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What secrets lurk in the filecards?
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03-12-2010, 01:21 AM
Tyroc
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
After much thought, I've decided on how I'm gonna use the Flagg. In my 'verse, the Flagg will be more a call sign then an actual piece of Joe equipment.
I have a large Joe organization but the sheer size of an aircraft carrier makes it worse. Even trying to use it as a JHSV there's still a crew of 60 plus they don't just travel alone, they're usually escorted by other vessels.
So my take is that Keel Haul is a 'Floating' (no pun intended) Flag Admiral who mostly coordinates Joe operations with the USN brass, making sure the Joes get Naval and Naval aviator support when needed and sometimes if a Carrier Group is close to a Cobra situation that requires Joe involvement (above and beyond NAVSPECWAR or JSOF involvement) then he and his small command and control team (maybe a group of 5 or 6, supported by a 4-5 man USMC personal security team) will set up ops onboard the carrier and via presidential directive basically assumes some control of the carrier group for the duration of the mission.
So say the USS Kittyhawk is in and around the Horn of Africa and there's a skirmish happening between Cobra and the IG, Keel Haul flies in with his C&C crew and maybe one platoon of Joe Seals, he assumes some control of the carrier group, directing air strikes etc and for the duration of the mission the callsign of the Kitty Hawk becomes the USS Flagg to Joe Ops and US SOCCOM operational command.
I don't know how plausible this scenario might be in the real world, but that's how I'm gonna use the Flagg.
Trying to create 100-6000 Navy Joes to support the Flagg was becoming a nightmare...not to mention I'll never amass that many troop builders.
Tyroc
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