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Thread
:
What secrets lurk in the filecards?
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06-10-2009, 09:40 PM
zuludelta
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
Quote:
Originally Posted by
Tanksmasher
Zulu, glad to see that you finally decided to do Colton. I love his file card. Hama himself couldn't have done better. Pic looks great. Do you have any plans to supplement the file cards with additional bios about their service history, promotions, medals and achievements, operations and maybe personal anecdotes?
Glad you like my interpretation of Colton.
The thing that I've got against throwing in service history and award qualifications and others, more than the limted space constraints and the time it would take to do them, is that I want to keep the timeframe of the Joes open to interpretation. With each added detail, I'm more at risk of "time-locking" this particular version of the Joes and limiting the utility of the reference bible across time. Sure, I can refer to events in a vague-ish manner, like say, by avoiding any specific references to locales and actual events. I could, for example, substitute "the Middle East" for Iraq or Afghanistan, "East Africa" for Somalia, and "the Balkans" for the former Yugoslavia, but I think it would clash tonally with the detailed and specific training information already in the filecards.
I've been thinking about the idea of adding psychological/personality profiles though (Hama originally intended to include those in the filecards, but they ended up getting reduced to optional "flavour text" sections), as separate entries to the reference bible besides the filecards, as I think it's possible to write those in a way that doesn't paint me in a corner chronologically. I'll probably add those in a subsequent version of the reference bible though, as creating them would take a significant amount of time and effort. I'd have to get a genuine "feel" for each character first, by reading their filecards and by looking up any comic book and cartoon appearances if possible. If I'm doing personality write-ups, I want to commit as much research and effort into them as I do for the character re-designs and the training information.
Quote:
Originally Posted by
Loose Cannon
Zulu I'm liking Colton a lot. I wasn't so sure about the pakol at first, but it feels so right.
Glad the
pakol
worked for you. I was initially going to give him a beret, either a green one (as per his v1 appearance) or a red one (as per his v2 appearance) but thinking about it, giving him a beret might mark him as an active duty member of the team as well as make him somewhat too similar to Falcon and to a lesser extent, Stalker. And eyah, teh
pakol
keeps him from looking like too established in the Vietnam War era.
Quote:
Originally Posted by
Master Thespian
I love it. I really like the chronological ambiguity of it as well.
Thanks! Keeping the chronological ambiguity while working in as much detail as possible to the costumes and uniforms has certianly been one of the more challenging parts of redesigning the characters. A lot of the Joes have their iconic looks tied to decade-specific costume and uniform details, and compensating for hat really adds tot eh workload over time.
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