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Thread
:
Hisstank RPG Game Forum/ Battlefield.
View Single Post
09-18-2012, 01:52 PM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
chapter 31: Hunting party
Cobra Temple part 2 of 3
Strike Team Battle
G.I. Joe
vs
Cobra
Available TM:: Overwatch, Cover Fire, Move in, Friendly fire::
character max hp= 30
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe Strike team:
150hp
Lt. Falcon -25hp
Stalker -25hp
Ambush -25hp
Pathfinder -25hp
Recoil -25hp
Downtown -25hp
--------------------------------------------------------------------------------------------------------------------------------
Cobra Strike team:
150hp
Dr. Mindbender -25hp
Vapor -25hp
Techno Viper -25hp
Shadow Tracker -25hp
Jungle Viper Officer -25hp
Jungle B.A.T. Leader -25hp
--------------------------------------------------------------------------------------------------------------------------------
Strike Team Battle
Iron Grenadiers
vs
Special Missions Force
Available TM:: Overwatch, Cover Fire, Move in, Friendly fire::
character max hp= 30
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers Strike team:
150hp
Khrome -25hp
Armour -25hp
Riot -25hp
Crash -25hp
I.G. Shocktrooper -25hp
Iron Anvil Officer-25hp
--------------------------------------------------------------------------------------------------------------------------------
Special Missions Strike team:
150hp
Lady Jaye -25hp
Roadblock -25hp
Big Ben -25hp
Quickfire -25hp
Manleh -25hp
Condor -25hp
************************************************** ***********************************
K.O.:
************************************************** ***********************************
Special Ops Teams
-------****---------------------------------------------------------------------------------------------------------------------
G.I. Joe Special Ops:
Team Hp - 100/100hp
Retaliator
Bridge Layer
Victory Points: 0/10
k.o.
obj.
ch.
_____________
Enemy Targets:
Jungle Viper Jago- 10
-2dmg
Jungle Viper Strife- 10
-2dmg
Jungle Viper Cross- 10
-2dmg
----
Jungle B.A.T. X - 10
-1Pdmg
Jungle B.A.T. II - 10
-1Pdmg
Jungle B.A.T. VI - 10
-1Pdmg
__________
Move: 00/50 Move points
Action: 00/50 Move points
Special Mission: "Recon Jungle": 00/10 Posts
__________
Armory items: | 3 | Used:
Action Commands: | 4 | Used:
HQ Command: | 1 | Used:
_____________
Objectives:
Action: Having Captured the Cobra Shipping vessel Andromeda, the Joes were able to access the ships navigation logs and locate what they believe is a Cobra coastal installation in Indonesia. Satellite imaging shows what may be a Cobra base located inland, but first the Joe team must secure the port that Cobra uses to bring in supplies and personnel. Neutralize all enemies in the Cobra coastal installation! = 50 Action points
Move: Once the Coastal installation is secured, Falcon must lead his team into the jungle and make their way to the Cobra base located 3 miles inland. The Joes can expect heavy enemy resistance in the thick, sweltering jungles of Indonesia! = 50 Move points
Special Mission: Aerial reconnaissance has spotted enemy movement in the Jungle, Recoil must go on ahead of the Strike team and recon the area for troop strength and location!
Have your players post "Recon Jungle" = 10 posts
-------*--*--*--*-----------------------------------------------------------------------------------------------------------------
Cobra Special Ops:
Team Hp - 54/54hp
-b9
Hurricane
Razor Back
Victory Points: 0/10
k.o.
obj.
ch.
____________
Enemy Targets:
Breaker - 27
-5dmg
Short-Fuze - 27
-5dmg
Grunt - 27
-6dmg
----
Flash - 27
-2Pdmg
Zap - 27
-2Pdmg
Rock N Roll - 27
-3Pdmg
__________
Move: 00/27 Move points
Action: 00/27 Move points
Special Mission: "Install Targeting": 00/05 Posts
__________
Armory items: | 3 | Used:
Action Commands: | 4 | Used:
HQ Command: | 1 | Used:
_____________
Objectives:
Move: The Joes have launched a lighting strike against Cobra Port 5, they are geared up for jungle warfare and equipped for a full scale assault, they will most likely be pushing forward to Cobra Temple. They must not reach the Temple until we have completed preparations! Send Shadow Tracker into the Jungle with his Vipers and B.A.T.s, destroy the Joes! = 27 Move points
Action: The Coastal installation is under heavy attack, send out a squadron of Hurricanes to provide air support for our Cobra legions!= 27 Action points
Special Mission: The Cobra Temple's defenses are nearly fully operational, but the Joes are on their way. Techno Vipers, you are out of time, finish installing the A.I. targeting programs or Cobra Commander will have your heads!
