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10-06-2009, 04:32 AM | #411 |
Cobra Viper
Join Date: Mar 2009
Location: Canada
Posts: 156
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Great updates as usual, Zulu. Now about that Cobra L.A. we were talkin' 'bout ...
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10-06-2009, 10:51 AM | #412 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Thanks!
Yeah, Cobra L.A. is a bit on the backburner whilst I populate the Joe roster. I'll be getting to them eventually, maybe in a month or two's time. |
10-06-2009, 11:46 AM | #413 |
Cobra Soldier
Join Date: Oct 2009
Location: Modesto, CA USA
Posts: 7
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do you have plans to tackle either Major Bludd or a B.A.T.?
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10-06-2009, 11:59 AM | #414 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
Quote:
As for the B.A.T.s... humanoid androids are a tad too sci-fi for my approach to the Joe property. I'm thinking of using the B.A.T.s as part of a software training module that Cobra uses to train its operatives, though (similar to how the Army uses FPS-type games in the Warfighting Lab as a relatively low cost pre-deployment familiarization tool). Instead of Battle Android Troopers, B.A.T.S. would stand for Battlefield Awareness Training Simulator, and it's basically an AR (augmented reality) kit that a trainee wears to help acclimatize him/her to battlefield conditions pre-deployment. Design-wise, I imagine it would look similar to the helmet and physiological sensors that Wolverine wore during his time with Weapon X. |
10-06-2009, 06:53 PM | #415 |
Cobra Soldier
Join Date: Oct 2009
Location: Modesto, CA USA
Posts: 7
|
Quote:
Definitely making a Major Bludd down the line. He's one of my favourite Joe villains.
As for the B.A.T.s... humanoid androids are a tad too sci-fi for my approach to the Joe property. I'm thinking of using the B.A.T.s as part of a software training module that Cobra uses to train its operatives, though (similar to how the Army uses FPS-type games in the Warfighting Lab as a relatively low cost pre-deployment familiarization tool). Instead of Battle Android Troopers, B.A.T.S. would stand for Battlefield Awareness Training Simulator, and it's basically an AR (augmented reality) kit that a trainee wears to help acclimatize him/her to battlefield conditions pre-deployment. Design-wise, I imagine it would look similar to the helmet and physiological sensors that Wolverine wore during his time with Weapon X. |
10-07-2009, 10:03 AM | #416 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
Three new composite images (no new filecards for these... as I've mentioned in an earlier post, I've stopped making individual filecards in the traditional format and will be creating them as more of a formal document... gotta give you guys a reason to download and check out the final product, after all):
Clancy, Stanley, and Rapid-Fire Design notes:
Thanks for looking! Last edited by zuludelta; 10-07-2009 at 03:09 PM.. |
10-07-2009, 10:09 AM | #417 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
|
Also updated two fan-favourite females:
Scarlett and Lady Jaye Design notes:
Thanks for looking! |
10-07-2009, 11:44 AM | #418 |
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
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Nice job once again Zulu.
Your Airborne Guys have always been my favorites and Rapid-Fire is no Exception. Now I got to come up with some sort of kit-bash to mimic his look here. He's Great! Clancy is a cool customer. Stanley is too cute. Lady Jaye looks great too. Scarlet looks good. Reminds me alot of her Spy Troops outfit. YOJOE.COM | Agent Scarlett |
10-07-2009, 12:24 PM | #419 |
Iron Grenadier
Join Date: Apr 2007
Location: Stone Mountain, GA
Posts: 658
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Last edited by Master Thespian; 10-07-2009 at 12:28 PM.. |
10-07-2009, 03:09 PM | #420 |
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
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Thanks for the comments guys! |
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