TFW2005
Hisstank
Thundercats
TokuNation
Toyark
Home
News
G.I. Joe Movie
G.I. Joe Classified
G.I. Joe Vintage
Compatible Military Toys
G.I. Joe Comics
G.I. Joe Conventions
All News Categories
Photo Shoots
Database
G.I. Joe Database Index
G.I. Joe Classified
G.I. Joe 25th Anniversary
G.I. Joe Resolute
G.I. Joe Movie
G.I. Joe Pursuit of Cobra
G.I. Joe Renegades
G.I. Joe 30th Anniversary
G.I. Joe Retaliation
G.I. Joe Basic
G.I. Joe 50th Anniversary
G.I. Joe Con & Club
G.I. Joe FSS
Forum
Recent Posts Page
Characters
Snake Eyes
Cobra Commander
Destro
Baroness
Storm Shadow
Roadblock
Companies
Fun Pub
IDW
DeNA
Sideshow
Gentle Giant
Boss Fight
Ori Toy
Marauder
HissTank.com
>
HissTank.com - G.I. Joe
Integration
User Name
Remember Me?
Password
Rules
Register
Members List
Social Groups
Search
Today's Posts
Mark Forums Read
Thread
:
Official Cobra Command Recruitment Thread!!!!
View Single Post
09-14-2009, 01:30 AM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Ok, guys and gals, here is a simplified version of the rules. Pretty much everything you need to know is right here. Included is a breakdown of the classes by range. I hope this helps put the game in perspective.
1. Red zone/Green zone:
Do what you need to do in the Red zone, and then get to the Green zone. Any team caught in the Red zone at reset gets a penalty.
2. Moving:
*If you’re moving from one zone to the other, tell me where you’re going; Red zone (RZ), Green zone (GZ) or Target zone (TRG).
*If your taking an action toward an objective, type; action
3. Range: Range is adjusted once per day by the team leader, change takes effect at next reset (turn).
This is how you hurt according to the range:
Long range;
Soldier -1
Combat Medic -1
Ranger -1
Sniper -4
Commando -2
Demolitions -2
Machine Gunner -2
Driver/Pilot -4
Mid range;
Soldier -2
Combat Medic -2
Ranger -2
Sniper -3
Commando -2
Demolitions -3
Machine Gunner -4
Driver/Pilot -4
Close range;
Soldier -2
Combat Medic -2
Ranger -2
Sniper -2
Commando -3
Demolitions -4
Machine Gunner -3
Driver/Pilot -4
CQC range;
Soldier -2
Combat Medic -1
Ranger -2
Sniper -2
Commando -4
Demolitions -2
Machine Gunner -2
Driver/Pilot -0
4. Action commands: (only leaders use these)
There are 4 action commands, each leader gets 1. Each one can only be used once per game, each team can use one per day.
“Air support”
“Suppressing fire ”
“Take Cover”
“All units advance”
5. Combat Maneuvers: First a leader posts, then you post to back him/her up. I want you to add the letters CM, because that way I will know what your doing.
Any leader can start any CM.
*These CMs can be used once per game. Each team can use one per day.
“All units attack”
“Regroup”
“Disable enemy vehicle”
“Storm enemy position”
*These counter CMs can be used as many times as needed.
“Defend the vehicle”
“Defend position”
6. Special abilities: (only leaders use these)
Only the Leader and Co-Leader can use a special ability. Each special ability can used once per game. The character whom the special ability is attached to, must be active and have at least 10hp.
*Action commands, Combat maneuvers and special abilities are deactivated when both teams are down to 30hp or less.
See , it’s not as bad as it looks
__________________
Official Hisstank G.I. Joe vs Cobra RPG game! Click here!
Cobralalalala!'s Buy/Sell/Trade
Cobralalalala!'s Feedback
cobralalalala!
View Public Profile
Send a private message to cobralalalala!
Find More Posts by cobralalalala!
Sponsors
Recent Threads
G.I. Joe x Transformers Movie is Official
G.I. Joe Classified Series Official Thread 2024!
What's your bare minimum, downsized collection?
Cobra Commander #4 (SPOILERS)
A Real American Hero #306
Operation Mosterforce - New 1/12 Line of Figures from...
Classified Recondo (Retro)
Classified Scarlett (Retro)
Definitive Best 2001 Figure Poll
Removing Classified Retro Duke's visor?
G.I.Joe Classified Picture thread
Dirtwing
Super7 Ultimates (Could-be the Official) Thread
Quick & easy (& lazy) ME Gung Ho.
Tanner3D VSV (Variable Support Vehicle) mkII
LADY JAYE by Lonzo Wilkerson
O-Ring Returns to G.I. Joe
Best of the 80s Custom Project
Classified Zartan v2
Cobra Commander Origin Story
First diorama
Retro Recondo: Loose or not
Candy Apel Apprecation
Ace in Classified
Super7 x G.I. Joe REACTION and O-RING!
Recent Off Topic Threads
1:18 Airwolf kickstarter
JazWares 18th Halo
What song are you listening to?
Marvel Universe 3.75" figures
Hisstank Late Night thread...
Recent B/S/T Threads
MagicWazard's B/S/T thread
MOBAT sticker sheet
Extra Classified Storm Shadow & Cobra Officer -...
Classified B/S/T
looking for weapons and assorted pieces 25th Ann -50...
WTB or Trade for a Classified VAMP
VAMP box?
Classified Collection For Sale
G.I. Joe ME figures for Sale or Trade
Classified Collection for Sale