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01-23-2009, 02:20 PM | #31 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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Group Pic. From left to right: Carnage, Rage, Breaker.
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01-23-2009, 02:20 PM | #32 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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This is an idea I got about a week ago. It's a post apocalyptic wheelchair. Instead of traditional wheels, it has dirtbike wheels for all-terrain purposes. I need to get my hands on some spare Corps motorcycle wheels & a sheet of leather for the seat and back cushions. I want the framework to be made of real metal but doubt I'll learn Welding 101 anytime soon, lol. So I guess for now, plastic/shish-kebab sticks will suffice.
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01-23-2009, 02:21 PM | #33 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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Wez with spiked club.
A very simple custom. My favorite post apocalyptic weapon to date. Added hair to Dezaira aka Wez's right hand. |
01-23-2009, 02:22 PM | #34 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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Good guy vehicle #1. Work in progress.
Made from a Soldier Force jeep. Wheels are from the Cobra Ferret. Gotta add hubcaps. Decided to add a canopy-tent. Still needs a lot of work. Closeup on canopy-tent. |
01-23-2009, 02:23 PM | #35 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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JUGGERNAUT COMING SOON!!!!!
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01-23-2009, 02:24 PM | #36 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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Juggernaut is the most powerful vehicle in Humungus' Motormasters marauder empire!
I love the battering ram so much but I want to retool it. Of course for that, I will need to upgrade my customizing skills. The way the battering ram appears it's perfect for ripping through obstructions such as walls. But I want the battering ram to reconfigure in such a way that it would split in half and the halves would move to the sides to allow the Juggernaut to run over people. Kind of like how Transformers Energon Landmine's battering ram reconfigures. The missile launcher is from the GI JOE Headquarters. The lights atop the gunner's seat are from the Cobra Scorpion. Those lights will eventually be replaced with real working electronic lights. I also want to replace the gunner's handlebars with ball-jointed joysticks. After seeing pics from Death Race, I want to add bars to the entire windshield to protect not only the driver but passenger too. There may not even be a passenger. I'm still undecided. But one thing's for sure, that black machine gun is being pulled out. Juggernaut requires massive amounts of retooling, modifications, etc. It'll probably be finished in 2 years. One of the most important upgrades is real rubber monster truck tires but they must have the right size, tread design, and hubcaps. |
01-23-2009, 02:25 PM | #37 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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Sketches of Breaker:
Breaker is based on the GIJOE Cobra Scorpion vehicle: Breaker’s purpose is that of a troop/weaponry carrier. Unlike Rage and Enforcer, Breaker’s headlights are non-functional. Nevertheless, the marauders made use of it by carving out wooden spears and driving them through the broken headlights. |
01-23-2009, 02:27 PM | #38 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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01-23-2009, 02:27 PM | #39 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
|
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01-23-2009, 02:28 PM | #40 |
Cobra Viper
Join Date: Dec 2008
Location: death star
Posts: 218
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Breaker has a super long list of pending modifications/upgrades/rectifications: -Floor panels for driver -Plastic box will replace cardboard chainsaw storage box -Rubber wheels will replace plastic wheels -Paint seat and gunner’s gun -Add new gasoline canister -Add makeshift gasoline storage -Smaller steering wheel; position of steering wheel may slightly change -More battle damage -Reduce green areas and brown stripes on hood will be painted over Like Rage, Breaker also marks the first time I’ll be dyeing plastic. The steering wheel, hood, front bumper, & handheld weapons (stored in the back) will all be dyed. [yellow]After much thought, I decided Breaker will remain in Marauders as one of the primary three vehicles from Wez's gang. I moved Breaker in the Marauders II thread because its spikes are characteristic of a lot of the Marauders II vehicles.[/yellow] |
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