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02-21-2012, 09:05 PM | #271 |
Crimson Guard
Join Date: Oct 2010
Location: NC
Posts: 1,442
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I've never had any formal training in PS (I use CS3), so I've taught myself by trial and error also. My methods are not by the book either, and that's why I'm always fascinated to learn from other artists, especially artists who use their own "unofficial" methods. I tend to hand sketch rough layouts, then I use a tablet for drawing and a mouse for tool selection/lassoing/etc. Really amateur method, but it works for me, quickly and efficiently.
Great work, by the way, and I look forward to seeing the method behind the madness. |
02-21-2012, 09:22 PM | #272 |
Iron Grenadier
Join Date: Apr 2009
Location: Richmond, VA
Posts: 808
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Quote:
I've never had any formal training in PS (I use CS3), so I've taught myself by trial and error also. My methods are not by the book either, and that's why I'm always fascinated to learn from other artists, especially artists who use their own "unofficial" methods. I tend to hand sketch rough layouts, then I use a tablet for drawing and a mouse for tool selection/lassoing/etc. Really amateur method, but it works for me, quickly and efficiently.
Great work, by the way, and I look forward to seeing the method behind the madness. I struggled with earlier tablets, but the new one is awesome. Being able to rotate the canvas is key. The very early character illustrations in this thread were painted using mostly a mouse and I think it shows compared to the more recent ones I've done. Can't imagine not using the tablet now.
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02-21-2012, 09:26 PM | #273 |
Iron Grenadier
Join Date: Apr 2009
Location: Richmond, VA
Posts: 808
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The best way to show how I put an illustration together is a series of work in progress shots with the layer breakdown included. I'll try to put one together soon.
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02-21-2012, 10:20 PM | #274 |
Counter Intelligence
Join Date: Oct 2007
Location: USA
Posts: 3,585
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Subscribed. Holy shit.
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02-23-2012, 01:42 PM | #275 |
Iron Grenadier
Join Date: Apr 2009
Location: Richmond, VA
Posts: 808
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OK. I've started to put together a breakdown of an illustration. Hopefully it will give a pretty good idea what I'm doing. Be sure to let me know if what I'm showing actually makes sense and if it helps any.
I decided to use my Black Major illustration as the example because it involves fewer colors and should make the breakdown a little easier. The first three steps are focused on the lines only. It may take a little time for me to get the color steps together and keep it simple, but I will post them when I complete them. If you're having trouble making out the layer breakdown, you can view the larger, clearer images here: Custom GI Joe Card Art pictures by timshinn73 - Photobucket
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02-24-2012, 08:53 AM | #276 |
Christian Soldier
Join Date: May 2009
Location: Florida
Posts: 6,245
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Wow, thanks for sharing. I was thinking, I might could do that, after I learn photoshop basics. That took some time and work to put this together, man, thanks!
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I submit to You, Lord. I lay it at your feet. Turner's Customs Sell Thread Feedback |
02-24-2012, 09:23 AM | #277 |
Iron Grenadier
Join Date: Apr 2009
Location: Richmond, VA
Posts: 808
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Quote:
And these breakdowns do require the reader have at least a basic understanding of photoshop. For that, I'm sure you can find tutorials online for that would be better than anything I'd come up with. I'll try to split the coloring stage into at least 3 steps in order to keep things as clear as possible. It basically comes down to selecting separate areas based on color and painting each element. Like in this example, the uniform, the face, the gun, the red uniform parts are all colored as separate layers. And I add the lighting effects (rim light, etc) as separate layers as well. Keeping elements on different layers allows for adjustments to be made that can help tie the entire image together. Don't forget, if you have any questions about what I've done so far, please ask.
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02-24-2012, 10:05 AM | #278 |
Christian Soldier
Join Date: May 2009
Location: Florida
Posts: 6,245
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I was wondering about the lighting, looking forward to seeing how that's done.
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I submit to You, Lord. I lay it at your feet. Turner's Customs Sell Thread Feedback |
02-24-2012, 11:40 AM | #279 |
Iron Grenadier
Join Date: Apr 2009
Location: Richmond, VA
Posts: 808
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Quote:
If you have an image, create a new "Overlay" layer. Then just play around with that layer by adding colors and adjusting the intensity (100%, 50%, etc). A layer set to "Overlay" tends to have the look of light projecting up through or out of the image. Setting a similar layer to "Screen" creates a more airbrush like effect. It tends to feel more like opaque paint applied to the image. I like to use a combo of both. Here's a link to a different approach than I use to reach the same look: Photoshop - Lightsaber There are tons of tutorials online addressing lighting effects. You should check them out and try them. It's the only way to figure out what works for you and it helps you build a foundation for greater exploration. Tons of Youtube tutorials as well, for Macs and PCs. Again, I'm probably not the best person to get "by the book" info on how to use photoshop. There are tools that I never use that others probably use on every image. The lightsaber tutorial I listed above is a good example. He's using the Gradient tool. Other than in class assignments from over a decade ago, I don't use it. My approach is based more on traditional illustration. We can reach the same final result by different methods. That is what I think is so cool about the program. You can tailor your process based on your background.
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02-25-2012, 02:01 AM | #280 |
Crimson Guard
Join Date: Oct 2010
Location: NC
Posts: 1,442
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Awesome man. This is presented in a very easy-to-understand way, so don't worry about that. I tend to ink or color things without black lines for two reasons. One, I like the painted look, and two, I can't get the lines to look clean LOL. Do you have a trick for how smooth your lines are, or is it just a steady hand?
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