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02-27-2017, 08:30 AM | #21711 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
|
Quote:
Jim and I disagree on this one. I would say Snake-Eyes was recruited in 1980 or '81. I think Hama intended for the JOE team to be formed maybe 1 year before issue #1. The comics seem to indicate this when you read all the back-stories (like Declassified, where Pit 1 isn't even completed yet). The JOEs' training would have been short, since they were already (low-grade mostly) specialists in their fields. Snake-Eyes would be disfigured pretty quickly (their 1st mission according to the comics) and given 6 months to heal and return to the team. Also, in the early issues, the still seems to be getting to know one another. This wouldn't happen over 4 years. They would already be very tight with each other in that case.
Also, the shorter timeframe gives Snake-Eyes more time with the Arashikage to learn ninjutsu before he leaves them. In issue #26, Hama says "years passed" in Japan for Snake-Eyes. Jim gives the team something like 4 years for being gathered together for issue #1. It's too long. I just can't agree with that. Quote:
Quote:
I don't remember if anyone had the exact makeup of it but if they do I second this! |
02-27-2017, 10:21 AM | #21712 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
|
Here's a typical platoon, although now it's 21 men instead of 16.
Squad 1: 1. OIC / Patrol Leader (O3) 2. Point Man / Sniper (E5) 3. Automatic Weapons (E5) 4. Radioman (E5) 5. LPO / Assistant Patrol Leader (E6) 6. Medic (E5) 7. Automatic Weapons (E5) 8. Rear Security (E4) Squad 2: 1. AOIC / Patrol Leader (O2) 2. Point Man / Sniper (E5) 3. Automatic Weapons (E5) 4. Radioman (E4) 5. CPO / Assistant Patrol Leader (E7) 6. Medic (E4) 7. Automatic Weapons (E5) 8. Rear Security (E4) |
02-27-2017, 03:23 PM | #21713 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
|
arse, that doesn't really help me for what I was trying to do then.
I'm noodling about with ideas for an original fic again, that's about a multi-national counter-terror team that uses an 8-man team, one each from SAS, SBS, Delta, SEALs, SASR, 2nd Commando Regt, JTF2 and CSOR in it's first incarnation and then three 8-man teams from various SOF units from NATO in the second incarnation. I'm trying to set the team up in a realistic fashion, with each being a specialist of some kind. The SAS guy (the lead character) is a signaller/JTAC, the SASR dude is demolitions, the Canadians are a sniper pair, the 2CR Aussie is currently labelled as infiltration. The SBS and SEAL guys are just labelled as frogmen and the Delta guy is medically trained and IIRC, CQB. The infiltration specialist is the one bugging me most and I keep thinking there ought to be 2 demolitionists. thoughts? |
02-27-2017, 03:47 PM | #21714 |
Cobra Viper
Join Date: Nov 2009
Location: Arlington, VA
Posts: 325
|
SEALs are more generalist in terms of individual skill sets. Each man in a squad has 2-3 skills as oppose to Army special forces with a primary and secondary role. For the SEALs in your fanfic, I'd pick 3 skills for each SEAL member from this list:
Sniper, Breacher, Communicator, Maritime/Engineering, Close Air Support, Medical, Point-man/Navigator, Primary Driver/Navigator (Rural/Urban/Protective Security), Heavy Weapons Operator, Sensitive Site Exploitation, Air Operations Master, Lead Climber, Lead Diver/Navigator, Explosive Ordnance Disposal, and Technical Surveillance. |
02-28-2017, 04:33 AM | #21715 |
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
|
Quote:
arse, that doesn't really help me for what I was trying to do then.
I'm noodling about with ideas for an original fic again, that's about a multi-national counter-terror team that uses an 8-man team, one each from SAS, SBS, Delta, SEALs, SASR, 2nd Commando Regt, JTF2 and CSOR in it's first incarnation and then three 8-man teams from various SOF units from NATO in the second incarnation. I'm trying to set the team up in a realistic fashion, with each being a specialist of some kind. The SAS guy (the lead character) is a signaller/JTAC, the SASR dude is demolitions, the Canadians are a sniper pair, the 2CR Aussie is currently labelled as infiltration. The SBS and SEAL guys are just labelled as frogmen and the Delta guy is medically trained and IIRC, CQB. The infiltration specialist is the one bugging me most and I keep thinking there ought to be 2 demolitionists. thoughts? I think it makes more sense to swap your guys around, making the 2CR bloke to be the demolitions guy and the SASR to be the infiltration specialist. |
02-28-2017, 11:56 AM | #21716 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
|
Quote:
arse, that doesn't really help me for what I was trying to do then.
