View Full Version : texasdoom gi joe game v2 battle history
young1nj
08-12-2008, 03:04 PM
This is where OFFICIAL battle summaries should be placed after each battle to document some history and reference
So after each battle during the break stats of the last battle should be made that include
- labeled with game version, and battle number, beginning and end date
- squad starting characters for both teams
- who KO'd each character, and surviving character(s)
- player stat updates of hurts, heal points, hurt points, kills, and eligible rank
- official ranks/class explanations and requirements
NOte a quick summary of war council changes made for next battle or game, and pages where the previous battle was talked about in the war council can be read by referencing the battle battle start and ned dates to the war council thread
All of these above requirements can be brocken up among people playing the game.
young1nj
08-12-2008, 03:04 PM
Game 2 battle 1 here
started ..? ended 08/01/08 @ 12AM EDT page 495
Iron Grenadiers defeated the cobra python patrol
TEAM JOE
Razorback - KO by GRIMLOCK
Wild Boar - KO by The Commander
Iron Grenadier - SURVIVED
Targat - SURVIVED
Metal head - KO by zartantheblue
Voltar - SURVIVED
Baroness - KO by GRIMLOCK
TEAM COBRA
Python Conquest - KO by Stormavik
Trooper - KO by Roadblock Recall
Copperhead - KO by Young1nj
Crimson Guard - KO by dominic18
Laser Viper - KO by morgana08
Rock Viper - KO by Young1nj
Viper - KO by vadersquest
young1nj
08-12-2008, 03:05 PM
game 2 battle 2 here - these were put here after this thread was created
started...? ended 08/05/08 @ 1AM EDT on page 596
The oktober guard defeated the cobra ninja squad
done by major wolf and copied from war council page 112 posts 1113 and 1114, this was edited a little by young1nj
Red Star SURVIVED
Volga KO by ceraurus
Lt.Gorky KO by John Shaft
Dragonsky KO by darthZartan
Big Bear KO by Major Bludd
Sgt.Bull KO by John Shaft
Gator AT-UAZx KO by John Shaft
Slice KO by Tolan
Dice KO by morgana08
Storm Shadow KO by Morgana08
Night Creeper Leader KO by dominic18
Night Creeper KO by vadersquest
Red Ninja KO by Firewall
Ninja Lightning Cycle KO by Protoxero
****The Following Players are eligable for advancement****
class 4 - advanced weapons, -3 damage
class 5 - sniper, -1 damage or kill shot on character at 4hp or less
Darthbrett
CoverGirl
class 5a - advanced sniper, -1 damage or kill shot on 2 characters at 4hp or less
Tracker
Outbackk
Gungho-Joe
The Commander
class 6 - medicine man, +4 heal
Big Ern
class 7 - saboteur, -4 damage
Protoxero
CharIJoe
Nemesis Enforcer
xoxGoulishxox
Ceraurus
class 7a - advanced saboteur, -5 damage
Morgana08
Bombshellmike
John Shaft
NightViper143
darthZartan
Remember, Promotions are voluntary!
To accept, just post as your new class.
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The G.I.JOE GAME Created by Texasdoom!
Last edited by MAJOR WOLF; 08-05-2008 at 04:37 AM.
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Old 08-05-2008, 03:51 AM #1114 (permalink)
MAJOR WOLF
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Join Date: Mar 2008
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Posts: 2,414
joes (heals)(hurts)(kills)(rank)(class-highest eligible)
Team Leaders
1 young1nj - (48) (62) (5) (1col) (7a)(6a)
2 MAJOR WOLF - (0) (142) (5) (1col) (7a)
3 Blowtorch Rules! - (82) (12) (1) (maj) (6a)
Squad Leaders
4 vadersquest - (0) (127) (7) (1col) (7a)
5 xFlintx - (0) (124) (0) (1col) (7a)
6 morgana08 - (21) (44) 4) (1col) (7a)
7 Stormavik - (0) (95) (3) (1col) (7a)
Players
8 dominic.18 - (0) (110) (7) (1col) (7a)
9 Tomahawk - (71) (0) (0) (maj) (6a)
10 Tolan - (9) (64) (4) (1col) (7a)
11 LIFT TICKET - (0) (101) (2) (1col) (7a)
12 TELE VIPER - (94) (0) (0) (maj) (6a)
13 annihilator - (0) (98) (7) (1col) (7a)
14 IRONMAN - (71) (0) (0) (maj) (6a)
15 AV8 - (0) (94) (1) (1col) (7a)
16 CG85 -(71) (0) (0) (maj) (6a)
17 protoxero - (15) (30) (1) (2col) (7)
18 Firewall - (0) (99) (4) (1col) (7a)
19 Ultra Magnus 71 - (16) (0) (0) (pvt) (3)
20 gunslingercbr - (0) (69) (1) (1col) (7a)
21 snake.eyes - (12) (16) (0) (spc) (1)
22 BOMBSHELLMIKE - (0) (59) (1) (1col) (7a)
23 Viper6 - (2) (2) (0) ( pvt) (1)
24 coreyrc - (0) (12) (0) (spc) (1)
25 Roadblock Recall - (0) (10) (3) (1Lt) (5a)
26 CharIJoe - (0) (32) (2) (2col) (7)
27 COBRAarmyOFone - (24) (0) (0) (spc) (3)
28 Duffman - (18) (0) (0) (pvt) (3)
29 CG23 - (10) (20) (0) (2Lt) (5)
30 Zodach - (2) (8) (0) (pvt) (1)
31 Swafus - (0) (12) (0) (pvt) (1)
32 Recondo - (4) (16) (0) (sgt) (4)
33 ~Synder Corps.~ - (2) (16) (1) (sgt) (4)
34 Echo7Solo - (0) (4) (0) (pvt) (1)
35 DESTRO - (8) (0) (0) (pvt) (3)
36 Hit & Run - (0) (2) (0) (pvt) (1)
37 PollyLover - (4) (0) (0) (pvt) (3)
38 Viper Officer - (6) (0) (0) (pvt) (3)
39 moses - (2) (0) (0) (pvt) (3)
40 fred V - (10) (2) (0) (spc) (3)
41 the_loud_master - (0) (0) (0) (pvt) (0)
42 Warrant Officer Flint - (0) (0) (0) (pvt) (0)
43 nightforceoutback11 - (0) (0) (0) (pvt) (0)
44 tuan_tran73 - (0) (8) (0) (pvt) (1)
cobra (heals)(hurts)(kills)(rank)(class-highest eligible)
Team Leaders
1 Golobulous - (67) (59) (0) (1col) (7a)(6a)
2 Money-B - (32) (69) (4) (1col) (7a)(6)
3 darthZartan - (0) (52) (2) (1col) (7a)
Team Leaders
4 SyNn - (21) (83) (5) (1col) (7a)
5 john shaft - (39) (43) (3) (1col) (7a)(6)
