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03-11-2011, 02:04 AM | #15321 |
G.I.Joe medic
Join Date: Feb 2008
Location: Litchfield, ME
Posts: 3,160
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Interesting point, Troy. Reminds me of Special Missions 2, 3 & 4, even though in 4 the Joes were shot down as opposed to trying to infiltrate a hostile country. Personally, I always preferred Crankcase in that role as opposed to Clutch, even though both had Ranger training. I guess I always viewed Clutch as more of a mechanic than a ground pounder. So, my question becomes who else would be on this team? Is it a set group, are members picked as needed, or a little bit of both (which is what I'd go for)? What kinds of missions would they do?
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03-11-2011, 03:11 AM | #15322 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Quote:
I've heard stories of Delta operators allegedly being trained as aviators in Army aviation schools under some cover or other so that they could fly themselves in and out, but I tend to dismiss those anecdotes as tall tales. The amount of time it would take for somebody to qualify as a pilot able to fly and lead special operations aviation missions would just be too long if you add it on top of all the training an operator would have to go through just to get in and stay in Delta. It takes anywhere from three to five years for a 160th SOAR(A) pilot to earn his flight lead qualifications, for example. And if you're going to trust the high-risk, heli-borne, insertion and extraction of Delta operators to a pilot who isn't at least sniffing at a 160th SOAR(A) flight lead's proficiency level, you're just taking undue risk (especially since the 160th exists precisely to fly special ops units in and out of high-risk/hostile areas). If Delta needs to fly, they already either have dedicated and experienced pilots (military and civilian) temporarily seconded to the unit to do that for them, or the 160th SOAR(A) or one of AFSOC's numerous special operations-capable units fly them in and out. As it is though, I just ignore the whole pilot aspect of Flint completely. Always felt like it was something that was just tacked on to the character's filecard. Last edited by zuludelta; 03-11-2011 at 03:13 AM.. |
03-11-2011, 04:53 AM | #15323 |
80's Civil Air Patrol Cdt
Join Date: Nov 2009
Location: Wichita, The Air Capital of the World
Posts: 678
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Quote:
Quote:
I would probably tend to think of Flint along similar lines if I just "had to have" him be a qualified military pilot...
As it is though, I just ignore the whole pilot aspect of Flint completely. Always felt like it was something that was just tacked on to the character's filecard.
__________________
Cobra's got the Delta Station, They're plantin' cubes throughout creation. If we don't start RETALIATION, We're sunk and that's no bunk. -Roadblock, in Pyramid of Darkness miniseries. |
03-11-2011, 05:32 AM | #15324 |
Crimson Guard
Join Date: May 2007
Location: England
Posts: 1,230
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Quote:
I've heard stories of Delta operators allegedly being trained as aviators in Army aviation schools under some cover or other so that they could fly themselves in and out, but I tend to dismiss those anecdotes as tall tales. The amount of time it would take for somebody to qualify as a pilot able to fly and lead special operations aviation missions would just be too long if you add it on top of all the training an operator would have to go through just to get in and stay in Delta. It takes anywhere from three to five years for a 160th SOAR(A) pilot to earn his flight lead qualifications, for example. And if you're going to trust the high-risk, heli-borne, insertion and extraction of Delta operators to a pilot who isn't at least sniffing at a 160th SOAR(A) flight lead's proficiency level, you're just taking undue risk (especially since the 160th exists precisely to fly special ops units in and out of high-risk/hostile areas).
If Delta needs to fly, they already either have dedicated and experienced pilots (military and civilian) temporarily seconded to the unit to do that for them, or the 160th SOAR(A) or one of AFSOC's numerous special operations-capable units fly them in and out. As it is though, I just ignore the whole pilot aspect of Flint completely. Always felt like it was something that was just tacked on to the character's filecard. |
03-11-2011, 07:05 AM | #15325 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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I think Lardman you may have the only way that work's if one needs Flint to be a pilot.
But what about this then. Flint due to education level joins at 23 as a Spec 4. By 28 he applies for Flight Warrant Officer School as an E-6 after already having done Ranger School. After a year or so graduating from Flight School and going on a few missions, Flint gets grounded for Flight Medical Reasons. (Not sure what those are yet but let's say they're not career ending.) Since there are not enough interesting Warrants in the Aviation branch, Flint goes back to INfantry as an E-6 because he loses his Warrant. Goes through Q-Courses and comes out a Green Beret at about 30 Years old. Not sure but I think there is a 3 year minimum with an ODA team to become a 180A. So now he's 33. And then he joins the Joes. Pretty impressive on paper: Ranger School Flight Warrant Officer School Specail Forces. Sounds Unbelievable I know, but I suppose it could work out that way, now can I have my no-prize?
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Improvise, Adapt, and Overcome. |
03-11-2011, 07:36 AM | #15326 |
80's Civil Air Patrol Cdt
Join Date: Nov 2009
Location: Wichita, The Air Capital of the World
Posts: 678
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Quote:
Awesome idea! I like it! now is it plausable? And you forgot Airborne School. What Airborne Division is he with from Spec 4 to E-6, in mid to late 70's? The Screamin Eagles or All-American? Just found something interesting on the 101st wiki site. From early 70's to 1979 they were authorized to wear a blue beret. But 1974 was the last year of jump status for the 101st moving to an air assault structure. So is that where the idea of Flint's "Blue-ish" beret came from?