I'm noodling about with ideas for an original fic again, that's about a multi-national counter-terror team that uses an 8-man team, one each from SAS, SBS, Delta, SEALs, SASR, 2nd Commando Regt, JTF2 and CSOR in it's first incarnation and then three 8-man teams from various SOF units from NATO in the second incarnation. I'm trying to set the team up in a realistic fashion, with each being a specialist of some kind. The SAS guy (the lead character) is a signaller/JTAC, the SASR dude is demolitions, the Canadians are a sniper pair, the 2CR Aussie is currently labelled as infiltration. The SBS and SEAL guys are just labelled as frogmen and the Delta guy is medically trained and IIRC, CQB. |
02-28-2017, 12:17 PM | #21717 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
|
I did something similar, like a SOF all-star team, but with just US SOF:
Leader/CQB Expert: Delta Operator Asst Leader/HVBSS Expert: ST6 Operator Demolition Specialist: USMC Critical Skills Operator Recon Specialist: Army Ranger Ops/Intel/Interogator: Special Forces Intelligence Sgt. Information/Deception Specialist: MISO (PsyOp) Sgt. Interpreter: Army Civil Affairs Sgt. Sniper Shooter: USN Special Warfare Operator Sniper Observer: USAF Precision Marksman Comm/CCT/JTAC: USAF Combat Controller Medical/Rescue: USAF Pararescueman Security Specialist: USAF Special Operations Security MWD Handler |
02-28-2017, 03:18 PM | #21718 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
|
well, the team's suppsoed to be an 8-man direct action unit. the 2 Canadians are sniper support, the other 6 are the door-kickers. I honestly think the infiltration role is a mistake on my part. I was just casting around for something to give each person as a role. for whatever reason, the team is made up of the sniper pair, an SBS small-boat operator, a SEAL frogman, a communications/JTAC trained SAS guy, an SASR demo guy, a 2CR infiltrator and a Delta guy who's a trained medic.
I think I really need to give the SEAL and SBS guy other jobs (likewise the frogman unit guys in the second iteration) and I need a new job for the infiltrators in the teams. |
02-28-2017, 06:56 PM | #21719 |
Hog Driver
Join Date: Aug 2008
Location: Georgia
Posts: 12,236
|
So the specialties you have covered so far are...
Comms/JTAC Demo Sniper Medical *Boat Ops Sounds like you want each member to have a unique war fighting skill, not just an infiltration skill like Boat Ops, which the whole team would need to have to work together. I'd use two of the following: EOD, Breacher (has advanced demo skills), UAV operator, K9 handler, linguist/interpreter, Sensitive Site Exploitation Expert (battlefield forensics), Heavy Weapons Operator However, each team member could also be the leading expert in a particular infiltration skill: Boat Ops, SCUBA, VBSS, HALO, HRST/C, Mountaineering, Over Snow Transport (skimobile or skijoring), and ground vehicle. |
03-01-2017, 08:39 AM | #21720 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
|
Quote:
Here's a typical platoon, although now it's 21 men instead of 16.
Squad 1: 1. OIC / Patrol Leader (O3) 2. Point Man / Sniper (E5) 3. Automatic Weapons (E5) 4. Radioman (E5) 5. LPO / Assistant Patrol Leader (E6) 6. Medic (E5) 7. Automatic Weapons (E5) 8. Rear Security (E4) Squad 2: 1. AOIC / Patrol Leader (O2) 2. Point Man / Sniper (E5) 3. Automatic Weapons (E5) 4. Radioman (E4) 5. CPO / Assistant Patrol Leader (E7) 6. Medic (E4) 7. Automatic Weapons (E5) 8. Rear Security (E4) This is similar on how I use to envision a SAS or Delta Troop as. The Troop Commander leads one 4-man Patrol and the Troop Sergeant leading another one while two other Team Leaders lead their own. It seems more logical to do it this way, especially in cases where they are breaching a building (8 in the front door, 8 in the back door). If you had the four-man Troop HQ (Commander, Sergeant, Communicator and Medic) included in one 8-man stack that was say breaching the front door and it was heavily laden with explosives or heavy resistance you could potentially wipe out the entire command element in short order. Splitting the Commander and Sergeant between the two 8-man stacks lessens the chance of no leadership if one stack suffers heavy losses. |
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