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Thread
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What secrets lurk in the filecards?
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10-11-2009, 01:26 AM
Tyroc
Crimson Guard
Join Date: Apr 2009
Location: Australia
Posts: 2,294
Thanks Oliver,
I use them as specialized trainers/instructors (see
http://www.hisstank.com/forum/g-i-jo...cards-945.html
) page 945 or just hit the link
It always bothered me that new joes were just thrown together and expected to fight as one smooth unit. My take on the Marauders is that they teach joe recruits all sorts of stuff from fire and movement, navigation, field craft etc. The sort of skills that due to the joes diverse backgrounds, they may or may not already have.
Also, the Marauders teach the recruits both green shirts and steel brigade certain inter operational skills (like the difference between the way USAF do things and the USMC do things, little things like that). They also teach them acting / covert ops skills, how to unpick locks, get out of handcuffs, underwater egress escape (when a car is underwater), how to hotwire a car (Clutch and Stalker specialty). The kind of skills they may not have been taught if they weren't special op shooters.
I kinda see the joes as the intermediate step between Delta and SAD. They get the same sort of spook training as SAD but are still military. I also think all the support guys would have to be able to hold their own and so get a fair amount of training themselves so they're not liabilities when in the field.
Last edited by Tyroc; 10-11-2009 at
01:33 AM
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