6 SGT. Mutt - (63) (9) (0) (maj) (6a)
7 CG76 - (0) (93) (3) (1col) (7a)
Players
8 GRIMLOCK - (0) (97) 4) (1col) (7a)
9 COBRA NINJA - (0) (106) (0) (1col) (7a)
10 Tomax & Xamot - (4) (6) (0) (pvt) (1)
11 crock master - (8) (2) (0) (pvt) (3)
12 Nemesis Enforcer - (0) (30) (1) (2col) (7)
13 Amberbratt - (0) (22) (1) (sgt) (4)
14 Deckard - (0) (91) (0) (1col) (7a)
15 sgt.bludhound - (0) (24) (0) (2Lt) (5)
16 BigErn - (44) (0) (0) (cpt) (6)
17 systane - (101) (0) (0) (maj) (6a)
18 Tracker - (0) (26) (0) (1Lt) (5a)
19 Outbackk - (8) (20) (1) (1Lt) (5a)
20 xoxGOULISHxox - (0) (35) (0) (2col) (7)
21 MAJOR BLUDD - (0) (114) (1) (1col) (7a)
22 ceraurus - (0) (42) (1) (2col) (7)
23 Night Viper 143 - (0) (63) (0) (1col) (7a)
24 Omegawrath - (0) (10) (0) (spc) (1)
25 Gungho-joe - (6) (26) (0) (1Lt) (5a)
26 Snake Eyes-Joe Ninja - (2) (8) (0) (pvt) (1)
27 Bildar76 - (10) (6) (2) (spc) (1)
28 Black Viper - (0) (18) (0) (sgt) (1)
29 DarthBrett - (0) (24) (0) (2Lt) (5)
30 Crimson Cobra Commander - (4) (2) (0) (pvt) (3)
31 A.V.A.C. - (32) (8) (0) (cpl) (3)
32 The Commander - (0) (24) (1) (1Lt) (5a)
33 Rocky - (4) (6) (0) (pvt) (3)
34 Lody666 - (2) (6) (0) (pvt) (1)
35 SNAKE EYES - (4) (4) (1) (pvt) (3)
36 arbco69 - (4) (0) (0) (pvt) (3)
37 Flame Viper - (0) (14) (0) (cpl) (1)
38 zartantheblue - (2) (4) (1) (spc) (3)
39 G.I.Eddie - (0) (2) (0) (pvt) (1)
40 barbecue - (0) (16) (0) (sgt) (4)
41 wild weasel - (10) (0) (0) (pvt) (3)
42 COVERGIRL - (0) (20) (0) (2Lt) (5)
43 Viper 48 - (0) (8) (0) (pvt) (1)
44 Porkchop Sandwiches - (0) (0) (0) (pvt) (0)
young1nj
08-12-2008, 03:09 PM
Game 2 battle 3 THIS IS a copy of the official stats from the war council page 124 after any corrections were made
Some people were wondering a little how these work. I added in the hurt/heal points you got for the last battle, and then I add in the kills.
So the hurt points aren't your total score. say you have 50 hurts and 3 kills. you would have a total of 65 hurt points if you were going for class's4 to 7. where 1 kill = 5 hurt points
7a is a little different in that 1 kill = 6 hurts
Also another note if you are eligible for class 7 it doesn't necesarily mean you are eligible for every class below it. to be eligible for class 6 and 6a you need to have the required amount of heals, since you can be class 7a without having any heals.
I hope that clears things up. If you want to compare the current stats to the last ones. In the game page thread the old stats are on page 609 and the new ones are on page 696.
Game 2 Battle 3 Summary and stats
started 08/06/08 @ 2pm EDT, ended 08/08 @ about 12PM EDT
Battle 3 Dreadnocks defeat the Tiger Force
Monkeywrench survived
cobra had 2 V@ 35 each, 2VD @ 4 each, 3 C @ 21 each
Joe's had 1 V@ 35, 1VD@4, 5 C@21 each
joes (heals)(hurts)(kills)(rank)(class-highest eligible)
Team Leaders
1 young1nj - (48) (77) (5) (1col) (7a)
2 MAJOR WOLF - (0) (152) (5) (1col) (7a)
3 Blowtorch Rules! - (82) (12) (1) (maj) (6a)
Squad Leaders
4 vadersquest - (15) (127) (7) (1col) (7a)
5 xFlintx - (0) (139) (0) (1col) (7a)
6 morgana08 - (21) (59) (5) (1col) (7a)
7 Stormavik - (0) (110) (5) (1col) (7a)
Players
8 dominic.18 - (0) (125) (7) (1col) (7a)
9 Tomahawk - (86) (0) (0) (maj) (6a)
10 Tolan - (9) (69) (4) (1col) (7a)
11 LIFT TICKET - (0) (116) (2) (1col) (7a)
12 TELE VIPER - (109) (0) (0) (maj) (6a)
13 annihilator - (0) (113) (8) (1col) (7a)
14 IRONMAN - (86) (0) (0) (maj) (6a)
15 AV8 - (0) (109) (1) (1col) (7a)
16 CG85 -(86) (0) (0) (maj) (6a)
17 protoxero - (15) (38) (1) (2col) (7)
18 Firewall - (0) (114) (5) (1col) (7a)
19 Ultra Magnus 71 - (16) (0) (0) (pvt) (3)
20 gunslingercbr - (0) (74) (1) (1col) (7a)
21 snake.eyes - (12) (16) (0) (spc) (3)
22 BOMBSHELLMIKE - (0) (74) (2) (1col) (7a)
23 Viper6 - (2) (2) (0) ( pvt) (3)
24 coreyrc - (0) (12) (0) (spc) (3)
25 Roadblock Recall - (0) (10) (3) (1Lt) (5a)
26 CharIJoe - (0) (40) (2) (1col) (7a)
27 COBRAarmyOFone - (30) (0) (0) (spc) (crp)
28 Duffman - (24) (0) (0) (spc) (3)
29 CG23 - (10) (20) (0) (2Lt) (5)
30 Zodach - (2) (8) (0) (pvt) (3)
31 Swafus - (0) (12) (0) (pvt) (3)
32 Recondo - (4) (16) (0) (sgt) (4)
33 ~Synder Corps.~ - (2) (16) (3) (sgt) (4)
34 Echo7Solo - (0) (6) (0) (pvt) (3)
35 DESTRO - (8) (0) (0) (pvt) (3)
36 Hit & Run - (0) (2) (0) (pvt) (3)
37 PollyLover - (12) (0) (0) (pvt) (3)*****played for cobra
38 Viper Officer - (6) (0) (0) (pvt) (3)
39 moses - (2) (0) (0) (pvt) (3)
40 fred V - (18) (2) (0) (spc) (3)
41 the_loud_master - (0) (0) (0) (pvt) (3)
42 Warrant Officer Flint - (0) (0) (0) (pvt) (3)
43 nightforceoutback11 - (0) (0) (0) (pvt) (3)
44 tuan_tran73 - (0) (8) (0) (pvt) (3)
cobra (heals)(hurts)(kills)(rank)(class-highest eligible)
Team Leaders
1 Golobulous - (67) (74) (0) (1col) (8b)
2 Money-B - (32) (74) (5) (1col) (7a)
3 darthZartan - (0) (67) (2) (1col) (7a)
Team Leaders
4 SyNn - (21) (98) (5) (1col) (7a)
5 john shaft - (51) (43) (3) (1col) (7a)(6)
6 SGT. Mutt - (63) (18) (2) (maj) (6a)
7 CG76 - (0) (108) (4) (1col) (7a)
Players
8 GRIMLOCK - (0) (112) 4) (1col) (7a)
9 COBRA NINJA - (0) (121) (0) (1col) (7a)
10 Tomax & Xamot - (4) (6) (0) (pvt) (3)
11 crock master - (8) (6) (0) (pvt) (3)
12 Nemesis Enforcer - (0) (42) (1) (1col) (7a)
13 Amberbratt - (0) (22) (1) (sgt) (4)
14 Deckard - (0) (91) (0) (1col) (7a)
