|
Community Links |
Social Groups |
Pictures & Albums |
Members List |
Search Forums |
Advanced Search |
Go to Page... |
|
Thread Tools |
03-23-2017, 04:12 PM | #21791 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
I think the fun part is trying to fit existing characters into these realistic structures. So going on your framework John Shaft:
84-85 Joes: Squad 1 OIC/Patrol Leader O-3 Cutter Pointman/Sniper E-5 Footloose (Pointman/Navigator) Automatic Weapons E-5 Roadblock Radioman E-5 Dusty?? (Communicator) LPO/Assistant Patrol Leader E-6 Shipwreck (Sensitive Site Exploitation) Medic E-5 Recondo Automatic Weapons E-5 Bazooka (EOD/Heavy Weapons Operator/Engineer) Rear Security E-4 Thunder (Close Air Support) Squad 2 AOIC/Patrol Leader CW-3 Flint (Lead Diver/Navigator) Pointman/Sniper E-5 Alpine (Lead Climber//Technical Surveillance) Automatic Weapons E-5 Ripcord (Air Operations Master) Radioman E-4 Frostbite (Communicator/Sniper) LCPO/Assistant Patrol Leader E-8 Duke (Interrogator) Medic E-4 Spirit (Sensitive Site Exploitation/Advanced Special Operations) Automatic Weapons E-5 Crankcase (Primary Driver/Navigator) Rear Security E-5 Tollbooth (Engineer) Growing Support Section of Leftovers: Ace, Wild-Bill, Cover-Girl, Tripwire, Scarlet, Hawk, Blowtorch, Mutt, LAdy-Jaye, Keel-haul, Quick-Kick, Barbecue, Airtight
__________________
Improvise, Adapt, and Overcome. |
03-23-2017, 06:32 PM | #21792 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
|
Looks good Loose! One of the issues with the "class of '85" if you will is that they had a few armor guys and no comms/medics (the same is true with the class of '87) so making them work is tricky.
Another idea I had was reshaping my Joe team over a time period. They would start out as a skeleton crew of 13 before other people could get transferred over to the new unit. Here is an example of it: HQ Hawk (82) Commander O-6 Stalker (82) Acting NCOIC E-7 Sparks (07) Signals E-5 Scarlett (82) Counterintelligence Special Agent E-7 JSOT-1 Steeler (82) Squad Leader O-3 Breaker (82) E-6 Alpha Team Snake-Eyes (82) Team Leader/Medic E-7 Short Fuze (82) Engineer/Breacher E-6 Flash (82) Communications E-6 Grunt (82) Assistant Team Leader/Weapons E-6 Bravo Team Rock'n'Roll (82) Team Leader/Weapons E-7 Zap (82) Assistant Team Leader/Breacher/Engineer E-6 Clutch (82) E-6 Grand Slam (82) Communications/JTAC E-6 Now here is when the class of '83 were able to report to the Joe team: HQ Hawk (82) Commander O-6 Duke (83) NCOIC E-9 Sparks (07) Signals E-5 Cover Girl (83) Driver/Mechanic E-5 Scarlett (82) Counterintelligence Special Agent E-7 Doc (83) Field Surgeon O-3 Wild Bill (83) Liaison Officer/Rotary Wing CW4 Ace (83) Liaison Officer/Fixed Wing O-3 JSOT-1 Steeler (82) Troop Commander O-3 Torpedo (83) Assistant Troop Commander O-3 Stalker (82) Troop Sergeant E-7 Breaker (82) Troop Communicator E-6 Alpha Team Snake-Eyes (82) Team Leader/Medic E-7 Short Fuze (82) Engineer/Breacher E-6 Flash (82) RTO E-6 Gung-Ho (83) Assistant Team Leader E-7 Bravo Team Rock'n'Roll (82) Team Leader/Weapons E-7 Zap (82) Assistant Team Leader/Breacher/Engineer E-6 Clutch (82) Lead Driver/Navigator E-6 Grand Slam (82) RTO/JTAC E-6 Charlie Team Grunt (82) Team Leader/Weapons E-6 Airborne (83) Assistant Team Leader E-6 Snow Job (83) Sniper E-6 Tripwire (83) Engineer/Breacher E-6 And then class of '84: HQ Hawk (82) Commander O-6 Duke (83) NCOIC E-9 Sparks (07) Signals E-5 Cover Girl (83) Driver/Mechanic E-5 Scarlett (82) Counterintelligence Special Agent E-7 Doc (83) Field Surgeon O-3 Wild Bill (83) Liaison Officer/Rotary Wing CW4 Ace (83) Liaison Officer/Fixed Wing O-3 Cutter (84) Special Boat Operations Officer O-3 Deep Six (84) Diving and Salvage Specialist E-7 Mutt (84) MWD Handler E-6 Grand Slam (82) Fire Support E-6 Thunder (84) Fire Support E-6 JSOT-1 Steeler (82) Troop Commander O-3 Torpedo (83) Assistant Troop Commander O-3 Stalker (82) Troop Sergeant E-7 Breaker (82) Troop Communicator E-6 Alpha Team Snake-Eyes (82) Team Leader/Medic E-7 Short Fuze (82) Assistant Team Leader/Engineer/Breacher E-6 Flash (82) RTO E-6 Ripcord (84) Engineer/Breacher E-6 Bravo Team Rock'n'Roll (82) Team Leader/Weapons E-7 Zap (82) Assistant Team Leader/Breacher/Engineer E-6 Clutch (82) Lead Driver/Navigator E-6 Spirit (84) Sniper E-6 Charlie Team Grunt (82) Team Leader/Weapons E-6 Airborne (83) Assistant Team Leader E-6 Snow Job (83) Sniper E-6 Tripwire (83) Engineer/Breacher E-6 Delta Team Gung-Ho (83) Team Leader E-7 Recondo (84) Assistant Team Leader E-7 Blowtorch (84) Engineer/Breacher E-6 Roadblock (84) E-6 And so on and so forth. By the time the class of '85 arrives there is enough personnel to fill out two JSOT's. I took some ideas from some of Zulu's earlier work on positions and such for the support personnel. Again this is one (of many) ideas I am throwing around. I have an Excel (actually Numbers in Mac) spreadsheet that has various tabs with the various structures I envision. One is the on presented above, one is similar to Delta (from what we know), a SEALS one, etc. I think once I determine how the organization will be structured is when I can flesh out the Joes backgrounds. For instance in the example of Breaker, using zulu's current notional Joe organization he would have to be a Special Forces Communications Sergeant to be placed on one of the JSOT's. However if I went a different route he could have been a 25U or 25C MOS depending on where he is placed. Last edited by john shaft; 03-23-2017 at 06:36 PM.. |
03-24-2017, 04:45 AM | #21793 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
I've always thought that an updated version of Breaker would work best as an SF Communications Sergeant or a SOT-A Cryptologic Linguist, just because of all the emphasis on his foreign language proficiency in the original 1982 filecard.
The thing about the early filecards, too, is that they were written before certain modern MOSes had actually been instituted as MOSes or Larry Hama had written the filecards before realizing that certain Vietnam War-era "jobs" had in fact become MOSes (through no fault of his own, of course... this was before the Internet and the advent of easy "on-demand" open-source intelligence, after all). So a guy like Duke or Stalker had a Primary MOS of "Infantry" (which is what Vietnam War era SF sergeants were assigned) even though their filecard narrative clearly paints them as SF personnel (Duke's original filecard spells this out; Stalker's heavily suggests it, by virtue of the fact that he's a Ranger-qualified infantryman who also happens to be a linguist and a medic). |
03-24-2017, 08:38 AM | #21794 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
|
I agree about Breaker either being a Cryptologic Linguist or a SF Communications Sergeant. I haven't decided which way to go with him. Going from 11B to 18E would go over his Infantry PMS, his languages and Project Gamma (since it was staffed by some SF soldiers). However it would not cover his Signal School training as my understanding is that SF Comms soldiers go through a different school than those in the 25CMF. If I make him a 25C Radio Operator-Maintainer (Signal School) turned 35P Cryptologic Linguist (covers languages and Project Gamma) then that excludes his Infantry PMS. I know Project Gamma was a Vietnam-era group but I am still attempting to keep him close as possible to his original filecard (meaning he was associated with Special Forces, either as part of an ODA or as part of a SOT-A). And again another factor is how I structure my Joe team and what billets the Joe fill. Would Breaker be more in the action as an Operator with coms training or as a Combat Support person? I know I used the term "wanderer" previously to describe a character that I wasn't sure where to place but I think "floater" is more appropriate. Other floaters:
