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08-08-2009, 08:23 PM | #51 |
WARSTAR
Join Date: Jul 2008
Location: Raven Down
Posts: 15,536
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Simply phenomenal man, really well done.
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08-08-2009, 08:23 PM | #52 |
Crimson Guard
Join Date: Oct 2007
Posts: 1,062
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Quote:
This is a very nice package and it is an awesome starting point if this was a real toy line coming out.
If you do not mind, I will pass on some professional advice. The only problem with your package is it would never cost out due to the complexity of it. Your package is very creative and aesthetically pleasing but you have to be ready to give up some things to make it a reality for 7.99-11.99 price point. I am a Toy designer who has worked at Mattel and other Toy companies for the past 8.5 years, there is a reason why sweet packages like this are not on shelves - cost. Most packages in this category have to have an EXF of $1.15-$1.25 or less. You have to take into consideration that this is mass produced and 75-85% hand assembled package. If it takes too long to pack you will slow production time down and increase your cost. The dies cut of the cardboard and folds also increase cost. Then you have to pass the drop/transit tests which could possibly alter your design and increase cost. My professional advice if you are to bring this to an interview (especially to a toy company) and you really want to impress them, have a more simplified version ready to go with you, show it after your initial design. You can show your great design first to show off your creativity and understanding of the product at hand. But having a more simplified version (Not bare bones but pulled back a bit) you will also show you practical business sense that you understand you have to meet cost requirements but can still maintain the energy of your free-reign design. It also shows you think broad, can push the envelope but can still maintain a profit margin that is so utterly crucial to our Industry. That's true ideation. Trust me if you show that you will get the job. There are a lot of very talented people out there who do some very creative work, the only problem is often times their designs are not feasible and they are unwilling to give any ground. Those kind of artists do not get the job. Your work is great, the package is sweet but consider a look at the real world spectrum, you can show up your classmates with that line of advanced thinking. It's the classic Artist vs. Designer mentality. You can also impress your teacher. |
08-10-2009, 01:52 AM | #53 |
Banned
Join Date: Jul 2008
Location: So. Cal, the Inland Empire
Posts: 5,722
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Wow... blast from the past. Thanks guys. When all was said and done with this project, it turned out to be far more than just a package design. I turned it into a whole multi-media campaign with a web page as well:
Inter-Action Figures Thanks for looking at it again! And I agree WYO, it was fantastic input! |
08-11-2009, 11:18 PM | #54 |
I'm a Leadfarmer!
Join Date: May 2009
Location: NC
Posts: 545
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Amazing Design! Great Work!
I think if you could translate the Lantern Symbol into a standard cardback for the figures with the blister pack over the cardback in the circular shape, it would possibly rock for a standard peg-hanging figure. Last edited by Bulkhide; 08-11-2009 at 11:22 PM.. |
08-11-2009, 11:31 PM | #55 |
Flag point mail in
Join Date: Jul 2009
Location: Columbus Ohio
Posts: 1,335
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Damn dude,
I can totally see myself just standing in the isle ogling that package! |
08-12-2009, 12:25 AM | #56 |
VALKYRIE
Join Date: Jul 2003
Location: Over the rainbow where your mom is at son
Posts: 23,515
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Looks very good man, good touch using the 4H DCUC GL figure...(if only I could actually FIND the things ya know?!).
My only suggestions would be the following(can't help it, hardcore grilling by a typography/graphic design teacher in college left me a changed man!):
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08-12-2009, 08:27 PM | #57 |
Cobra Soldier
Join Date: Feb 2008
Location: Collinsville, IL
Posts: 87
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thats actually really sweet
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08-12-2009, 08:28 PM | #58 |
Hisstank.Com General
Join Date: Apr 2008
Location: ....
Posts: 22,619
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that kick ass i would buy that
Great Work!! |
08-12-2009, 08:37 PM | #59 |
Cobra Soldier
Join Date: Feb 2008
Location: Collinsville, IL
Posts: 87
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thats actually really sweet
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08-12-2009, 08:47 PM | #60 |
Ninja Force UK
Join Date: May 2008
Location: England
Posts: 8,053
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Quote:
Wow... blast from the past. Thanks guys. When all was said and done with this project, it turned out to be far more than just a package design. I turned it into a whole multi-media campaign with a web page as well:
Inter-Action Figures Thanks for looking at it again! And I agree WYO, it was fantastic input!
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