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Thread
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What secrets lurk in the filecards?
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09-01-2015, 08:28 PM
john shaft
Crimson Guard
Join Date: Dec 2007
Location: over here
Posts: 2,092
Quote:
Originally Posted by
Tanksmasher
The organization probably revolves around Delta's primary function, which is to take down rooms. When you look at VBSS teams, SWAT teams, SRT, and similar units, the typical assault team is composed of six members. Although two can clear a small room and four is usually the bare minimum, six allows the team to clear a room quickly, cuff any prisoners, and stack up for the next. Sometimes larger stacks are used to clear larger structures quickly. If there are three team leaders per troop, keep in mind that the troop commander or sergeant could act as a team leader. However, a troop of 16 allows a lot of flexibility. Three teams of four or two teams of six could hit a building from different entry points, and the HQ is another team of four for backup. In Gothic Serpent, the main assault had four MH-6 Little Birds each carrying a team of four. One team hit the roof of the target building. There were 24 more operators who fast-roped from two other Black Hawks.
I imagine that they'd train to operate in teams as small as four, so that leaves room for three team leaders of the 12 assaulters and the troop commander could act as a fourth team leader.
Very good points. I originally structured my Joe Troops to have the Troop Commander and Troop Sergeant each lead a four man Patrol with two additional Team Leaders overseeing their own four man Patrols (16 total troops). However after reading info that you and others posted it made more sense to have a four-man HQ element and two 6-man teams for CQB scenarios.
Six man patrols are also used for recon as well. Apparently the current Long Range Surveillance Detachments, Force Recon teams and Radio Reconnaissance Teams all have six members each. I believe it is because of all the equipment they need to carry and the time that would potentially be spent in the field observing their target. I am guessing four man patrols are good for recon elements that may not be deployed for very long. I believe SEAL's deploy as four-man recon units?
I am more and more leaning towards my Joes being organized like Delta, however, there are barely enough snipers on the Joe team to barely fill one 16-man recce Troop, let alone the three I had envisioned (one for each Squadron).
john shaft
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