15 sgt.bludhound - (0) (27) (0) (maj) (5a)
16 BigErn - (52) (0) (0) (maj) (6a)
17 systane - (116) (0) (0) (maj) (6a)
18 Tracker - (0) (28) (0) (1Lt) (5a)
19 Outbackk - (8) (24) (1) (1Lt) (5a)
20 xoxGOULISHxox - (0) (47) (0) (2col) (7)
21 MAJOR BLUDD - (0) (129) (3) (1col) (7a)
22 ceraurus - (0) (54) (2) (1col) (7a)
23 Night Viper 143 - (0) (78) (0) (1col) (7a)
24 Omegawrath - (0) (10) (0) (spc) (3)
25 Gungho-joe - (6) (32) (0) (1Lt) (5a)
26 Snake Eyes-Joe Ninja - (2) (10) (0) (pvt) (3)
27 Bildar76 - (10) (8) (2) (spc) (3)
28 Black Viper - (0) (22) (0) (sgt) (3)
29 DarthBrett - (0) (30) (0) (1Lt) (5a)
30 Crimson Cobra Commander - (4) (2) (0) (pvt) (3)
31 A.V.A.C. - (38) (8) (0) (maj) (6)
32 The Commander - (0) (28) (3) (1Lt) (5a)
33 Rocky - (4) (6) (0) (pvt) (3)
34 Lody666 - (2) (6) (0) (pvt) (3)
35 SNAKE EYES - (4) (4) (1) (pvt) (3)
36 arbco69 - (4) (0) (0) (pvt) (3)
37 Flame Viper - (0) (14) (0) (cpl) (3)
38 zartantheblue - (2) (4) (1) (spc) (3)
39 G.I.Eddie - (0) (2) (0) (pvt) (3)
40 barbecue - (0) (18) (0) (sgt) (4)
41 wild weasel - (10) (0) (0) (spc) (3)
42 COVERGIRL - (0) (29) (0) (1Lt) (5a)
43 Viper 48 - (0) (14) (0) (spc) (3)
44 Porkchop Sandwiches - (0) (0) (0) (pvt) (3)
45 ZARTAN - (0) (4) (0) (pvt)(3)
hurts/heals,kills,class. and rank completed
CLASS 1 - Infantry (-2 hurt)
* Deals -2 hurt to 1 character per turn.
CLASS 3 - Medic (+2 heal)
* Deals +2 heal to 1 character per turn.
CLASS 3A - Advanced Medic (+3 heal)
* Deals +3 heal to 1 character per turn.
CLASS 4 - Heavy Weapons (-3 hurt)
* Deals -3 hurt to 1 character per turn.
CLASS 5 - Sniper (-1 hurt/-4 kill)
* Deals -1 hurt to 1 character unless character is at 4hp or less then deals -4 kill per turn.
CLASS 5A - Advanced Sniper (-1 hurts/-4 kills)
* Deals -1 hurt to 2 separate characters unless character is at 4hp or below then deals -4 kill per turn.
CLASS 6 - Medicine Man (+4 heal)
* Deals +4 heal to 1 character per turn.
CLASS 6A - Advanced Medicine Man (+5 heal)
* Deals +5 heal to 1 character per turn.
CLASS 7 - Sabotuer (-4 hurt)
* Deals -4 hurt to 1 character per turn.
CLASS 7A - Advanced Sabotuer (-5 hurt)
* Deals -5 hurt to 1 character per turn.
CLASS 8A - Advanced Weapons Support (-3 hurt & +2 heal)
* Deals -3 hurt to 1 character and deals +2 heal to 1 character per turn.
CLASS 8B - Advanced Medic Support (+3 heal & -2 hurt)
* Deals +3 heal to 1 character and deals -2 hurt to 1 character per turn.
ELITE CLASSES
Elite 1 = 4 hurt and 2 heal
= 9 kills and 60 heals
Elite 2 = 4 hurt and 3 heal
= 10 kills and 70 heals
Elite 3 = 5 hurt and 4 heal
= 12 kills and 80 heals
Elite 4 = 5 hurt and 5 heal
= 15 kills and 90 heal points
With the 4 above "Elite's" there can only be one person per team holding an elite rank. The player must be active as in played in the previous battle, if they were un active, they must become active in a battle before they are eligible to move up if possible. Also if they are un active there spot can be taken over by someone else with the qualifications. Also you will notice that they have to have kills as hurts are not eligible in the elite.
RANKING SCALE
Private = <10 hurts or heals
Specialist = 1 kill or >19 heals or hurts
Corporal = class 3a = 25 heals
Sergeant = class 4 = 3 kills or 15 hurts; 1 kill = 5 hurts
2nd Lieutenant = class 5 = 4 kills or 20 hurts; 1 kill = 5 hurts
1st Lieutenant = class 5a = 5 kills or 25 hurts; 1 kill = 5 hurts
Captain = class 6 = 35 heals
Major = class 6a = 48 heals
2nd Colonel = class 7 = 7 kills or 35 hurts; 1 kill = 5 hurts
1st Colonel = class 7a = 8 kills or 48 hurts; 1 kill = 6 hurts
? = class 8a = 60 hurts and 60 heals. kills don't count as hurt point
??? = class 8b = same as 8a, there are some exceptions to 8a, and 8b
1. if you have 4 kills or more you can use this class but you cannot get any kills
2. if you have less than 4 kills you can get no more than 2 kills
if any of the above occur in a battle at that point( your nest post) you go back to class 1 or 3.
Brigadier General = Elite 1
Major General = Elite 2
Lieutenant General = Elite 3
General of Army = Elite 4
current squad positions left for the two used squads from battle 3 for rest of game
Tiger Force have 2 V, 2 VD, and 5 C
Dreadnocks have 1 V, 1 VD, and 8 C
EDIT - I accidentally mixed up ceraurus and MAJOR BLOOD's kills so ceraurus was changed from 1 to 2 since he got 1 kill this battle and major blood from 1 to 3 since he got 2 kills.
war council talk can be found by referencing to the battle start and end dates
young1nj
08-14-2008, 03:20 AM
NOTE - if you think your stats are wrong PM make a note in the WC and I will check things out when i see your post
Some people were wondering a little how these work. I added in the hurt/heal points you got for the last battle, and then I add in the kills.
So the hurt points aren't your total score. say you have 50 hurts and 3 kills. you would have a total of 65 hurt points if you were going for class's4 to 7. where 1 kill = 5 hurt points
7a is a little different in that 1 kill = 6 hurts
Also another note if you are eligible for class 7 it doesn't necesarily mean you are eligible for every class below it. to be eligible for class 6 and 6a you need to have the required amount of heals, since you can be class 7a without having any heals.
