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Thread
:
Official G.I. Joe Command Team Recruiting Thread
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11-05-2009, 12:26 PM
Lifeline_MD
Darth_Henning
Join Date: Jul 2008
Location: Canada
Posts: 21,174
Quote:
Originally Posted by
cobralalalala!
Attention players! I have several announcements to make, so please bear with me.
*The Experience point list has been updated. You will see the before and after, this way you can calculate how many points you have received. Each game I will delete the score from the oldest game and add the score from the newest game. This way you can always compare the two. Again, I encourage everyone to keep track of their own points as well.
*At the end of chapter two, the scenarios ended as follows:
Move objective: Both teams completed the objective which resulted in the VS ending. Each team received one point for this.
Action objective: Both teams completed the objective which resulted in the VS ending. Each team received one point for this.
Bonus objective: Only the Joe team completed the bonus objective which resulted in a Valor ending. G.I. Joe team received 2 Valor points for this.
Total points:
Cobra= 2 Venom points
G.I. Joe= 4 Valor points
These points can be used to purchase items from Vader’s Armory (In the rules thread toward the bottom), they cannot be saved, you must use them for Chapter 3. All of this information is repeated there as well in more detail. Team leaders, please contact me asap and let me know which items you want.
*Changes to Edits:
The amount of time you have to edit your post is now 5 minutes. Any edits after 5 minutes of the initial post time will void that post.
*Changes to Classes:
Combat Medics now have another split added to their repertoire;
Heal +2, Heal +2. This is in addition to the +4 to one character, and +1 to three characters
*Changes to Action Commands:
I have added 4 new Action commands. Each team must choose 4 from the 8 to use in the next game. These choices will be kept secret until both teams have made their selections. When the scenario is posted, each team’s choices wil be posted in the scenario.
*Changes to Range:
The Range values have been reduced as follows:
Range 8, 7 = Long range
Range 6, 5 = Mid range
Range 4, 3 = Close range
Range 2, 1 = CQC, Close quarters combat
The Range will still start at 5 (Mid Range)
*Next chapter: Chapter 3 will be taking place in a cold weather conditions environment, so get your Arctic combat gear out of the closet and polish your snow shoes!
*Covert Ops Class:
For this next game, I will choose one Rookie from each team who achieved 100% posting in Chapter 2, and has shown great dedication to his team. These highly dedicated rookies will have the honor of playing as Covert Ops class. The player from each team will be announced Thursday afternoon.
After this next game, I will be holding Joeuniverse based trivia to determine the who will receive the Covert Ops class.
Team Challenge #2
Zombie Outbreak!
Dr. Mindbender wants to build an army of the undead to serve his diabolical purposes. Unfortunately, he has lost control of his terrible host and they now threaten to cover the earth with death and ruin.
Out of necessity, the Joes and Cobras have decided to put aside their agendas for as long as it takes to put these ghouls back to rest. In the spirit of competition, the Cobras have challenged the Joe team to see who can kill more meat heads. The first team to kill 100 Zombies will be the winner!
Team Challenge #2 will begin Tuesday November 10th, one day before the game starts. So on Monday night at 11:59 PM, I expect you all sitting at your command console with your fingers on the trigger!
Rules
1. All Action commands, Combo maneuvers and Special abilities will be deactivated during the team challenge.
2. No Range, each class may hurt at it’s maximum allowed Hurt points, so Commandos, Snipers, Demolitions and Machine gunners all hurt at -4, everyone else at -2, MVP Classes Hurt at their Maximums as well.
3. Each player gets one post, and each player must post as whatever class they will be playing in the game.
4. No heals, Move or Action, only Hurt.
5. Each hurt point will be one kill; so if you post -2 hurt, you killed 2 Zombies!
6. First team to kill 100 zombies wins! In the event that neither character reaches 100, the Team with the highest number of kills wins!
7. The winning team’s leader will choose one game item from Lord Vader's Armory. Each item can be used in the game. Your choice will be kept Classified, the other team leader will not know what you have selected. A list of available items available in the Game rules thread, near the bottom entitled "Lord Vader's Armory". Leaders can let me know ahead of time which item they want, or after the team challenge, it's up to you.
8. No reset limit for the Team challenge, so pile it on!
Let the Games begin!
Cobra:
Cobra's Zombie Kills: 0
G.I. Joe:
G.I. Joe's Zombie Kills: 0
The Arctic?
I'm good with that.
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"2022/02/03 - Major Bludd"
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