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What secrets lurk in the filecards?
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03-23-2016, 09:17 PM
zuludelta
EQ-Viper
Join Date: Oct 2008
Location: Canada
Posts: 4,343
Quote:
Originally Posted by
john shaft
It sounds like the S2 billet can be filled by any MOS (and not necessarily an actual officer from the MI branch) so long as they have some sort of SOF experience? Do you know if it is normal U.S. Army procedure to fill S2 positions with non-MI Officers?
Not exactly. I think I might have made things more confusing by introducing the S2 term.
Let me try again.
A company-sized unit doesn't normally have a staff section (S1, S2, S3, etc.). The headquarters in an infantry company, for example, normally just consists of the CO (an infantry captain), the XO (an infantry lieutenant), the company sergeant (a senior infantry NCO), the supply sergeant (a Quartermaster Corps-coded position), a radio operator (who is an infantryman who carries around a manpack radio/extra radio, not a Signal Corps guy), and maybe a driver (who will also be an infantryman, not someone from the Transportation branch).
You find staff sections at the battalion level or higher. At the battalion level, your S2 is going to be an MI branch officer.
With SOF units, however, their missions require so much more complicated planning that you will often find more than just a CO and an XO at the company-level headquarters. In a Special Forces company headquarters, for example, you will find the "company technician" (a Special Forces Warrant Officer) who handles, among other things, intelligence/counterintelligence matters. In a Marine Raider/Marine Special Operations company, you will find a Special Operations Officer captain who serves as a "company intelligence officer" (for lack of a better term).
That's the sort of set-up I'm trying to replicate with the organizational chart I posted.
I should probably change the terminology on the chart to reduce confusion, though.
Quote:
Originally Posted by
john shaft
I am really liking the setup you outlined. One question though (more out of curiosity than anything) why did you go with a 14-man unit versus the "traditional" 16-man? It seems Delta, SAS, and the SEAL's use (or used) the 16-man Troop/Platoon concept (which I was doing with my Joes) so was wondering why you went with fourteen instead.
I went with 14 it seemed a good compromise if GI Joe is supposed to be a blended service organization. MARSOC uses 14-man MSOTs (Marine Special Operations Teams) which can be broken down further into a 4-man headquarters and two 5-man elements. Current SEAL doctrine calls for a platoon of 3 officers and 16 to 18 enlisted men, which can then be divided into three squads of six to seven SEALs. And Ranger Regiment doctrine (circa 2008 or so) calls for a seven-man rifle squad as the base unit of a rifle company.
So yeah, 14 to me seemed like a good number that would allow multiple internal configurations as required by the mission or emergent circumstances—you could either have the 4/5/5 configuration or you can have two 7-man squads.
__________________
Last edited by zuludelta; 03-23-2016 at
09:26 PM
.. Reason: edited for clarity
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