I hope that clears things up. If you want to compare the current stats to the last ones.
you can see all of the past stats and such here
http://www.hisstank.com/forum/testing-grounds-spam-o-rama/16164-texasdoom-gi-joe-game-v2-battle-history.html
Game 2 Battle 4 Summary and stats
started 08/09/08 @ 4PM EDT, ended 08/12 @ about 11AM EDT
Battle 4 Cobra La defeated The Night Force led by morgana
Royal Guard survived
cobra had 2 V@ 35 each, 2VD @ 4 each, 3 C @ 21 each
Joe's had 1 V@ 35, 1VD@4, 5 C@21 each
COBRA:
B.E.T. KO by morgana08
Golobulous KO by Gunslingercbr
Air Chariot KO by Stormavik
Serpentor KO by Annihilator
Scrap Iron KO by Roadblock Recalls
Nemesis Enforcer KO by Dominic.18
Pythona KO by gunslingercbr
Royal Guard SURVIVED
JOES:
Night Boomer KO by Cover Girl
Short Fuze KO by Cobra Ninja
Shockwave KO by Viper48
Outback ko by MoneyB
Psyche-Out KO by Cerarus
Lt. Falcon KO by Major Bludd
Tunnel Rat KO by Cerarus
Beachhead KO by MAJOR BLOOD
joes (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4 , -4
1 young1nj - (68) (77) (5) / (8b) (6a)
2 MAJOR WOLF - (0) (162) (5) / (7a) (3)
3 Blowtorch Rules! - (82) (12) (1) / (1) (6a)
4 fred V - (26) (2) (0) / (1) (3a) ---------using blowtorch's rules! eligibility until return
Squad Leaders - ELIGIBLE FOR +3 OR -3
5 vadersquest - (15) (147) (7) / (7a) (3)
6 xFlintx - (0) (154) (0) / (7a) (3)
7 morgana08 - (21) (79) (6) / (7a) (3)
8 Stormavik - (0) (130) (6) / (7a) (3)
Players
9 dominic.18 - (0) (140) (8) / (7a) (3)
10 Tomahawk - (106) (0) (0) / (1) (6a)
11 Tolan - (9) (84) (4) / (7a) (3)
12 LIFT TICKET - (0) (136) (2) / (7a) (3)
13 TELE VIPER - (129) (0) (0) / (1) (6a)
14 annihilator - (0) (133) (9) / (7a) (3)
15 IRONMAN - (106) (0) (0) / (1) (6a)
16 AV8 - (0) (129) (1) / (7a) (3)
17 CG85 -(106) (0) (0) / (1) (6a)
18 protoxero - (15) (50) (1) / (7a) (3)
19 Firewall - (0) (134) (5) / (7a) (3)
20 Ultra Magnus 71 - (16) (0) (0) / (4) (3)
21 gunslingercbr - (0) (89) (3) / (7a) (3)
22 snake.eyes - (14) (16) (0) / (4) (3)
23 BOMBSHELLMIKE - (0) (74) (2) / (7a) (3)
24 Viper6 - (2) (2) (0) / (1) (3)
25 coreyrc - (0) (12) (0) / (1) (3)
26 Roadblock Recall - (0) (12) (4) / (5a) (3)
27 CharIJoe - (0) (52) (2) / (7a) (3)
28 COBRAarmyOFone - (42) (0) (0) / (1) (6)
29 Duffman - (32) (0) (0) / (1) (3a)
30 CG23 - (10) (20) (0) / (5) (3)
31 Zodach - (2) (8) (0) / (1) (3)
32 Swafus - (0) (12) (0) / (1) (3)
33 Recondo - (4) (16) (0) / (4) (3)
34 ~Synder Corps.~ - (2) (16) (3) / (4) (3)
35 Echo7Solo - (0) (12) (0) / (1) (3)
36 DESTRO - (8) (0) (0) / (1) (3)
37 Hit & Run - (0) (2) (0) / (1) (3)
38 Viper Officer - (6) (0) (0) / (1) (3)
39 moses - (2) (0) (0) / (1) (3)
40 the_loud_master - (0) (0) (0) / (1) (3)
41 Warrant Officer Flint - (0) (0) (0) / (1) (3)
42 nightforceoutback11 - (0) (0) (0) / (pvt) (3)
43 G.I.Eddie - (2) (2) (0) / (1) (3)
cobra (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4, -4
1 Golobulous - (75) (86) (0) / (8b) (6a)
2 Money-B - (32) (94) (6) / (7a)(3a)
3 darthZartan - (0) (87) (2) / (7a) (3)
4 john shaft - (71) (43) (3) / (7a)(6) - eligible for +4, -4 until golobs return,
Team Leaders - ELIGIBLE FOR +3, -3
5 SyNn - (33) (98) (5) / (7a) (3a)
6 SGT. Mutt - (83) (18) (2) / (4) (6a)
7 CG76 - (0) (128) (4) / (7a) (3)
8 ----------------------------- someone eligible for +3, -3
Players
8 GRIMLOCK - (0) (127) 4) / (7a) (3)
9 COBRA NINJA - (0) (136) (1) / (7a) (3)
10 Tomax & Xamot - (4) (8) (0) / (1) (3)
11 crock master - (10) (6) (0) / (1) (3)
12 Nemesis Enforcer - (0) (50) (1) / (7a) (3)
13 Amberbratt - (0) (22) (1) / (5) (3)
14 Deckard - (0) (105) (0) / (7a) (3)
15 sgt.bludhound - (0) (36) (0) / (7) (3)
16 BigErn - (72) (0) (0) / (1) (6a)
17 systane - (136) (0) (0) / (1) (6a)
18 Tracker - (0) (32) (0) / (5a) (3)
19 Outbackk - (8) (40) (1) / (7) (3)
20 xoxGOULISHxox - (0) (63) (0) / (7a) (3)
21 MAJOR BLUDD - (0) (149) (5) / (7a) (3)
22 ceraurus - (0) (74) (4) / (7a) (3)
23 Night Viper 143 - (0) (98) (0) / (7a) (3)
24 Omegawrath - (0) (10) (0) / (1) (3)
25 Gungho-joe - (6) (44) (0) / (7) (3)
26 Snake Eyes-Joe Ninja - (2) (10) (0) / (1) (3)
27 Bildar76 - (10) (12) (2) / (1) (3)
28 Black Viper - (0) (22) (0) / (5) (3)
29 DarthBrett - (0) (36) (0) / (7) (3)
30 Crimson Cobra Commander - (4) (2) (0) / (1) (3)
31 A.V.A.C. - (54) (8) (0) / (1) (6a)
32 The Commander - (0) (34) (3) / (5a) (3)
33 Rocky - (4) (6) (0) / (1) (3)
34 Lody666 - (2) (8) (0) / (1) (3)
35 SNAKE EYES - (4) (6) (1) / (1) (3)
36 arbco69 - (4) (2) (0) / (1) (3)
37 Flame Viper - (0) (18) (0) / (4) (3)
38 zartantheblue - (2) (8) (1) / (1) (3)
39 barbecue - (0) (20) (0) / (5) (3)
40 wild weasel - (10) (0) (0) / (1) (3)
41 COVERGIRL - (0) (41) (1) / (7) (3)
42 Viper 48 - (0) (20) (1) / (5) (3)
44 Porkchop Sandwiches - (0) (0) (0) / (1) - said he didn't want to play
45 ZARTAN - (0) (8) (0) /(1) (3)
46 tuan_tran73 - (0) (10) (0) / (1) (3)
47 I<3 COBRA LA - (0) (6) (0) / (1) (3)
48 Derek2783 - (0) (6) (0) / (1) (3)
49 miketime - (0) (4) (0) / (1) (3)
50 PollyLover - (12) (0) (0) / (1) (3)
hurts/heals,kills,class-huer/heal eligiblity. completed
need to highlight players who didn't play in battle
CLASSES
CLASS 1 - Infantry (-2 hurt)
* Deals -2 hurt to 1 character per turn.
CLASS 3 - Medic (+2 heal)
* Deals +2 heal to 1 character per turn.
