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07-20-2016, 09:56 PM | #21081 |
Crimson Guard
Join Date: Aug 2009
Location: Pittsburgh, Pa
Posts: 2,998
|
Quote:
Brazilian ranks (Exército Brasileiro - Rank Insignia) don't align well with NATO ranks, but here's a rough stab at pairing them with American Army ranks (https://en.wikipedia.org/wiki/United...ank_insignia):
Soldado/Taifero de 2 Classe - E1 Taifero de 1 Classe - E2 Taifero-Mor/Cabo - E4 3 Sargento - E6 2 Sargento - E7 1 Sargento - E8 Subtenente - E9 |
07-21-2016, 02:17 AM | #21082 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
|
Well, Argentina does have a multi-ethnic history. There's a big contingent of people descended from the Welsh in Patagonia, for example.
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07-21-2016, 02:19 AM | #21083 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
|
One of the best hang-glider pilots around, Pegasus is a former world and Olympic champion; his skills earned his nickname, as he was like a true flying horseman. He can pull off incredible manoeuvres like no one else, always correctly judging the air currents. Some of the Commandos like to joke with his skill and athletic looks he could be a movie-star.
“Once, during a competition, Pegasus was the last to perform. The pilot before him had scored top marks and everyone thought he would be champion. Pegasus took off in his glider and his flight was so utterly perfect the judges had no choice but to score him 10+!” |
07-21-2016, 08:16 AM | #21084 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
|
Interrupting for just a moment....
I am finalizing (hopefully) my Joe organization and wanted some advice. I am going to make my Troops have a four-man HQ element but wasn't sure on the actual assault team size. Here is what I have for options: 14-man Troop (One 4-man HQ, Two 5-man assault teams) 18-man Troop (One 4-man HQ, Two 5-man assault teams, one 4-man sniper team) 16-man Troop (One 4-man HQ, two 6-man assault teams) 20-man Troop (One 4-man HQ, two 6-man assault teams, one 4-man sniper team) I didn't know whether to integrate my sniper teams onto a Troop, make them their own Troop or assign them to my ISR Squadron (along with HUMINT and Recce elements). Also I have my Recce Troop that perform special reconnaissance (characters such as Stalker, Gung-Ho, Sneak Peek, Recoil, etc) but due to the lack of SCUBA- and HALO-qualified Joes I may need to just integrate them into my Troops. So my dilemma is do my regular Troops perform both Direct Action and Special Reconnaissance missions or should I keep my Troops as doing Direct Action and my Recce Troop performing Special Reconnaissance? EDIT: I forgot to add, I was thinking of making the Troops smaller (14-man) so they could easily tack on additional support, such as EOD, HUMINT, CBRN, MWD, etc. This might make the Troop more mobile and discreet, instead of having 30 or more people operating at the same time on missions that it might be advisable to lessen the numbers. Last edited by john shaft; 07-21-2016 at 08:19 AM.. Reason: Forgot something |
07-21-2016, 05:43 PM | #21085 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
I like the 20 man team set up. I think you could put any Joe any where you want. There's no reason one can't assume half the Joes aren't SCUBA and HALO qualified.
I don't see why a team from one Troop can't work with another Troop.
__________________
Improvise, Adapt, and Overcome. |
07-22-2016, 02:22 AM | #21086 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
|
The man known as the Flying Reptile can spend hours in one place like a real reptile, but it’s when he is flying his hang-glider people need to really worry. He was slated to be the teacher for Cobra’s new glider force. He instituted a very simple method of teaching, the candidates were launched over shark-infested waters, miles from the coast. If they reached dry land, they continued training. Those who didn’t…
“Flying Reptile loves to fly, so much so that when he realises things are getting bad in a battle, he will often fly off in the opposite direction. Treason? ‘No’, he says, ‘I want to stay alive to fly!’.” |
07-22-2016, 08:22 AM | #21087 |
Crimson Guard
Join Date: Jun 2012
Location: Canada
Posts: 1,018
|
Quote:
Interrupting for just a moment....
I am finalizing (hopefully) my Joe organization and wanted some advice. I am going to make my Troops have a four-man HQ element but wasn't sure on the actual assault team size. Here is what I have for options: 14-man Troop (One 4-man HQ, Two 5-man assault teams) 18-man Troop (One 4-man HQ, Two 5-man assault teams, one 4-man sniper team) 16-man Troop (One 4-man HQ, two 6-man assault teams) 20-man Troop (One 4-man HQ, two 6-man assault teams, one 4-man sniper team) I didn't know whether to integrate my sniper teams onto a Troop, make them their own Troop or assign them to my ISR Squadron (along with HUMINT and Recce elements). Also I have my Recce Troop that perform special reconnaissance (characters such as Stalker, Gung-Ho, Sneak Peek, Recoil, etc) but due to the lack of SCUBA- and HALO-qualified Joes I may need to just integrate them into my Troops. So my dilemma is do my regular Troops perform both Direct Action and Special Reconnaissance missions or should I keep my Troops as doing Direct Action and my Recce Troop performing Special Reconnaissance? EDIT: I forgot to add, I was thinking of making the Troops smaller (14-man) so they could easily tack on additional support, such as EOD, HUMINT, CBRN, MWD, etc. This might make the Troop more mobile and discreet, instead of having 30 or more people operating at the same time on missions that it might be advisable to lessen the numbers. Quote:
The man known as the Flying Reptile can spend hours in one place like a real reptile, but it’s when he is flying his hang-glider people need to really worry. He was slated to be the teacher for Cobra’s new glider force. He instituted a very simple method of teaching, the candidates were launched over shark-infested waters, miles from the coast. If they reached dry land, they continued training. Those who didn’t…
“Flying Reptile loves to fly, so much so that when he realises things are getting bad in a battle, he will often fly off in the opposite direction. Treason? ‘No’, he says, ‘I want to stay alive to fly!’.” Also reminds me a bit of this: Hark, a vagrant: 206 (and for background: https://en.wikipedia.org/wiki/Billy_Bishop) |
07-22-2016, 09:05 AM | #21088 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
|
Quote:
The man known as the Flying Reptile can spend hours in one place like a real reptile, but it’s when he is flying his hang-glider people need to really worry. He was slated to be the teacher for Cobra’s new glider force. He instituted a very simple method of teaching, the candidates were launched over shark-infested waters, miles from the coast. If they reached dry land, they continued training. Those who didn’t…
“Flying Reptile loves to fly, so much so that when he realises things are getting bad in a battle, he will often fly off in the opposite direction. Treason? ‘No’, he says, ‘I want to stay alive to fly!’.”
__________________
Improvise, Adapt, and Overcome. |
07-23-2016, 02:11 AM | #21089 |
Commando
Join Date: Jan 2013
Location: Britain
Posts: 3,827
|
Brutus is a man with a history of violence and criminal behaviour. He was kicked out of three high schools before he was 18 and he spent time in juvenile detention. Cobra often recruits criminals, but there’s none more ruthless than Brutus. No one gives Brutus orders, he does what he wants and how he wants. Cobra have given him carte blanche to commit the worst atrocities he can.
“He spits on the floor, hits children, pushes old ladies over and runs down animals. The most petty criminal going, Brutus lives brutality full time!” |
07-23-2016, 10:41 AM | #21090 |
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
|
Quote:
Quote:
I'd go with the larger size. That way they'll be robust enough to tackle tactical problems at Tp-level (even with attachments). That's been the challenge of ODAs over the past few years - they're well structured for training missions but are too small for a lot of direct action tasks. SEAL, Marine and SAS sizes are a bit more appropriate. You can always scale down for specific problems - not every mission requires the full troop.
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