Have your players post "Install Targeting" = 5 posts
-------**-**----------------------------------------------------------------------------------------------------------------------
Iron Grenadier Special Ops:
Team Hp - 114/114hp
-b19
Dark Hawk VTOL
Juggernaut APC
Victory Points: 0/10
k.o.
obj.
ch.
_____________
Enemy Targets:
S.A.S. Burns - 57
-11dmg
S.A.S. Croft - 57
-11dmg
S.A.S. O'day - 57
-12dmg
----
GSG9 Wilhelm - 57
-5Pdmg
GSG9 Grunewald - 57
-5Pdmg
GSG9 Gunther- 57
-6Pdmg
__________
Move: 00/57 Move points
Action: 00/57 Move points
Special Mission: "Destroy ECM": 00/09 Posts
__________
Armory items: | 3 | Used:
Action Commands: | 4 | Used:
HQ Command: | 1 | Used:
_____________
Objectives:
Move: It has been 25 days since the assault on the Andromeda. While the Joes captured the ship itself, the Iron Grenadiers managed to spirit away the ship's Captain and interrogate him in a nearby I.G. safe house. Khrome and his security team must now make their way back to Scotland for debriefing. This refueling stop is a security weak point, deploy all security teams into position in case they are needed! = 57 Move points
Action: The Joes have sent in a strike team of operators to capture Khrome and any valuable intel, Armour and his highly trained personal security detail, "Iron Shadows", must protect the primary at all costs! = 57 Action points
Special Mission: The private plane carrying Khrome and his team, carries sophisticated M.A.R.S. ECM not available to anyone else, self destruct all electronic systems so that this technology is not compromised!
Have your players post "Destroy ECM" = 09 posts
-------***-*----------------------------------------------------------------------------------------------------------------------
Special Missions Force-
SMF Special Ops:
Team Hp - 30/30hp
-b5
Rhino Alpha
Rhino Bravo
Victory Points: 0/10
k.o.
obj.
ch.
_____________
Enemy Targets:
I.G. Trooper Red- 15
-3dmg
I.G. Trooper Black- 15
-3dmg
I.G. Trooper Gold- 15
-3dmg
----
Iron Shadow Alpha - 15
-1Pdmg
Iron Shadow Bravo - 15
-1Pdmg
Iron Shadow Delta - 15
-2Pdmg
__________
Move: 00/15 Move points
Action: 00/15 Move points
Special Mission: "Storm plane": 00/3 Posts
__________
Armory items: | 3 | Used:
Action Commands: | 4 | Used:
HQ Command: | 1 | Used:
_____________
Objectives:
Move: Khrome and his Covert Ops team, traveling by registered private plane, are now making their west, most likely to Castle Destro in Scotland, for debriefing. Their flight registry shows a scheduled stop in Vienna International Airport for refueling. It is here that your team will move to intercept. Your Special Missions Joint task Force of Joes, S.A.S., and GSG9, will take them at the gate while their plane refuels. They will be traveling with a heavily armed security force of highly trained Operators, expect heavy resistance. = 15 Move points
Action: The I.G.s covert security team, "Iron Shadows" has sent men into the airport to draw fire and create chaos. S.A.S. unit, protect all civilians, and take the Shadows down as quickly as possible! = 15 Action points
Special Mission: While the firefight goes on in the airport, GSG9 unit must storm the plane and take out the pilots, before they can ready the plane for takeoff!
Have your players post "Storm plane" = 3 posts
--------------------------------------------------------------------------------------------------------------------------------
Conditions of victory:
Strike team game: The first team to Knock out all enemy targets wins!
__________
Special Ops game:
The first team to earn 10 Victory Points wins! The Special Ops game will be over when one team achieves 10 Victory points, or when one team K.O.s all Targets and completes all Objectives, whichever happens first.
K.O. Targets = 1 point each
Objectives/Special Mission = 1 point each
Team Challenge = 1 point each (3 total during game)
K.O. Set of three Targets = 1 bonus point
Complete all Objectives & the Special Mission = 1 bonus point
Win Three Team Challenge points= 1 point bonus
Intel Data:
Misfire: Do Not repost
Reposts: None
__________
__________________
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Last edited by cobralalalala!; 09-19-2012 at
06:30 AM
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