | #22864 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
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The Brawn idea I “borrowed” from you Loose, you mentioned using Mercer v2 as a separate individual. Before condensing Sigma 6 in what I have currently I had a Combat Engineer Platoon that included the Eco-Warriors. I’m using Blowtorch v5, for Blowtorch, Blast-Off, & Ice Cream Soldier; Barbecue v6 as Barbecue & Inferno; and Charbroil v5. I plan to get some marauder heads for blast-off, Ice Cream Soldier & Inferno. And was thinking of getting marauder figures to create Flash, Airtight, Clean-Sweep & Ozone, so they’re not in bright colors.
Sigma 6 was Grand-Slam’s Squad plus BF2000 & SWS. I had the ROCC as the command Vehicle and one Squad was in Delta-6 suits & AMP suits, then another squad (BF2000) driving those Acid Rain vehicles/Mechs. (But those are too expensive for Me). I figure Sigma 6 deploys with the Marauders (my Armor Company) and act as Combat Engineers to get the tanks around any obstacles they encounter. The Equipment Section can also act as Vehicle Recovery/Mechanic to the Joes vehicles on the battlefield. And could also provide Heavy Weapons Squads (I was thinking of issue #114 of the marvel run), a EOD Squad & a CBRN Squad. This is where I can move Grand Slam’s Squad & BF2000. Sector 9 - Dr. Jane Martelle, PhD - Bulleteer (Adventure Team Bullet Man): US Navy Science Officer - Atomic Man (Mike Powers): Robotics Engineer - Gears: Chief Engineer - Boffin: British Weapons R&D Engineer - Dr. Red McKnox - Scottish Research Scientist - Kiwi: Communications Engineer - Fixer (SWS): British Science Officer - Lab Rat: Research Scientist - Brainstorm: Research Scientist - Genius (Hi-Tech II, IDW): Research Scientist - Shareware: Computer Technology - Fobbits - Greenshirts Tech Support/Engineers |
12-29-2018, 05:17 AM | #22865 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
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I tried to set up my Joe team to what makes sense. However I kept trying to keep my favorite joes on the same team just for me. I like Rock ‘N Roll & Clutch, the marvel issues they were in together were my favorites. I liked that according to his filecards the Joes sent Shipwreck to Navy SEAL school in an attempt to straighten him out. And that it didn’t work. Lol.
Originally Sigma 6 was the team I had them on with BF2000, Eco-Warriors, Mega Marines (except Gung Ho who I have on my “main” Joe team), Star Brigade (Robo-Joe & Effects), Sigma 6 (Lt. Stone & Hi-Tech) and led by Rapid-Fire. This was the team I envisioned as responding to Aliens/Zombie scenarios. But then I considered that if an Alien ship crashed then the Main team would respond and bring along Grand Slam’s Squad to investigate the tech. That’s how I decided Sigma 6 would be the team called in to “fix” whatever the situation was. So for the Marauders they’re the Combat Engineers. Encounter Aliens, Grand Slam and his Squad would respond. Zombies, call the Eco-Warriors And as for my favorite characters, I created: The Wreckers - Cliffjumper (Rockblock), CPT Alex Sects: Team Leader; Counterintelligence - Lt. Stone: MI6 Intelligence Officer - Shipwreck: Navy SEAL - Rock ‘n Roll: Special Forces Weapons Sergeant - Clutch: Special Forces ? Sergeant, Transportation - Heavy Duty: Indirect Fire Infantryman - Short-Round, SGT Wan Li: Special Forces Engineer Sergeant (Renegades Tunnel Rat) - Bench-Press: USMC Critical Skills Operator / Heavy Weapons *Cliffjumper is a combination of Dwayne “the Rock” Johnson’s roles. Code name comes from the transformer he voiced in Transformers: Prime, his File Name is from a Spyhunter game that he voiced (Was supposed to be a movie as well, but that went into development hell), I have him as a Captain in the Army which was his rank at the end of Retaliation, and I have his role Is the same as in the Fast & Furious franchise. *Short-Round is my take on a descendant (Grandson?) of Indiana Jones’ sidekick in Temple. Everything else about him is how the character was in Renegades. EOD training & field medic. *Bench-Press a Critical Skills Operator (Heavy Weapons) who also has training on the Assault Amphibious Vehicle (homage to Gung-Ho/Sgt. Slaughter). I see them coming together similar to Devil’s Due Special Missions #2. Cliffjumper & Lt. Stone are on a mission that goes wrong, Lt. Stone contacts the Joes for backup. Shipwreck, Rock ‘N Roll, Clutch, Heavy Duty, and new recruits Short-Round & Bench-Press are all that’s available. Their mission was a success even though it didn’t go as planned with someone from HQ calling them a Wrecking Crew, and they retort that there the Wreckers. Afterwards they stay together and perform Expendables type missions. Basically a second Renegades type team. Last edited by Darkhawk75; 12-29-2018 at 05:22 AM.. |
12-29-2018, 09:59 PM | #22866 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
I know what you mean trying to keep your favorites together. Sometimes it's almost impossible. Looks like I have the Sector 9 guys all mixed in with my special weapons Force. I guess I don't know how combat engineers are really deployed and how it fits in with a special operations unit.