__________________
Cobra's got the Delta Station, They're plantin' cubes throughout creation. If we don't start RETALIATION, We're sunk and that's no bunk. -Roadblock, in Pyramid of Darkness miniseries. Last edited by takedown; 03-11-2011 at 07:58 AM.. |
03-11-2011, 12:22 PM | #15327 |
#voteblackjack
Join Date: Sep 2008
Location: Northwood, NH
Posts: 35,754
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Quote:
Interesting point, Troy. Reminds me of Special Missions 2, 3 & 4, even though in 4 the Joes were shot down as opposed to trying to infiltrate a hostile country. Personally, I always preferred Crankcase in that role as opposed to Clutch, even though both had Ranger training. I guess I always viewed Clutch as more of a mechanic than a ground pounder. So, my question becomes who else would be on this team? Is it a set group, are members picked as needed, or a little bit of both (which is what I'd go for)? What kinds of missions would they do?
Flint Wild Bill Crankcase I like the idea of a set group. Better able to work together in the think of things. Know eachother inside and out. But like being able to bring in specialists as needed. 10 permenant team members 2 open spots So Filecarders. Who should be on this team? It's supposed to be a totally self-sufficient team. They can survive on their own for awhile, perform almost any mission, get in and out on their own (if need be) and complete the mission without any communication or support from base. Types of missions would be highly sensitive, difficult entry/exit conditions, low profile, etc..
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03-11-2011, 02:04 PM | #15328 |
Crimson Guard
Join Date: Jun 2010
Location: Northern Virginia
Posts: 1,586
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Outback would be a natural choice. He's an independent survivalist, and has basic experience in all kinds of extreme climates.
And they'd need an interpreter too. |
03-11-2011, 02:10 PM | #15329 |
I Ride with Claymore!!!
Join Date: Aug 2008
Location: Alexandria, Virginia
Posts: 6,821
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Quote:
One other alternative, is that Aviation is Flint's "Control Branch".
Here's what I mean: He's a Rhodes scholar, and he goes to the recruiter's office and the recruiter says, "Wow. Well, we don't see a lot of guys with your level of education and credentials. You may actually qualify for the Warrant Officer Flight Program. We advirtise it a lot, but very few people actually qualify for it..." So Flint get sent straight to Warrant Officer Flight School. He does well, and gets a slot to go through Airborne and Ranger School. This does happen with Aviation guys sometimes. I've seen plenty of Army Aviators with Ranger tabs. So he's in Aviation and he's Airborne/Ranger qualified, and he applies for SF. His application is accepted and he goes through selection and the Q-Course. He then specializes as an 180A. Now 180A is his Primary MOS, but he's still qualified as an Aviation Warrant Officer, and all he has to do to stay current is keep his flight hours up... no problem on the Joe Team. Quote:
I think Lardman you may have the only way that work's if one needs Flint to be a pilot.
But what about this then. Flint due to education level joins at 23 as a Spec 4. By 28 he applies for Flight Warrant Officer School as an E-6 after already having done Ranger School. After a year or so graduating from Flight School and going on a few missions, Flint gets grounded for Flight Medical Reasons. (Not sure what those are yet but let's say they're not career ending.) Since there are not enough interesting Warrants in the Aviation branch, Flint goes back to INfantry as an E-6 because he loses his Warrant. Goes through Q-Courses and comes out a Green Beret at about 30 Years old. Not sure but I think there is a 3 year minimum with an ODA team to become a 180A. So now he's 33. And then he joins the Joes. Pretty impressive on paper: Ranger School Flight Warrant Officer School Specail Forces. Sounds Unbelievable I know, but I suppose it could work out that way, now can I have my no-prize? So, this way, by the time he's 30 he's got a few years under his belt with SF... The Joes could easily pick him up in his very early 30's.
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Why aren't there more Joes from the Deep South? And would it kill Hasbro to give us a Marine Corps Officer? |
03-11-2011, 02:12 PM | #15330 |
I Ride with Claymore!!!
Join Date: Aug 2008
Location: Alexandria, Virginia
Posts: 6,821
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Quote:
Yeah, I've always seen Clutch as more of a mechanic as well.
Flint Wild Bill Crankcase I like the idea of a set group. Better able to work together in the think of things. Know eachother inside and out. But like being able to bring in specialists as needed. 10 permenant team members 2 open spots So Filecarders. Who should be on this team? It's supposed to be a totally self-sufficient team. They can survive on their own for awhile, perform almost any mission, get in and out on their own (if need be) and complete the mission without any communication or support from base. Types of missions would be highly sensitive, difficult entry/exit conditions, low profile, etc..
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Why aren't there more Joes from the Deep South? And would it kill Hasbro to give us a Marine Corps Officer? |
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