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Hypothetical Joe games
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10-18-2017, 05:02 PM
netkid
WE COMMAND.
Join Date: Aug 2002
Location: Hasbro Land, Rhode Island
Posts: 1,429
I'm just gonna spit some ideas here. Maybe come back and edit in some more.
I think....
GI Joe needs a 80's-90's toy & cartoon themed RTS Command and Conquer type clone with some fps/3rdps hybrid sprinkled in!
The game would play like a classic RTS game except the player, if desired, could jump in and control one of their own npc units themselves to give their side an intelligent advantage in battles that you sometimes don''t gent from your npcs because they may act like cannon fodder or not do something exactly the way you wished via your commands. Really need a unit to blow up a very specific part of an enemy base wall? Take control of your commando and do the job yourself! Then send your tanks through! Instances like that.
You should be able to use all sorts of classic vehicles as units.
Any crazy cobra weapons (weather dominator, mass device) or special Joe devices would be top-tier items that have cool-downs and special requirements so they cannot be spammed. One such item, the
thermal molecular ignition transmitter from the cartoon,
would be a Cobra weapon that disintegrates your Joe's money.
Steal their tech! If you capture the enemy's factory, you can build all of their units too!
Massive bases are a must.
Both factions can build "hidden" bases that are constructed into the landscape (mountain, underground, undersea, etc).
Cobra and Joe should also have the ability to make mobile command centers if they need to bail on a constructed base and relocate on the game map.
Various types of Troop builders are your infantry.
Main characters like Snake Eyes, Storm Shadow are special 1-man units. Snake Eyes would serve as your commando. Any additional commandos you build would be other Joe characters who fit that role.
If you have unlocked
Snake Eyes or Storm Shadow, you unlock
additional units of the Arashikage ninja clan.
Certain main characters can also add buffs to your side. Unlocking Destro for play can increase your until production speed and also unlock his MARS/Iron Grenadiers units to use in battle.
Battles and bases can take place all over the map, land, air, or the sea. The Flagg would serve as the Joe base on Sea. Cobra sea base could be a big underwater base or a submarine.
Beating the main campaign would unlock Intermediate Difficulty "Star Brigade" mode and have you play on the moon or mars utilizing a similar map structure. Land/air/sea play areas would become orbit/ground/subterranean. Gravity is your friend or enemy in this mode: enemy units can be knocked off the planet surface or out of orbit and into deep space via missiles or space debris. You can also damage large groups of surface units or bases by dropping large objects on them like as asteroid.
Beating Star Brigade mode would unlock Hard Difficulty "Compound Z" mode with Joes vs a Cobra Zombie Army. Game play is like the regular RTS mode except Cobra will have the ability to resurrect dead units from either side to use against Joe. The difficulty in this mode comes from Cobra's tough-to-kill overwhelming numbers, but their Zombie units are very slow. If playing as Joe, speed and cleaning up the dead upon the battlefield is what will win you battles in this mode. Cobra can only resurrect dead joe/cobra units on the battlefield if they send out scientist squads to where the dead units lay or fire cluster compound z bombs over a patch of dead units. Joes can send out cleanup crews to remove dead units from the battlefield so cobra cannot resurrect them.
Beating Compund Z mode will unlock EXPERT "Overkill mode." This mode has Joe vs Cobra Overkill and his B.A.T. army. BAT units explode once defeated and take out any neighboring units with them, friend or foe! The key here is to keep your bats scattered so they do not hurt your neighboring Cobra units. Bats can also be clustered together to blow up in a chain-reaction fashion which can be devastating to the enemy Joe untis across large areas of the battlefield -OR- could prove deadly to your own Cobra forces if you stupidly keep them closely together around your base. This is basically friendly-fire mode on steroids.
__________________
THANK YOU Hasbro, for releasing POC Python Patrol Croc Master and POC Jungle Camo Blowtorch in the 50th line!
Last edited by netkid; 10-18-2017 at
06:02 PM
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