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07-14-2008, 08:58 PM | #31 |
Karaoke Force
Join Date: Nov 2007
Location: Greensboro, NC
Posts: 2,543
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A pair of plain, non gloved, hands with trigger fingers, to fit TF Flint's arms. There's a Star Wars Cpt. Antilles from one of the prequel lines that's a close fit, but not quite lining up on the wrist. maybe plain, non gloved, hands with a shirt cuff to fit Hawk & Grunt as well.
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07-14-2008, 09:04 PM | #32 |
storm shadow robot proto
Join Date: Mar 2008
Location: Serpentor's Lair
Posts: 673
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as for the duke arms, it is the wrist that are wrong and the wide hands, closed hands, viper hands are all bad and need to be replaced with normal ones.
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07-14-2008, 09:37 PM | #33 |
Some of you Fail, Hard.
Join Date: Aug 2006
Location: The Land Of Knowledge about SDCC figures.
Posts: 225
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Ok for the Duke Arms I hope to have my photos up this week.
The prototype Viper pieces are coming along, but I'm trying to decide should the Glove/Arm guard, be a separate piece that attaches to the arm, or should it be done all as one piece. As soon as I can get either some super high quality photos, or a Steeler Visor in hand I'll get to work on that. On that Cpt. Antilles, I have extras of him I believe. I'll look into that. I've yet to find a TF Flint, So I am not sure how much I can actually do at this point on that guy. Female to Female adapter I cant visualize exactly what your suggesting, please elaborate. Would it be a sculpted section of arm or what? Wouldn't that make the Arm ape-ishly long? About making whole arms, The number of molds needed for that operation would maybe make it not so cost effective. For some more funds you get a whole bunch of other body parts. Just doing say the gloves of the Twins or TF Flints gloves, thats more likely to happen. Plain Thighs: not likely to happen, unless there is a *ton* more interest. Harness, Vest, Jacket, Belt, bandoleer, Sheaths, Holsters, Female Parts, these also fall under the would need *TONS* of interest to even be thought of. Helmets, Hands, Feet, these are more likely, but that doesnt really explain what. You need 30 Breaker Helmets? Details are key to this. And the most important thing *WOULD* you pay for custom done items like that have been discussed. Its basically like this for an example, If one person wants something, its gonna be rather high, but if 200 people (or 10 people want 20 of them) want the item, then the prices get much much more attractive. |
07-14-2008, 09:42 PM | #34 |
Plastic-Curves.com
Join Date: May 2008
Location: DeLand, Florida
Posts: 3,019
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I don't mind the joint at the wrist for the Duke arms. My only problem is the range of motion, but that's easily corrected. What I would like to see is more parts for female figures. There are three available to us currently, so it becomes quite obvious when you reuse their parts for customs. Something like a generic female torso, legs, arms would interest me. (I understand they are complex, so I won't hold my breath.) Heads are always a big plus, and although there are others making heads for customs, it wouldn't hurt to have another option.
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07-14-2008, 09:53 PM | #35 |
Some of you Fail, Hard.
Join Date: Aug 2006
Location: The Land Of Knowledge about SDCC figures.
Posts: 225
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When I used the phrase "custom pieces" I wasn't directly intending on "pieces used in the creation of Custom figures" I was more aiming towards the Replacement/upgrade for Hasbro Made figures.
Such as missing Accessories, new Hands/lower arms to fix some of the misses (Duke's Wrist, Viper Mr Broken Wrist). But if enough people show interest in a certain item, then its more likely to happen. I don't expect any promises to buy anything, until there is some photos of my work. And I'll send out a few samples to people to get their reviews. |
07-14-2008, 10:11 PM | #36 |
Crimson Guard
Join Date: May 2008
Location: Georgia
Posts: 1,470
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Hands such as Scarlet's, CC's, Serpentor's, Storm Shadow's & Tomax's have a female connection that attaches to the male connectors of their respective forearms. The post with the nob. Many other hands out there such as Gung Ho, Roadblock, Shipwreck, Cobra Troopers, & most other figures Have a male connector (again, post with a nob) that connect to the female socket of their respective forearms. What I'm asking for is a female to female adapter. In other words, a longish post with knobs at both ends. This would make it easier to put Serpentor's hands on Shipwreck's forearms for a custom Dr. Mindbender for example.
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07-14-2008, 10:30 PM | #37 |
Some of you Fail, Hard.
Join Date: Aug 2006
Location: The Land Of Knowledge about SDCC figures.
Posts: 225
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I follow now about the Female to Female piece now. That could be do able, but it's sounding like one of those need a TON of interest ideas.
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07-14-2008, 10:39 PM | #38 |
Karaoke Force
Join Date: Nov 2007
Location: Greensboro, NC
Posts: 2,543
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I believe you may be able to use the Shipwreck/Crank Case arms to test out those Antilles hands. They should be nearly identical to the TF Flint's.
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07-14-2008, 10:41 PM | #39 |
Plastic-Curves.com
Join Date: May 2008
Location: DeLand, Florida
Posts: 3,019
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Sorry, that description made me think of another female-to-female adapter. ;)
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07-14-2008, 10:44 PM | #40 |
Some of you Fail, Hard.
Join Date: Aug 2006
Location: The Land Of Knowledge about SDCC figures.
Posts: 225
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Just a guess from the pictures, the TF Flint arms are just Viper Sleeves, and Lowers of Shipwreck?
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