CLASS 3A - Advanced Medic (+3 heal)
* Deals +3 heal to 1 character per turn.
CLASS 4 - Heavy Weapons (-3 hurt)
* Deals -3 hurt to 1 character per turn.
CLASS 5 - Sniper (-1 hurt/-4 kill)
* Deals -1 hurt to 1 character unless character is at 4hp or less then deals -4 kill per turn.
CLASS 5A - Advanced Sniper (-1 hurts/-4 kills)
* Deals -1 hurt to 2 separate characters unless character is at 4hp or below then deals -4 kill per turn.
CLASS 6 - Medicine Man (+4 heal)
* Deals +4 heal to 1 character per turn.
CLASS 6A - Advanced Medicine Man (+5 heal)
* Deals +5 heal to 1 character per turn.
CLASS 7 - Sabotuer (-4 hurt)
* Deals -4 hurt to 1 character per turn.
CLASS 7A - Advanced Sabotuer (-5 hurt)
* Deals -5 hurt to 1 character per turn.
CLASS 8A - Advanced Weapons Support (-3 hurt & +2 heal)
* Deals -3 hurt to 1 character and deals +2 heal to 1 character per turn.
CLASS 8B - Advanced Medic Support (+3 heal & -2 hurt)
* Deals +3 heal to 1 character and deals -2 hurt to 1 character per turn.
ELITE CLASSES
Elite 1 = 4 hurt and 2 heal
= 9 kills and 60 heals
Elite 2 = 4 hurt and 3 heal
= 10 kills and 70 heals
Elite 3 = 5 hurt and 4 heal
= 12 kills and 80 heals
Elite 4 = 5 hurt and 5 heal
= 15 kills and 90 heal points
With the 4 above "Elite's" there can only be one person per team holding an elite rank. The player must be active as in played in the previous battle, if they were un active, they must become active in a battle before they are eligible to move up if possible. Also if they are un active there spot can be taken over by someone else with the qualifications. Also you will notice that they have to have kills as hurts are not eligible in the elite.
RANKING SCALE
Private = <10 hurts or heals
Specialist = 1 kill or >19 heals or hurts
Corporal = class 3a = 25 heals
Sergeant = class 4 = 3 kills or 15 hurts; 1 kill = 5 hurts
2nd Lieutenant = class 5 = 4 kills or 20 hurts; 1 kill = 5 hurts
1st Lieutenant = class 5a = 5 kills or 25 hurts; 1 kill = 5 hurts
Captain = class 6 = 35 heals
Major = class 6a = 48 heals
2nd Colonel = class 7 = 7 kills or 35 hurts; 1 kill = 5 hurts
1st Colonel = class 7a = 8 kills or 48 hurts; 1 kill = 6 hurts
? = class 8a = 60 hurts and 60 heals. kills don't count as hurt point
??? = class 8b = same as 8a, there are some exceptions to 8a, and 8b
1. if you have 4 kills or more you can use this class but you cannot get any kills
2. if you have less than 4 kills you can get no more than 2 kills
if any of the above occur in a battle at that point( your nest post) you go back to class 1 or 3.
Brigadier General = Elite 1
Major General = Elite 2
Lieutenant General = Elite 3
General of Army = Elite 4
current squad positions left for the two used squads from battle 4 for rest of game
Night Force have 2V, 2 VD, and 5 C
Cobra La have 1 V, 1 VD, and 8 C
I WILL LIST THE POSITIONS LEFT EACH SQUAD HAS LEFT, SINCE SQUADS ARE POTENTIALLY GOING AGAIN.
EACH SQUAD WILL HAVE GONE AT LEAST ONE TIME, AND THEN MAYBE MORE UNTIL ONE TEAM IS DOWN TO ONLY 14 SURVIVING CHARACTERS/VEHICLES. AT THAT POINT THAT TEAMS BASE AND BASE COMMANDER COME INTO PLAY FOR A BIG BATTLE.
THE CATCH IS THE OTHER TEAM CONNOT USE THEIR BASE UNTIL THEY ARE DOWN TO 14 CHARACTERS/VEHICLES. SO THE LOSING TEAM MOST LIKELY WILL HAVE A LARGE ADVANTAGE IN A BATTLE.
ALSO TO NOTE THAT IF THE BASE AND BASE COMMANDER SURVIVE THE BATTLE THERE HO DOES NOT GO BACK TO FULL STRENGTH, IT STAYS WHERE IT WAS AT.
details of the above can be found here (which is the rules page for this game)
http://www.hisstank.com/forum/testing-grounds-spam-o-rama/11398-nates-stuff-2.html#post196984
4 SQUADS PER TEAM - EACH SQUAD HAD
10 characters
3 vehicles
3 vehicle drivers
_____________________________
changes for next battle
Communication offiecers - Joe - morgana08 and tolan - Cobra - SGT. mutt and gungho-joe
nightwatch - Joe - annihilator, cobra - money-b
a detailed post of the communication officers duties and way of dealing with new players and drafted players etc. and the ways to trade players
its not final word yet, but after 2 battles if the difference in team numbers is greater than 14, we will be having a draft, where each team can with hold a set amount of players from the draft. the players withheld will most likely be the highest ranked players. this is done so that teams stay relatively equal.
