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Thread
:
Hisstank RPG Game Forum/ Battlefield.
View Single Post
05-26-2011, 02:08 AM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
chapter 18: Brothers in Arms
Horsemen of the Apocalypse part 1 of 3
Strike Team Battle
G.I. Joe
vs
Cobra
Named Characters Max Hp= 30
--------------------------------------------------------------------------------------------------------------------------------
Cobra Strike team:
86hp
Dr. Venom -26hp
-used ability
Scar -K.O.
Toxo-Viper -24hp
-used ability
Sludge-Viper -12hp
Hazard Viper -24hp
--------------------------------------------------------------------------------------------------------------------------------
G.I. Joe Strike team:
112hp
ATT +1 9pm/10pm
Flint -27hp
-body armor
Dr. Link Talbot -13hp
Charbroil -27hp
-used ability
Airtight -K.O.
Clean Sweep -26hp
Ozone -19hp
--------------------------------------------------------------------------------------------------------------------------------
Strike Team Battle
Iron Grenadiers
vs
Mercenaries: Action Force
Named Characters Max Hp= 30
--------------------------------------------------------------------------------------------------------------------------------
Iron Grenadiers Strike team:
103hp
Alexander -26hp
Mistress Armada -24hp
Death-Metal -26hp
Annihilator Officer -6hp
Grenadier Commando -21hp
--------------------------------------------------------------------------------------------------------------------------------
Action Force Strike team:
126hp
****
Eagle -24hp
Jammer -25hp
Quickfire -25hp
-used ability
Gaucho -25hp
Barracuda -27hp
************************************************** ***********************************
K.O.s:
S.A.F. Trooper Maclaren= Jaimanstone
Wraith= Uninvited Ghost, First Mercenaries K.O.!
Iron Anvil Fisk= Lody
Quarell= OSOK
Specialist Brown= NSP
Cesspool= Delta1974
Toxo-Zombie Carly= 1337W422102
Specialist Blane= Shawntur
Airtight= Cobra terrorist!!! Armor piercing rounds!!!
Scar= Joecom!!! Assist from Charbroil!!
S.A.F. Trooper Morgan= Blayze5150!!!
Iron Anvil Von Strucker= Monkeywrench1988!!! Down with Hydra!!!
************************************************** ***********************************
Special Ops Teams
-------*--*--*--*-----------------------------------------------------------------------------------------------------------------
Cobra Special Ops:
Team Hp - 20/28
Tread Fire - 8/20
____________
Enemy Targets:
Equalizer - 21
-4dmg
-----
Specialist Gerhardt- 14
-4dmg
-----
Greenshirt McBride - 7
-2Pdmg
Greenshirt Medawar - 13
-2Pdmg
Greenshirt Irvine - 13
-2Pdmg
__________
Move: 00/20 Move points
Action: 00/20 Move points
__________
Armory items: | 0 | Used: Drone missile; Flechette Grenade; Armor piercing rounds::
Action Commands: | 2 | Used: Defensive perimeter; Helicopter Gunship;
HQ Command: | 0 | Used: Weapons barrage!
_____________
Objectives:
Move: The first batch of Dr. Venom's Neurotoxin 12 is loaded in the transports! Get the shipment to the remote storage facility before the Joes can confiscate it! = 20 Move points
Action: All of Dr. Venom's research data is in the main lab. The Joes could use that data to develop an antidote, activate the lab's self destruct sequence! = 20 Action points
-------****---------------------------------------------------------------------------------------------------------------------
G.I. Joe Special Ops:
Team Hp - 53/74hp
Lynx - 19/30
Vector Jet - 19/30hp
-used strafe
_____________
Enemy Targets:
Cobra Imp - 88
-11dmg
-----
Toxo-Zombie Fairborne- 16
-11dmg
Toxo-Zombie Arkeville- 36
-11dmg
-----
Toxo-Zombie Spike - 44
-6Pdmg
Toxo-Zombie Sam - 44
-6Pdmg
Toxo Zombie Chip - 44
-6Pdmg
__________
Move: 04/55 Move points
Action: 36/55 Move points
__________
Armory items: | 2 | Used: Body armor;
Action Commands: | 2 | Used: Air Strike; All units attack;
HQ Command: | 0 | Used: Weapons Barrage!
_____________
Objectives:
Move: Cobra has developed a weaponized Neurotoxin! Do not let the Cobra forces escape with this deadly shipment, run them down! = 55 Move points
Action: Dr. Link Talbot needs the data stored in the lab's computers in order to develop an antidote. Recover the research data = 55 Action points
-------**-**----------------------------------------------------------------------------------------------------------------------
Iron Grenadier Special Ops:
Team Hp - 57/74hp
Grimm APC - 19/30hp
Violator assault copter - 19/30hp
-used strafe
_____________
Enemy Targets:
Triad Air superiority Fighter- 88
-11dmg
-----
S.A.F. Trooper O'Flaherty- 26
-11dmg
S.A.F. Trooper Morgan- K.O.
-11dmg
-----
S.A.F. Trooper Taggart - 44
-6Pdmg
S.A.F. Trooper Walters - 44
-6Pdmg
S.A.F. Trooper Jones- 44
-6Pdmg
__________
Move: 02/55 Move points
Action: 50/55 Move points
__________
Armory items: | 3 | Used:
Action Commands: | 4 | Used:
HQ Command: | 0 | Used: Weapons barrage!
_____________
Objectives:
Move: Action Force has sent in a Special Operations team to capture Alexander McCullen and any other I.G. Officers! Get the command staff to their transport and secure the primary! = 55 Move points
Action: One of the perks of selling state of the art weapons is that you are never short on firepower. Give your customers a live demonstration of the goods, take out Action Force! = 55 Action points
-------***-*----------------------------------------------------------------------------------------------------------------------
Mercenaries-
Action Force Special Ops:
Team Hp - 20/32hp
Panther Jeep - 10/15hp
S.A.F. Hawk copter - 5/15hp
_____________
Enemy Targets:
Iron Striker - 40
-5dmg
-----
Iron Anvil Von Strucker - K.O.
-5dmg
Iron Anvil #72 - 5
-5dmg
-----
Iron Anvil Silvermane - 19
-3Pdmg
Iron Anvil Mentallo - 19
-3Pdmg
Iron Anvil El Jaguar - 20
-3Pdmg
__________
Move: 14/25 Move points
Action: 00/25 Move points
__________
Armory items: | 2 | Used: Armor piercing rounds;
Action Commands: | 3 | Used: All units attack;
HQ Command: | 0 | Used: Weapons barrage!
_____________
Objectives:
Move: Alexander McCullen is a high value target, he knows details of Destro's entire operation! Place him and his Officers under arrest, do not let them escape! = 25 Move points
Action: Your orders from Special Action directive are to secure all M.A.R.S. industries weapons tech. In the event that they cannot be secured, destroy them! = 25 Action points
--------------------------------------------------------------------------------------------------------------------------------
Conditions of victory:
Strike team game: The first team to Knock out all enemy targets wins!
__________
Special Ops game:
*Knock out all enemy targets
*Complete Move and Action Objectives
*A team that wins one of these games will have a partial victory. A team that wins both games will have a complete victory!
Intel Data:
Misfire: Do Not repost
Reposts: None
__________
Team Scores:
Strike Team;
G.I. Joe -
Cobra -
Iron Grenadiers
Mercenaries
__________
Special Ops;
G.I. Joe -
Cobra -
Iron Grenadiers -
Mercenaries -
__________________
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