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Thread
: Lines/Colors/3D
The GI Joe/Cobra Concept Art & Filecard Project
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07-06-2011, 01:04 PM
minstrelboy
endlesssummerofthedamned
Join Date: Jan 2008
Location: Midway, PA
Posts: 3,773
Obviously, whatever you direction you decide to take GI Joe from 1982 and on will be at your creative discretion, and while you rely upon the input of others, it still needs to be something which you will find at the end to be satisfactory in your eyes. Characters will make the team; others will be cut from the roster. Even as a kid, the over-inflated Joe roster kind of didn't make sense to me. I mean, does an elite counter-terrorist team really need a firefighter? Or a medic that's a pacifist?
I like your idea of rotating them out - it would make sense, since that's the way real units operate. People get injuries, people get old, people change careers. All sorts of things can happen in a real world situation. But since the ARAH characters had so many unique specialties, then perhaps after the initial original 13 team lays the foundation, then other more specialized groups could be created. There are a helluva lot of arctic specialists in the full run of the 1983-1994 toy line. Just sayin'.
Digging on Zap. Can't wait to see the whole team - as well as some of the enemy and vehicles. Awesome work, as always.
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