__________________
Improvise, Adapt, and Overcome. |
12-29-2018, 11:01 PM | #22867 |
Iron Grenadier
Join Date: Jan 2009
Location: San Antonio, TX
Posts: 590
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Same here, which is why I grouped the EOD, CBRN & Heavy Weapons squads in with them. Lol
Last edited by Darkhawk75; 12-29-2018 at 11:04 PM.. |
12-29-2018, 11:34 PM | #22868 |
just a Marine
Join Date: Mar 2014
Location: central PA
Posts: 1,681
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Quote:
According to what I was reading (Wikipedia being one source, which I usually take with a grain of salt) there was usually a crew chief aboard a helicopter (who acted as a door gunner) and a second door gunner who was an enlisted man. I am assuming this second door gunner was pulled from any other MOS that wasn't a certified aviation mechanic.
Also it looks like soldiers had two MOS's during the Vietnam War era, their primary MOS (what they trained and tested in) and a Duty MOS (the job they were actually performing at the time). So if Airborne was an actual Infantryman (his primary MOS) then his Duty MOS may have been the "Helicopter Gunship Gunner" (door gunner). If that is the case he would most certainly have to be a Vietnam War vet. I wonder if Hama was going with the PMOS and DMOS as the basis for the Primary Military Specialty and Secondary Military Specialty on the filecards? I totally agree that going from one MOS to an Infantry MOS would be difficult. I feel that if a Joe character was a previous MOS the only way they could reclassify is if they go into a SOF unit like the 75th (or even Special Forces). Or like you mentioned have a CO that likes the person and will work to get them transferred. I mentioned on a different thread that in the USMC, we would always bandy about the term, secondary MOS, but I was involved in a research project looking at MOS and promotions, and it turns out that secondary MOS is not a real term, at least in the USMC. You can have additional primary MOS, or you can have skill designator MOS (things like parachutist, scuba diver, or hand to hand combat instructor). You could have the primary MOS of 0311 infantry rifleman, but have have the skill designator as hand to hand combat instructor. Now, the duty MOS, the USMC term is billet MOS, refers to the MOS for the billet you fill on the T/O. PMOS and BMOS could, and often are the same, 0302 infantry officer filling the billet of an infantry officer, or he could be doing any other job or certain jobs that don't require a specific MOS,just a certain rank, such as recruiting station commander. So yeah, Airborne could be an 11B or whatever an air assault trooper MOS is in the Army (in the USMC, being able to do air assault by helo is something we all more or less do), and filled in as a door gunner, vice crew chief. Now that I think about it, I can remember another guy who was a door gunner in Desert Storm who was an 0111, personnel administration. So literally a personnel clerk who was in a helicopter squadron and volunteered to go up as a gunner. In Iraq and Afghanistan, with convoy ops, everyone manned a weapon, I remember a buddy who is a Lt Col manning a saw on a convoy. Maybe in Vietnam, the second door gunner was whoever was available. The only thing that makes me think it might have been more permanent than that is that you are supposed to have certain training before flying as aircrew such as water egress, emergency procedures etc. So I guess my revised short answer is, could be either way I guess. |
12-29-2018, 11:38 PM | #22869 |
just a Marine
Join Date: Mar 2014
Location: central PA
Posts: 1,681
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Hawk's primary is artillery, which would include being a forward observer, gun platoon cmdr, battery commander and xo, and a variety of other cannon cocker related jobs. I know the army has cannon artillery and rocket/missile arty, I can't remember if they are different careers for officers or only the enlisted (MLRS crew vice artilleryman).
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01-02-2019, 03:47 PM | #22870 |
Banned
Join Date: Feb 2009
Location: A little town called Springfield
Posts: 318
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The Project Gamma reference is LEGIT.
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bromanagro |
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