next GAME will be reworked to be simpler. we will try to simplify the class's and such
young1nj
08-19-2008, 03:13 AM
Game 2 Battle 5 Summary and stats - NOT COMPLETE
started 08/0?/08 @ 4PM EDT, ended 08/19 @ about 2AM EDT
Battle 5 GI Joe Iron Grenadiers led by vadersquest defeated The Python Patrol led by john shaft
Iron Anvils survived
cobra had 2 V@ 35 , 2VD @ 4 , and 4 C @ 21 each
Joe's had 2 V@ 35, 2VD @ 4 , and 4 C@21 each
Joe Team: Iron Grenadiers
Ferret KO by GRIMLOCK (vehicle driver)
Demon KO by Money-B (vehicle)
Darklon KO by GRIMLOCK (vehicle driver)
Evador KO by nightviper143 (vehicle)
Destro KO by Gungho Joe
Annihilator KO by Major Bludd
Rowdy roddy piper KO by Major Bludd
Iron anvils 6HP
Cobra Team:Python patrol
ASP KO by Echo7Solo (vehicle)
PP officer KO by Stormavik (driver)
Stun KO by xFlintx (vehicle)
HISS driver KO by young1nj (driver)
Firefly KO by Gunslingercbr
Tele-viper KO by Morgana08
Frag viper KO by dominic18
Heat viper KO by CharIJoe
(insert battle 5 stats here)
squad positions left for the two used squads from battle 5 for rest of game
Iron Grenadier's have 0 V, 0 VD, and 5 C
Python Patrol have 0 V, 0 VD, and 1 C
young1nj
08-28-2008, 03:23 AM
Game 2 Battle 6 Summary and stats - NOT COMPLETE
started 08-21 AT 8 PM EDT, ended 08-25 AT 12:02 AM EDT
Battle 6 GI Joe Oktober Guard led by stormavik defeated the cobra ninja force led by cg76
Dragonsky survived
cobra had 2 V@ 35 , 2VD @ 4 , and 4 C @ 21 each
Joe's had 2 V@ 35, 2VD @ 4 , and 4 C@21 each
FINAL HP UPDATE
Oktober Guard Squad - led by stormavik
Col.Brekhov - KO by GRIMLOCK (Hind Pilot)
Hind E-1 - KO by darthZartan (Helicopter)
Blacksharc - KO by Major Bludd (Attack Boat)
Red Star - KO by Major Bludd
Horrorshow - KO by ceraurus
Manta - KO by Cobra Ninja (Blacksharc Driver)
Schrage - KO by Major Bludd
Dragonsky - 13hp
Cobra Ninja Force - led by CG76
Head Hunter - KO by Morgana08 (Parasite Driver)
Cobra Parasite - KO by Young1nj (APC Vehicle)
Nitro Viper - KO by Morgana08 (Detonator Driver)
Cobra Detonator - KO by AV8 (APC Vehicle)
Faceless Master - KO by CharIJoe
Ninja Viper - KO by Stormavik
Sei Tin - KO by Stormavik
Cobra SF Vega - KO by young1nj
Joes (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4 , -4
1 young1nj - (68) (117) (8) / (7a) (6a)
2 MAJOR WOLF - (0) (202) (5) / (7a) (3)
3 Blowtorch Rules! - (82) (12) (1) / (1) (6a)
4 Duffman - (60) (0) (0) / (1) (6a) ------using blowtorch's rules! eligibility until return
Squad Leaders - ELIGIBLE FOR +3 OR -3
5 vadersquest - (15) (192) (7) / (7a) (3)
6 xFlintx - (0) (194) (1) / (7a) (3)
7 morgana08 - (21) (119) 9) / (7a) (3)
8 Stormavik - (0) (170) (9) / (7a) (3)
Players
9 annihilator - (0) (168) (9) / (7a) (3) ---nightwatch commander
10 Tomahawk - (106) (14) (0) / (1) (6a)
11 CharIJoe - (0) (92) (4) / (7a) (3)
12 LIFT TICKET - (0) (181) (2) / (7a) (3)
13 TELE VIPER - (169) (0) (0) / (1) (6a)
14 dominic.18 - (8) (155) (9) / (7a) (3)
15 IRONMAN - (141) (0) (0) / (1) (6a)
16 AV8 - (0) (169) (2) / (7a) (3)
17 CG85 -(141) (0) (0) / (1) (6a)
18 protoxero - (15) (80) (1) / (7a) (3)
19 Firewall - (0) (174) (5) / (7a) (3)
20 Echo7Solo - (0) (30) (1) / (7) (3)
21 gunslingercbr - (0) (124) (4) / (7a) (3)
22 COBRAarmyOFone - (69) (0) (0) / (1) (6a)
23 BOMBSHELLMIKE - (0) (99) (2) / (7a) (3)
24 Tolan - (30) (84) (4) / (7a) (3a) ----communications officer
25 G.I.Eddie - (3) (5) (0) / (1) (3)
Players MIA
26 Roadblock Recall - (0) (12) (4) / (5a) (3)
27 Viper6 - (0) (0) (0) / (1) (3)
28 Warrant Officer Flint - (0) (0) (0) / (1) (3)
29 coreyrc - (0) (0) (0) / (1) (3)
30 Zodach - (0) (0) (0) / (1) (3)
31 Swafus - (0) (0) (0) / (1) (3)
32 Recondo - (0) (0) (0) / (1) (3)
33 ~Synder Corps.~ - (0) (0) (0) / (1) (3)
34 the_loud_master - (0) (0) (0) / (1) (3)
35 Hit & Run - (0) (0) (0) / (1) (3)
36 Viper Officer - (0) (0) (0) / (1) (3)
37 moses - (2) (0) (0) / (1) (3)
38 snake.eyes - (0) (0) (0) / (1) (3)
39 Ultra Magnus 71 - (0) (0) (0) / (1) (3)
40 nightforceoutback11 - (0) (0) (0) / (1) (3)
Players Who Posted For The Other Team
41 CG23 - (10) (22) (0) / (5) (3) <-------------------posted for cobra
42 DESTRO - (8) (2) (0) / (1) (3) <-------------------posted for cobra
Cobra (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4, -4
1 Golobulous - (87) (94) (0) / (8b) (6a)
2 Money-B - (48) (114) (7) / (7a)(6a) ---nightwatch commander
3 darthZartan - (0) (122) (3) / (7a) (3)
4 john shaft - (106) (43) (3) / (7a)(6a) - eligible for +4, -4 until golobs return,
Squad Leaders - ELIGIBLE FOR +3, -3
5 SyNn - (65) (98) (5) / (7a) (6a)
6 SGT. Mutt - (98) (20) (2) / (5a) (6a) ----communications officer
7 CG76 - (0) (163) (4) / (7a) (3)
8 Derek2783 - (12) (12) (0) / (1) (3) ------eligible for +3, -3 until golobs return,
Players
9 Gungho-joe - (6) (80) (1) / (7a) (3) ----communications officer
10 GRIMLOCK - (0) (162) (7) / (7a) (3)
11 COBRA NINJA - (0) (171) (2) / (7a) (3)
12 Nemesis Enforcer - (0) (60) (1) / (7a) (3)
13 Amberbratt - (0) (25) (1) / (5a) (3)
14 Deckard - (0) (140) (0) / (7a) (3)
15 MAJOR BLUDD - (0) (189) (10) / (7a) (3)
16 BigErn - (82) (0) (0) / (1) (6a)
17 systane - (171) (0) (0) / (1) (6a)
18 Tracker - (0) (41) (0) / (5a) (7)
19 Outbackk - (8) (47) (1) / (7) (3)
20 xoxGOULISHxox - (0) (98) (0) / (7a) (3)
21 A.V.A.C. - (87) (8) (0) / (1) (6a)
22 ceraurus - (0) (114) (5) / (7a) (3)
23 Night Viper 143 - (0) (133) (1) / (7a) (3)
24 fred V - (51) (2) (0) / (1) (6a)
25 crock master - (10) (8) (0) / (1) (3)
26 Viper 48 - (0) (30) (1) / (7) (3)
27 COVERGIRL - (0) (53) (1) / (7a) (3)
28 Black Viper - (0) (25) (0) / (5a) (3)
29 DarthBrett - (0) (52) (0) / (7a) (3)
30 miketime - (4) (12) (0) / (1) (3)
31 ZARTAN - (0) (18) (0) /(4) (3)
32 SNAKE EYES - (4) (10) (1) / (1) (3)
33 Lody666 - (2) (18) (0) / (4) (3)
34 Tanksmasher - (0) (4) (0) / (1) (3)
35 arbco69 - (4) (4) (0) / (1) (3)
36 The Commander - (0) (37) (3) / (7a) (3)
37 Flame Viper - (0) (20) (0) / (5) (3)
38 Bildar76 - (10) (14) (2) / (1) (3)
39 I<3 COBRA LA - (0) (8) (0) / (1) (3)
40 barbecue - (0) (22) (0) / (5) (3)
Players MIA
34 tuan_tran73 - (0) (0) (0) / (1) (3)
41 Rocky - (0) (0) (0) / (1) (3)
42 wild weasel - (0) (0) (0) / (1) (3)
43 zartantheblue - (0) (0) (0) / (1) (3)
44 Crimson Cobra Commander - (0) (0) (0) / (1) (3)
45 Snake Eyes-Joe Ninja - (0) (0) (0) / (1) (3)
46 Omegawrath - (0) (0) (0) / (1) (3)
47 sgt.bludhound - (0) (0) (0) / (1) (3)
48 Tomax & Xamot - (0) (0) (0) / (1) (3)
49 PollyLover - (0) (0) (0) / (1) (3)
50 porkchop sandwiches - (0) (0) (0) / (1) (3)
51 Cobra Vampire - (0) (0) (0) / (1) (3)
current squad positions left for the two used squads from battle 6 for rest of game
Oktober Guard have 0 V, 0 VD, and 3 C
Ninja Force have 0 V, 0 VD, and 1 C
This is approved by young1nj. 2 hurt points from the drafted non-players that were pmed have been deducted from the total hurt count of Dragonsky. So Dragonsky just got a 2pt heal.
