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07-13-2017, 01:51 PM | #22051 |
Crimson Guard
Join Date: Jul 2011
Location: Toxo-Zombie Land
Posts: 1,728
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https://legionmagazine.com/en/2009/0...ragon-hunters/
"The unit, according to Nash, is like sitting down at an intergalactic bar on the set of Star Wars, it is a wildly diverse and sometimes boisterous menagerie." That sounds like the JOEs! After reading all the people that would be involved in a real WMD incident, this is the team I'd gather as the "experts" to tackle it: 1. Airtight 2. Barbeque (Eco-Warriors) 3. Barricade (Anti-Venom Task Force) 4. Biologico (Eco-Warriors) 5. Biomassa (Eco-Warriors) 6. Biosfera (Eco-Warriors) 7. Blast-Off (Mega Marines) 8. Charbroil (Anti-Venom Task Force) 9. Clean Sweep (Eco-Warriors) 10. Clutch (Mega Marines) 11. Deep Six (Eco-Warriors) 12. Duke (Anti-Venom Task Force) 13. Flint (Eco-Warriors) 14. Gung-Ho (Mega Marines) 15. Lifeline II (Anti-Venom Task Force) 16. Mirage (Mega Marines) 17. Mutt (Anti-Venom Task Force) 18. Outback (Eco-Warriors) 19. Ozone (Eco-Warriors) 20. Roadblock (Anti-Venom Task Force) 21. Snow Storm (Eco-Warriors) I didn't realize that besides the fellas actually handling the WMD incidents, you need recon, surveillance, security, combat troops against to take the lead against and engage hostile soldiers, police (where available), public health agencies (where available), etc. etc. I think all the troops above would be qualified to handle many of these tasks. Duke could lead the combat team. Airtight could lead containment team. Gung-Ho's Mega Marines, Sgt. Lifeline and Mutt could provide security and decontamination. Deep Six and Snow Storm could take lead when the environment calls for it. And so on. Last edited by seaneley; 07-13-2017 at 02:06 PM.. |
07-13-2017, 02:17 PM | #22052 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
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You also need EOD Technicians to render safe any WMD materials found for transport and disposal.
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07-13-2017, 02:23 PM | #22053 |
Crimson Guard
Join Date: Jul 2011
Location: Toxo-Zombie Land
Posts: 1,728
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07-13-2017, 06:11 PM | #22054 |
Crimson Guard
Join Date: Jun 2012
Location: Canada
Posts: 1,018
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Quote:
On a tangential note, what vehicles would be appropriate? In real life vehicles like this do the job: https://en.wikipedia.org/wiki/M1135_...ssance_Vehicle and M93A1 / M93A1P1 Fox NBC Reconnaissance Vehicle - Army Technology Any thoughts for a Joe vehicle? |
07-14-2017, 02:40 AM | #22055 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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I would say Lightfoot.
__________________
Improvise, Adapt, and Overcome. |
07-14-2017, 09:35 AM | #22056 |
Crimson Guard
Join Date: Jun 2012
Location: Canada
Posts: 1,018
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On this note, where do the SEALs fall in respect to EOD? They typically have "underwater demolitions" listed as skills or whatever - does that extend to EOD or is it just cutting steel/concrete related to beach obstacles and offshore rigs?
