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:
Hisstank RPG Game Forum/ Battlefield.
View Single Post
04-26-2013, 12:48 AM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
chapter 36: Fallout
Aftermath part 3 of 3
Strike Team Battle
G.I. Joe
vs
Dreadnoks
character max hp= 30
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe Strike team:
89hp
ATT +1 9pm/10pm
Flint -23hp
Lady Jaye -23hp
Roadblock -20hp
Snake Eyes -23hp
Jinx -K.O.
-used ability
Mouse -K.O.
--------------------------------------------------------------------------------------------------------------------------------
Dreadnoks:
80hp
Zartan -2hp
Torch -23hp
Ripper -20hp
Buzzer -9hp
Monkeywrench -23hp
-used ability
Roadpig -3hp
-used ability
--------------------------------------------------------------------------------------------------------------------------------
Strike Team Battle
Cobra
vs
Iron Grenadiers
character max hp= 30
--------------------------------------------------------------------------------------------------------------------------------
Cobra Strike team:
95hp
Firefly -13hp
Blackout -23hp
Munitia -14hp
Night Adder -K.O.
-used ability
Night Viper Officer -23hp
Night Watch Officer -23hp
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers Strike team:
119hp
**** *****
General Mayhem -23hp
Metalhead -K.O.
Dirk -23hp
Mace -23hp
Lancer -27hp
I.G. Commando -23hp
************************************************** ***********************************
K.O.s:
Jinx= Marine-73, First Blood.
Zanya= Shipwreck, Spec Ops first blood.
Metalhead= The Delta
Night Viper Red= TENIME_Art
Night Adder= Speedocub
Mouse= Atomsmasher!!!
************************************************** ***********************************
Special Operations Game
-------****---------------------------------------------------------------------------------------------------------------------
G.I. Joe Special Ops:
Team Hp - 28/28hp
-b5
Ghost Hawk
-used strafe
Warthog
Victory Points: 1/10
k.o. 1
obj.
ch.
_____________
Enemy Targets:
~strafed~
Zarana - 3
-3dmg
Thrasher - 12
-3dmg
Burnout - 12
-3dmg
----
Zandar - 12
-1Pdmg
Gnawgahyde - 12
-1Pdmg
Zanya - K.O.
__________
Move: 00/15 Move points
Action: 00/15 Action points
Special Mission: "Stop Zanzibar": 00/03 Posts
__________
Armory items: | 2 | Used: Armor piercing rounds(thur),
Action Commands: | 2 | Used: Air Strike(thur), All units attack(fri),
HQ Command: | 0 | Used: Weapons barrage!
_____________
Objectives:
Move: The Dreadnoks are making their escape through the Florida Everglades using high speed skiffs! Pursue them in the Ghost hawks and capture them! = 15 Move points
Action: Zartan has set up an ambush at an abandoned saw mill, set up a defensive perimeter and counter attack! = 15 Action points
Special Mission: Zanzibar is laying down heavy fire from his skiff, he is pinning down your forces, take him out! Have your team post "Stop Zanzibar" = 3 posts
-------**-**----------------------------------------------------------------------------------------------------------------------
Iron Grenadier Special Ops:
Team Hp - 36/36hp
-b7
AGP
-used strafe
Ogre APC
Victory Points: 1/10
k.o. 1
obj.
ch.
_____________
Enemy Targets:
~strafed~
Night Viper Red -K.O.
Night Viper Black -6
-4dmg
Night Viper Gold - 16
-4dmg
----
Night Watch Mako - 16
-2Pdmg
Night Watch Tiger - 16
-2Pdmg
Night Watch Razor - 16
-2Pdmg
__________
Move: 00/21 Move points
Action: 00/21 Action points
Special Mission: "Jam Communications": 00/04 Posts
__________
Armory items: | 1 | Used: Armor piercing rounds(thur), Frag grenade(fri),
Action Commands: | 2 | Used: Air Strike(thur), Helicopter gunship(fri),
HQ Command: | 0 | Used: Weapons Barrage!
_____________
Objectives:
Move: The Iron Grenadiers have launched a full scale assault on a Cobra base located in Eastern Europe. The IGs must quickly make their way to Cobra's control and command center and deactivate all BATS! = 21 Move points
Action: Destroy the power generator that supplies power to Cobra's automated weapons systems! = 21 Action points
Special Mission: Set up a jamming tower and jam Cobra's attempts to call for help! Have your team post "Jam Communications" = 04 posts
-----*-*-*-*----------------------------------------------------------------------------------------------------------------------
Cobra:
Armory items: | 2 | Used: Body armor(thur),
Action Commands: | 2 | Used: Air Strike(thur), Take cover(fri),
HQ Command: | 1 | Used:
_____________
-------***-*----------------------------------------------------------------------------------------------------------------------
SMF
Dreadnoks:
Armory items: | 2 | Used: Frag Grenade(fri),
Action Commands: | 3 | Used: Air strike(thur),
HQ Command: | 1 | Used:
_____________
--------------------------------------------------------------------------------------------------------------------------------
Conditions of victory:
Strike team game: The first team to Knock out all enemy targets wins!
__________
Special Ops game:
The first team to earn 10 Victory Points wins! The Special Ops game will be over when one team achieves 10 Victory points, or when one team K.O.s all Targets and completes all Objectives, whichever happens first.
K.O. Targets = 1 point each
Objectives/Special Mission = 1 point each
Team Challenge = 1 point each (3 total during game)
K.O. Set of three Targets = 1 bonus point
Complete all Objectives & the Special Mission = 1 bonus point
Win Three Team Challenge points= 1 point bonus
Intel Data:
Misfire: Do Not repost
Reposts: None
__________
__________________
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Last edited by cobralalalala!; 04-26-2013 at
12:59 AM
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