Some big changes happened after this battle, see the war council pages 178 to 220.
Basiclly
young1nj and golobulous are out as squad leaders
young1nj is only the game GM
golobulous is a cobra player and was given a squad leader position for the next game and most likely for this game
leadership for each team was changed around
at the time i made this post
major wolf leads the joes
vadersquest is a joe leader
blowtorch rules is still a potential leader for the joes
money-B leads cobra
and is putting together his squad
here is the Pm sent to the leaders of how the communication officer process will work which was put into motion between after the round for the first time
This message is being sent to all the leaders for each team to check out and comment on
This is what I have put together for everyone to check out to help us with our issues.
Vadersquest will be the appointed GI Joe Game communication officer. He will pretty much be the leader of this, and is on board with everything below
He will Pm all the players listed under MIA for each team, and will find out there intentions.
Everyone will have 48 hours to respond to his PM. From everyone’s responses he will make a list stating everyone’s responses from those below.
Each person will be one of the cases below:
1. Will want to be Pm’d with instructions on what to do for the game
2. Want to play for the other team
3.Does not want to play in the GI Joe game at this time (this will be assumed if people don't respond)
He will post his results in the War council thread at an expected time.
From this list people who want to be traded will be entered in a 24 hour trading period where the communication officers from each team work out trades. Vadersquest will get in contact with each teams communication officers, and set up times for the 24 hour period where they can work on trades together.
Because players playing the game do not all play equally so a 2 for 1 trade might be necessary to help in working out trades.
If trades are not completed during that 24 hour period vadersquest and ceraurus will work together and trade the players the fairest way they can.
Each team should appoint two communication officers for there team, a leader and a helper. These players will
1.Be the only players allowed to PM roster players with game instructions
2.Represent there team in the trading period
Suggestions for the selection of communication officers for each team
1. Should be on the tank pretty much everyday
2.Should have a good idea of there roster, and know which players on there roster don’t mind playing for either team.
3.One person might want to be a night person, and the other a morning/afternoon person so that they can cover most of the day in communicating with players who need to be reminded
4.Should be able to communicate and work well for each other
5.These positions are available to anyone, you don’t have to be a squad or team leader.
Over all this process should take 3 to 4 days to complete. In theory this should solve most of our issues and future issues.
This should keep teams relatively even.
Looking ahead a little to future games, we will try to set things up so that team numbers are equal at the start, and if games aren’t competitive enough we will have a draft at a midpoint to even things out.
here is how things looked after the draft process
Game Stats Update
BATTLE #6
Game General Manager
********* young1nj *********
Joe Team (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4 , -4
1 MAJOR WOLF - (0) (202) (5) / (7a) (3)
2 vadersquest - (15) (192) (7) / (7a) (3)
3 Blowtorch Rules! - (82) (12) (1) / (1) (6a) <--MIA
Squad Leaders - ELIGIBLE FOR +3 OR -3
4 xFlintx (Tiger Force) - (0) (194) (1) / (7a) (3)
5 annihilator (Iron Grenadiers) - (0) (168) (9) / (7a) (3)
6 fred V (Night Force) - (51) (2) (0) / (1) (6a) traded to the joes for cg23 and ~syndercorps~
7 (Oktober Guard)
Players
8 Duffman - (60) (0) (0) / (1) (6a) <---communications officer
9 Tolan - (30) (84) (4) / (7a) (3a) <---communications officer
10 Tomahawk - (106) (14) (0) / (1) (6a)
11 CharIJoe - (0) (92) (4) / (7a) (3)
12 GRIMLOCK - (0) (162) (7) / (7a) (3) - traded from cobra for morgana08
13 TELE VIPER - (169) (0) (0) / (1) (6a)
14 dominic.18 - (8) (155) (9) / (7a) (3)
15 Stormavik - (0) (170) (9) / (7a) (3)
16 AV8 - (0) (169) (2) / (7a) (3)
17 CG85 -(141) (0) (0) / (1) (6a)
18 protoxero - (15) (80) (1) / (7a) (3)
19 Firewall - (0) (174) (5) / (7a) (3)
20 Echo7Solo - (0) (30) (1) / (7) (3)
21 IRONMAN - (141) (0) (0) / (1) (6a)
22 COBRAarmyOFone - (69) (0) (0) / (1) (6a)
23 LIFT TICKET - (0) (181) (2) / (7a) (3)
24 G.I.Eddie - (3) (5) (0) / (1) (3)
25 gunslingercbr - (0) (124) (4) / (7a) (3)
26 BOMBSHELLMIKE - (0) (99) (2) / (7a) (3)
27
Players MIA
28 Roadblock Recall - (0) (12) (4) / (5a) (3)
29 snake.eyes - (0) (0) (0) / (1) (3)
30 Warrant Officer Flint - (0) (0) (0) / (1) (3)
31 DESTRO - (8) (2) (0) / (1) (3)
Cobra Team (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4, -4
1 Money-B - (48) (114) (7) / (7a)(6a)
2 SGT. Mutt - (98) (20) (2) / (5a) (6a) <---communications officer - new leader
3 CG76 - (0) (163) (4) / (7a) (3) - new leader
Squad Leaders - ELIGIBLE FOR +3, -3
4 Golobulous (Cobra-La) - (87) (94) (0) / (8b) (6a) <---communications officer - from leader/part GM to new squad leader
5 john shaft (Dreadnoks) - (106) (43) (3) / (7a)(6a)
6 SyNn (Python Patrol) - (65) (98) (5) / (7a) (6a)
7 morgana08 (Ninja Force) - (21) (119) 9) / (7a) (3) - traded from joes for cg23 and ~synder corps~ - new cobra squad leader
Players
8 darthZartan - (0) (122) (3) / (7a) (3) - from leader to regular player
9 MAJOR BLUDD - (0) (189) (10) / (7a) (3)
10 Derek2783 - (12) (12) (0) / (1) (3) - from squad leader to regular player
11 COBRA NINJA - (0) (171) (2) / (7a) (3)
12 Nemesis Enforcer - (0) (60) (1) / (7a) (3)
13 Gungho-joe - (6) (80) (1) / (7a) (3)
14 Deckard - (0) (140) (0) / (7a) (3)
15 COVERGIRL - (0) (53) (1) / (7a) (3)
16 BigErn - (82) (0) (0) / (1) (6a)
17 systane - (171) (0) (0) / (1) (6a)
18 Tracker - (0) (41) (0) / (5a) (7)
19 Outbackk - (8) (47) (1) / (7) (3)
20 xoxGOULISHxox - (0) (98) (0) / (7a) (3)
21 A.V.A.C. - (87) (8) (0) / (1) (6a)
22 ceraurus - (0) (114) (5) / (7a) (3)
23 Night Viper 143 - (0) (133) (1) / (7a) (3)
24 barbecue - (0) (22) (0) / (5) (3)
25 crock master - (10) (8) (0) / (1) (3)
26 Viper 48 - (0) (30) (1) / (7) (3)
27 CG23 - (10) (22) (0) / (5) (3)
28 Black Viper - (0) (25) (0) / (5a) (3)
29 DarthBrett - (0) (52) (0) / (7a) (3) - from squad leader to regular player
30 miketime - (4) (12) (0) / (1) (3)
31 ZARTAN - (0) (18) (0) /(4) (3)
32 SNAKE EYES - (4) (10) (1) / (1) (3)
33 Lody666 - (2) (18) (0) / (4) (3)
34 Tanksmasher - (0) (4) (0) / (1) (3)
35 arbco69 - (4) (4) (0) / (1) (3)
36 The Commander - (0) (37) (3) / (7a) (3)
37 Flame Viper - (0) (20) (0) / (5) (3)
38 Bildar76 - (10) (14) (2) / (1) (3)
39 I<3 COBRA LA - (0) (8) (0) / (1) (3)
40 ~Synder Corps.~ - (0) (0) (0) / (1) (3)
Players MIA
41 Tomax & Xamot - (0) (0) (0) / (1) (3)
42 Snake Eyes-Joe Ninja - (0) (0) (0) / (1) (3)
43 Crimson Cobra Commander - (0) (0) (0) / (1) (3)
the rest of the MIA's who didn't respond to the PM's were dropped.