Doc: on a Combat Services Support team as a Field Surgeon or as an Operator as a SF Medical Sgt Tripwire, Tunnel Rat, Lightfoot and Effects: As a Combat Engineer Operator or a Combat Support EOD team Grand Slam, Thunder and Long Range v1: As an Operator with JTAC experience or a Combat Support Fires Team Mutt and Law: as a MWD Handler-qualified Operator or a Combat Support MWD Handler team Dial-Tone and Dee-Jay: Same as Breaker sans the languages. I am sure I am missing others but these are my main "in limbo" characters. Even though the later filecards were, shall we say, less than ideal at least they didn't have characters who specialties were all over the place. So someone like Repeater is fairly easy, 11B Infantryman. I love the Original 13 but at least half of them are difficult to place, especially Short-Fuze who I have narrowed down to five MOS's in which to choose one. lol |
03-24-2017, 03:47 PM | #21795 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
Doc's a really curious case. I understand the motivation for making him a full-fledged MD in the original Hama filecard, but it really makes more sense for him to be an enlisted combat medic if he's to be portrayed in the fiction as someone who deploys alongside combatant personnel, which was usually the case in the old comics. An aside: it's pretty funny that he became the Joes' de facto all-around scientist in the Sunbow cartoon. I guess because of the proscription against depicting realistic violence on kids' shows back in the 1980s, doing so allowed the show's writers to sidestep the idea that, you know, people actually get hurt and die in military conflicts—while still retaining a tenuous connection to the character's occupation/specialty.
|
03-24-2017, 09:05 PM | #21796 |
G.I.Joe medic
Join Date: Feb 2008
Location: Litchfield, ME
Posts: 3,170
|
I can't remember whose decision it was to make Doc a doctor and officer-Hasbro's or Larry Hama's. Probably Hasbro's. At any rate, he makes more sense as a corpsman.
|
03-24-2017, 11:56 PM | #21797 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
Larry appeared on MASH. Maybe he was a natural progression for Larry to into a Surgeon.
__________________
Improvise, Adapt, and Overcome. |
03-25-2017, 03:00 AM | #21798 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
Quote:
Quote:
Hasbro changed Doc's prototype PMS from corpsman to doctor, then boosted Doc's rank from E-4 (specialist) on Hama's prototype dossier to O-3 (Captain) on his mass-produced filecard to reflect this change.
|
03-25-2017, 10:56 AM | #21799 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,235
|
I agree that Doc should've been a corpsman or medic. Otherwise you're not going to send him deep into the field and it would've made his pacifism more relevant because a surgeon isn't going to need a rifle unless the base gets over run, so why emphasize his CO status.
|
03-26-2017, 09:36 AM | #21800 |
Crimson Guard
Join Date: Jul 2011
Location: Toxo-Zombie Land
Posts: 1,728
|
"Project GAMMA was the name given in 1968 to Detachment B-57, Company E (Special Operations), 5th Special Forces Group (Airborne), 1st Special Forces, U. S. Army in Vietnam from 1967 to 1970."
"Project GAMMA was deactivated on 31 March 1970." - Wikipedia So, if Breaker was active in "Project Gamma", and was only an E-4 Corporal when the JOE team formed (c. 1981-1982), how could he not be higher in rank? That's a difference of 10 years or more! |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Please Help! Need filecards! | RockinHard | G.I. Joe Buy Sell Trade | 2 | 10-26-2008 06:14 PM |
Need filecards! | RockinHard | G.I. Joe Buy Sell Trade | 18 | 10-24-2008 09:17 PM |
Filecards Wanted!!!! | RockinHard | G.I. Joe Buy Sell Trade | 5 | 10-17-2008 10:25 PM |
Filecards Wanted! | RockinHard | G.I. Joe Buy Sell Trade | 5 | 10-05-2008 04:15 PM |
Quaid Spills Secrets on "G.I. Joe" | HissCommander | G.I. Joe News and Rumors | 108 | 10-01-2008 11:23 AM |
|
|