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Thread
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What secrets lurk in the filecards?
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04-16-2009, 12:11 AM
Loose Cannon
W.O.R.M.S. Commander
Join Date: Nov 2007
Location: Back in the US of A! (NoVA)
Posts: 10,649
Quote:
Originally Posted by
zuludelta
Well, since it seems like it'll be a while before I finish updating all the images and making sure all the information is up-to-date on my GI Joe reference bible, here's a link to the PDF version (text only) of the Cobra Reference Bible I wrote for a licensing pitch several years back:
Cobra Reference Bible (181 Kb, download via Sendspace)
It's 38 pages long (it would have been over 100 pages if I'd included the images) and includes a brief history of Cobra, a partial look at Cobra's corporate structure, equipment listings, and personnel files. The whole idea behind the re-conceptualization of Cobra is that it's a private military consulting firm with associated interests in property development and weapons research and importation/exportation (this was originally written before Blackwater/Xe rising to prominence, mind you). I wanted to make Cobra a corporate entity grounded in the cutthroat world of war profiteering and "disaster capitalism," which would occasionally put them at odds or allied with the GI Joe team, depending on who's contracting them at the time (Cobra lists the US State Department as one of their clients), an overtly simplified but, in my mind, appropriate metaphor of the relationship between government and private military firms.
If any of you guys get around to reading it, let me know what you think.
I love it. It's so well thought out. My only gripe is you're not including a lot of the named cobras, so ranks are probably lower than my Cobra Hierarchy.
I have a similar view that Cobra has a mercenary army wing to it's organization, run by Serpentor. Basically a third world dictator has an uprising to quell he calls Cobra. Before the UN can intervene there is already order on the streets. This is how Cobra can exist as a sovereign nation without world intervention. In fact Cobra is more successful at Peace keeping operations than NATO.
My Cobra High Command:
Now the top of the Hierachy is much like this:
(keep in mind no one has ever died in my Cobraverse)
Cobra Commander = King
Serpentor = Emperor
More or less equivalents although they try not to occupy the same space. CC hangs at Cobra Island mostly, Serpentor tries to do most of the fighting since he is a better stategist. CC is a better money maker.
Destro = Marshall
(0-10) Generals
Overlord
Tomax
Xamot
Gen. Mayhem
(0-9) Lt. Generals
Baroness
Darklon
Dr. Minbender
Black Dragon
Cesspool
(0-8) Maj Generals
Maj Gen Bludd
Voltar
Storm Shadow
Dr. Venom
Zartan
Headman
(0-7) Brig Generals
Firefly
Wild Weasel
Alexander Destro
Hannibal
Interrogator
CLAWS Commander
(0-6)Colonels
Mortal
Scrap-Iron
Night Creeper Leader
Gristle
Red Laser
Venomus Maximus
Big Boa
Overkill
Scalpel
(0-5) Lt. Colonels
Guillotine
Snow Serpent Commander
SkullBuster
Cooperhead
Zarana
Lt Col Claymore
Slice
Rip It
Crystal ball
Escorpio Voador
Neo-Viper Commander
(0-4) Majors
Zandar
Dr. Knox
Hotwire
Skycreeper
BLackout
Croc Master
Raptor
Metal-Head
Neuro toxin
Razorclaw
GhostBear
Coil Crusher
Hopefully that's everyone.
Firefly and Maj Bludd have been employed for so long they don't really work for anyone else. Although Firefly rarely leads troop sizes large enough to be a General, he carries that rank and all its pay. It's more like a government equivalent. There are CIA agents that plan with generals and Colonels and their GS grades make them equivalents. Like most Terrorist organizations, Cobra doesn't have government ranks, but they hand out military titles like free taffy. Plus My Cobra Army is also a Mercenary Army so it's useful to rank as high or higher as the local commanders you are assisting.
I mostly disregard the ranks we were given.
I have one (0-6) Viper (Gold Sonic Viper)
I use all the Version 1 styled Cobra Commanders as Cobra Colonels.
Cobra Drivers are (0-2)Lts
The various other Cobra Officers and Neo-vipers and Hiss drivers are Captains or Majors or Lt. depending on which ever I have the most or least of. The more I have the lower the rank.
All Specialty Vipers are at least E-5 sgts.
Range-Vipers and Alley-Vipers and Para-vipers and Snow Serpents are all E-7.
There are no Warrant Officers but a lot of Sgt Majors. All Dreadnoks are paid as Sgt Majors except Buzzer who is a Capt.
Pilots are a little different. But since they don't command troops they are not really in charge of anyone but themselves. Wild Weasel is the exception.
Loose Cannon
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