young1nj
09-23-2008, 05:34 AM
The Official Game Stats Update
FINAL BATTLE #8
Game General Manager
********* young1nj *********
Joe Team (heals)(hurts)(kills) / (class-highest eligible hurt)(class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4 , -4
1 MAJOR WOLF - (0) (262) (5) / (7a) (3)
2 vadersquest - (15) (247) (7) / (7a) (3)
3 Blowtorch Rules! - (82) (12) (1) / (1) (6a) <--MIA
Squad Leaders - ELIGIBLE FOR +3 OR -3
4 xFlintx (Tiger Force) - (0) (249) (4) / (7a) (3)
5 annihilator (Iron Grenadiers) - (30) (168) (9) / (7a) (3a)
6 fred V (Night Force) - (106) (2) (0) / (1) (6a)
7 (Oktober Guard)
Players
8 Duffman - (60) (40) (1) / (7) (6a) <---communications officer
9 Tolan - (64) (84) (4) / (7a) (6a) <---communications officer
10 Tomahawk - (106) (30) (1) / (7) (6a)
11 CharIJoe - (0) (152) (7) / (7a) (3)
12 GRIMLOCK - (0) (217) (9) / (7a) (3)
13 TELE VIPER - (209) (0) (0) / (1) (6a)
14 dominic.18 - (12) (195) (11) / (7a) (3)
15 Stormavik - (0) (210) (9) / (7a) (3)
16 AV8 - (0) (219) (2) / (7a) (3)
17 CG85 -(186) (0) (0) / (1) (6a)
18 protoxero - (15) (130) (2) / (7a) (3)
19 Firewall - (0) (219) (5) / (7a) (3)
20 Echo7Solo - (0) (70) (1) / (7a) (3)
21 IRONMAN - (186) (0) (0) / (1) (6a)
22 COBRAarmyOFone - (119) (0) (0) / (1) (6a)
23 LIFT TICKET - (0) (236) (3) / (7a) (3)
24 G.I.Eddie - (3) (15) (0) / (4) (3)
25 gunslingercbr - (0) (164) (6) / (7a) (3)
26 BOMBSHELLMIKE - (0) (149) (2) / (7a) (3)
27 Roadblock Recall - (0) (32) (6) / (7a) (3)
28 Warrant Officer Flint - (0) (12) (1) / (1) (3)
Players MIA
29 young1nj - (68) (132) (9) / (7a) (6a)
30 snake.eyes - (0) (4) (0) / (1) (3)
31 DESTRO - (8) (2) (0) / (1) (3)
32
33
34
35
36
37
38
39
40
41
42
43
44
Cobra Team (heals)(hurts)(kills) / (class-highest eligible hurt) (class-highest eligible heal)
Team Leaders - ELIGIBLE FOR +4, -4
1 Money-B - (48) (164) (10) / (7a)(6a)
2 SGT. Mutt - (113) (28) (2) / (5a) (6a) <---communications officer
3 CG76 - (0) (213) (5) / (7a) (3)
Squad Leaders - ELIGIBLE FOR +3, -3
4 Golobulous (Cobra-La) - (117) (114) (1) / (8b) (6a) <---communications officer
5 john shaft (Dreadnoks) - (146) (53) (3) / (7a)(6a)
6 SyNn (Python Patrol) - (115) (98) (5) / (7a) (6a)
7 morgana08 (Ninja Force) - (21) (174) (12) / (7a) (3)
Players
8 darthZartan - (0) (157) (3) / (7a) (3)
9 MAJOR BLUDD - (0) (249) (16) / (7a) (3) <---temporary communications officer for sgt.mutt
10 Derek2783 - (32) (12) (0) / (1) (3a)
11 COBRA NINJA - (0) (231) (2) / (7a) (3)
12 Nemesis Enforcer - (0) (85) (1) / (7a) (3)
13 Gungho-joe - (6) (105) (1) / (7a) (3)
14 Deckard - (0) (190) (0) / (7a) (3)
15 COVERGIRL - (0) (68) (1) / (7a) (3)
16 BigErn - (22) (0) (0) / (1) (6a)
17 systane - (221) (0) (0) / (1) (6a)
18 Tracker - (0) (57) (0) / (7) (3)
19 Outbackk - (8) (71) (1) / (7a) (3)
20 xoxGOULISHxox - (0) (113) (0) / (7a) (3)
21 A.V.A.C. - (142) (8) (0) / (1) (6a)
22 ceraurus - (0) (164) (6) / (7a) (3)
23 Night Viper 143 - (0) (163) (1) / (7a) (3)
24 barbecue - (0) (33) (2) / (7) (3)
25 crock master - (10) (18) (0) / (4) (3)
26 Viper 48 - (0) (74) (3) / (7a) (3)
27 CG23 - (10) (42) (0) / (7) (3)
28 Black Viper - (0) (25) (0) / (5a) (3)
29 DarthBrett - (0) (92) (1) / (7a) (3)
30 miketime - (4) (42) (0) / (7) (3)
31 ZARTAN - (0) (24) (0) /(5) (3)
32 SNAKE EYES - (4) (16) (1) / (5) (3)
33 Lody666 - (2) (30) (1) / (7) (3)
34 Tanksmasher - (0) (8) (0) / (1) (3)
35 arbco69 - (4) (8) (0) / (1) (3)
36 The Commander - (0) (43) (3) / (7a) (3)
37 Flame Viper - (0) (28) (0) / (5a) (3)
38 Bildar76 - (10) (24) (2) / (5a) (3)
39 I<3 COBRA LA - (0) (10) (0) / (1) (3)
40 ~Synder Corps.~ - (0) (2) (0) / (1) (3)
41 Tomax & Xamot - (0) (8) (0) / (1) (3)
42 KingOfVillians - (0) (10) (0) / (1) (3)
Players MIA
43 snakeeyes-joe-ninja - (0) (0) (0) / (0) (0)
44
45
46
47
48
49
50
51
52
Anybody have any questions about their stats please pm me (Major Wolf)
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