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Nates' stuff
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06-26-2008, 04:34 AM
young1nj
Banned
Join Date: Nov 2007
Location: Michigan
Posts: 1,998
BASIC CLASSES
class 1 = heavy weapons = 2 hurt
class 2 = soldier = 1 hurt and 1 heal
class 3 = healer = 2 heals
LEADER AND SQUAD CLASSES
these were given to team leaders and squad leaders for the start of the game, but they like everyone else starts with no kills or heals. These are only available to you if you are or have been a squad leader during the current game.
Team leader = -4 of +4
squad leader = -3 of +4,
for each of these you have to choose one for each battle and cannot flip flop in the battle
ADVANCED CLASSES
class 4 = weapons upgrade = -3 hurt
class 5 = Sniper = -1 hurt and can be used as a KO when a character is at 4 HP or less
class 5 advanced = Sniper = -1 hurt can be used on 2 separate characters and can be used as KO shots when a character is at 4 HP or less
class 6 = Medicine man = 4 heal points
class 6 advanced = Medicine man = 5 heal points
class 7 = Saboteur = 4 hurt points
class 7 advanced = Saboteur advanced = 5 hurt points
ELITE GENERAL RANKS/CLASSES
elite 1 = 4 hurt and 2 heal
elite 2 = 4 hurt and 3 heal
elite 3 = 5 hurt and 4 heal
elite 4 = = 5 hurt and 5 heal
The classes are designed so that there are 2 paths can be followed to achieve upper classes. One consists of lots of hurting, or lots of healing and you will be rewarded with advanced healing or hurting power. The other path, a more difficult timely one consists of lots of healing and hurting using the first path to help you achieve these. The second path is long, but it is rewarding and is often only ventured by the great player
With the first path can work towards being a sabotuer, a medicine man, or a sniper by having amounts of hurts or heals.
And the second you can work towards the sergeant class and elite classes by having hurts and heals.
Some added things
1. players can edit there post till midnight there time if they hurt a player already KO'd during that day
2 Team caps are 36 which includes 3 leaders and 3 squad leaders, after the cap fills players can be added to teams on an every other basis.
Last edited by young1nj; 06-30-2008 at
11:47 PM
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