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07-14-2017, 11:24 AM | #22057 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
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Quote:
A trained SOF demolitions (or Sapper) can use their demolitions training to blow up any ordnance but only an EOD technician can diffuse it / render it safe for transportation, analysis and exploitation. By taking it apart and seeing how it works, it can tell the operator alot about the bomb maker (most of whom sometimes have a signature), things like where the components come from, is it made with chinese parts? or those common in Central Asia / Middle East? what type of explosive is being used? what kind of fuse? timers? placement? wires? that sort of thing. All that information is rendered useless if you have someone who just detonates it to get rid of it. Also, something to keep in mind is that not all the EOD services are the same. Zulu Delta wrote about this issue several pages back, Army and Marine EOD are ground based, USAF EOD are more geared towards the clearance of airways and the US nuclear arsenal (They also are part of the civil engineering community more than SOF). Only Navy EOD are geared for the type of missions the Joes would encounter. Here's a link to a good document summmarizing the differences http://calhoun.nps.edu/bitstream/han...pdf?sequence=1 and makes a case as to why EOD operators should be a part of any assault force in today's battlespace. Last edited by Tyroc; 07-14-2017 at 11:26 AM.. |
07-15-2017, 11:05 AM | #22058 |
Crimson Guard
Join Date: Jun 2012
Location: Canada
Posts: 1,018
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Quote:
https://legionmagazine.com/en/2009/0...ragon-hunters/
"The unit, according to Nash, is like sitting down at an intergalactic bar on the set of Star Wars, it is a wildly diverse and sometimes boisterous menagerie." That sounds like the JOEs! After reading all the people that would be involved in a real WMD incident, this is the team I'd gather as the "experts" to tackle it: 1. Airtight 2. Barbeque (Eco-Warriors) 3. Barricade (Anti-Venom Task Force) 4. Biologico (Eco-Warriors) 5. Biomassa (Eco-Warriors) 6. Biosfera (Eco-Warriors) 7. Blast-Off (Mega Marines) 8. Charbroil (Anti-Venom Task Force) 9. Clean Sweep (Eco-Warriors) 10. Clutch (Mega Marines) 11. Deep Six (Eco-Warriors) 12. Duke (Anti-Venom Task Force) 13. Flint (Eco-Warriors) 14. Gung-Ho (Mega Marines) 15. Lifeline II (Anti-Venom Task Force) 16. Mirage (Mega Marines) 17. Mutt (Anti-Venom Task Force) 18. Outback (Eco-Warriors) 19. Ozone (Eco-Warriors) 20. Roadblock (Anti-Venom Task Force) 21. Snow Storm (Eco-Warriors) I didn't realize that besides the fellas actually handling the WMD incidents, you need recon, surveillance, security, combat troops against to take the lead against and engage hostile soldiers, police (where available), public health agencies (where available), etc. etc. I think all the troops above would be qualified to handle many of these tasks. Duke could lead the combat team. Airtight could lead containment team. Gung-Ho's Mega Marines, Sgt. Lifeline and Mutt could provide security and decontamination. Deep Six and Snow Storm could take lead when the environment calls for it. And so on. Quote:
As far as I understand it, yes. The EOD and Special Warfare Communities have some overlap but SEAL demolitions training extends to blowing up not render safe. I like to think of it like this;
A trained SOF demolitions (or Sapper) can use their demolitions training to blow up any ordnance but only an EOD technician can diffuse it / render it safe for transportation, analysis and exploitation. By taking it apart and seeing how it works, it can tell the operator alot about the bomb maker (most of whom sometimes have a signature), things like where the components come from, is it made with chinese parts? or those common in Central Asia / Middle East? what type of explosive is being used? what kind of fuse? timers? placement? wires? that sort of thing. All that information is rendered useless if you have someone who just detonates it to get rid of it. Also, something to keep in mind is that not all the EOD services are the same. Zulu Delta wrote about this issue several pages back, Army and Marine EOD are ground based, USAF EOD are more geared towards the clearance of airways and the US nuclear arsenal (They also are part of the civil engineering community more than SOF). Only Navy EOD are geared for the type of missions the Joes would encounter. Here's a link to a good document summmarizing the differences http://calhoun.nps.edu/bitstream/han...pdf?sequence=1 and makes a case as to why EOD operators should be a part of any assault force in today's battlespace. |
07-15-2017, 12:09 PM | #22059 |
Crimson Guard
Join Date: Jul 2011
Location: Toxo-Zombie Land
Posts: 1,728
|
I think the JOEs would encounter all situations: land, sea & airfields when it comes to EOD.
Also, we have to add Stalker as an Army EOD, as that is mentioned on some of his more current file-cards. |
07-15-2017, 01:59 PM | #22060 |
Crimson Guard
Join Date: Jun 2012
Location: Canada
Posts: 1,018
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Quote:
The second thing to acknowledge is that while that proved a really popular business model back in the '80's, it doesn't map well to 2017 SOF units, so if you want to make something "realistic" you have to retcon all your favourites, or you need to adjust what is realistic to allow a bit more flexibility in how Joe characters interact with your view of the world. Personally, I prefer to go with flexibility. |
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