|12-10-2008, 11:29 AM||#1|
Join Date: Dec 2008
Location: Puerto Rico
As some here already know, a small group, and hoping to make it bigger, made a new VG, V.I.P.E.R. based around GI Joe’s Cobra in City of Villains, Triumph server. We have decided to begin planning out the base instead of just building right away. Although I have messed around with the base creator, I know that there are some impressive architects, designers and interior decorators out there with more Cobra knowledge than me. As such I ask for your help. Yes, I know that there are a few exelent guide on base building, but what I ask here is more on the thematic aspects. What to put, place and light?
Think Bond’s SPECTER, think Evil Genius, think Cobra.
These are the required rooms I have considered including and their look but in no particular order.
1) VIPER recruitment and information office:
Basically where you would go when you use the regular portal. I don’t know if I should make this look like any army/social help office as a front or an actual corporate reception area.
2) Hangar area. Every base needs a small hangar where you have the escape pod, or the Doomsday Missile (is there a Doomsday missle in the villain;s base?)
3) Troop training area. You have a shooting range, a Close Combat training area (sort of a boxing ring. Maybe add a more specialized section, a Dojo style area for ninja training.
4) Weapons development area. Shooting range on one side. Add a laser table to dramatically kill enemy agents while doing the monologe.
5) Medical facility for genetic experimentation, Several holding cells to keep “test subjects”
6) Troop assemply room for assaults (Teleporter room)
7) Master control room with a big throne overlooking the area.
8) Inner sanctum and conference room. BIG globe of the word on table (keep you eyes on the prize.
9)Assembly room to give the ever so necessary inspirational speech. TV studio for when you want to give your ultimatums to the world.
|12-10-2008, 01:02 PM||#2|
Join Date: Sep 2008
Location: Northwood, NH
Got all the required rooms for a game base.
Layout would be the issue but I don't know the first thing about the game's creator so couldn't help there.
As for the recruitment/public area. How is your group set up? Pure terrorist, or terrorist-hiding-behind-public-business?
Pure terrorist then could go and make it a seedy bar kind of place.
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