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Thread
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Hisstank RPG Game Forum/ Battlefield.
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09-13-2009, 02:08 PM
cobralalalala!
Cobra puppet therapist
Join Date: May 2009
Location: Area 51, Nevada
Posts: 10,127
Scenario
Rules of engagement: teams must be within 20 move points of each other in order to inflict “Hurt”. Teams must complete the first objective in order to activate their reinforcements.
RANGE: 25 MID
Cobra:
HP 400
Thunder machine (thrasher) -75hp
Hurricane (Vapor) -55hp
Inactive
-
Storm shadow -25hp
Inactive
Cobra mortal -25hp
Cobra Invasor elite -25hp
Zartan -25hp
Inactive
Zandar -25hp
Zarana -25hp
Inactive
-
Dreadnok Torch-20hp
Inactive
Dreadnok Ripper-20hp
Inactive
Dreadnok Buzzer-20hp
Inactive
Dreadnok Monkeywrench-20hp
Inactive
Cobra Invasor alpha-20hp
Cobra Invasor omega-20hp
Distance points: 0
Action points: 0
Phase 1.
Red zone; Forest clearing/rendezvous point
Green zone; Forest
Objectives:
1. Maintain control of the rendezvous point until Zartan arrives with reinforcements= 20 action points + K.O. One character. (any character)
2. Get to the green zone and engage the Joes= 20 distance points.
3. Inflict damage on the Joe team and leave the area= get the Joes below 300hp.
End Phase 1.
The first team to complete phase 1 gets a 5 distance point bonus.
Target zone:
Reach the resort town of Toba Muerto= 25 distance points.
Phase 2.
Red zone; streets of Toba Muerto
Green zone; Resort Tower
Objectives:
1. Fight your way downtown to the Gran Chaco resort tower= 20 action points + Get the Joes below 200hp
2. Enter the Gran Chaco Resort tower= 20 distance points.
3. Set up a defensive position in the main lobby and inflict damage on the Joes, keep possession of the case= get the Joes below 100hp + 20 action points.
Target Zone:
*Team that has possession, Get to the roof for aerial extraction= 20 distance points + get the enemy at or below 30hp.
*Team that is in pursuit, get to the roof and destroy the case= 20 distance points + 5 action points + get the enemy at or below 35hp.
G.I. Joe:
HP 400
Hammer (Argen 7 driver)-75hp
Ghost hawk ( Lt.Glenda)-55hp
Inactive
-
Lady Jaye-25hp
Inactive
SGT. Shimik-25hp
SGT. Manleh-25hp
Spirit-25hp
Inactive
Recoil-25hp
Pathfinder-25hp
Inactive
-
S.E.A.L. team Torpedo -20hp
[/b]
Inactive
S.E.A.L. team Shipwreck -20hp
Inactive
S.E.A.L. team Wetsuit -20hp
Inactive
S.E.A.L. team Tracker -20hp
Inactive
Argen 7 SGT. Topson -20hp
Argen 7 SGT. Redmack -20hp
Distance points: 0
Action points: 0
Phase 1.
Red zone; Forest clearing/rendezvous point
Green zone; Forest
Objectives:
1.Secure the landing zone before lady Jaye and the assault team arrives= 20 action points + K.O. One character.
2. Get to the green zone and engage Cobra's forces= 20 distance points.
3. Inflict damage on Cobra and slow their escape= get Cobra below 300hp.
End Phase 1.
The first team to complete phase 1 gets a 5 distance point bonus.
Target zone:
Reach the resort town of Toba Muerto= 25 distance points.
Phase 2.
Red zone; streets of Toba Muerto
Green zone; Resort Tower
Objectives:
1. Fight your way downtown to the Gran Chaco resort tower= 20 action points + Get Cobra below 200hp.
2. Enter the Gran Chaco Resort tower= 20 distance points.
3. Assault the main lobby and inflict damage on Cobra, take possession of the suitcase= get Cobra below 100hp + 20 action points.
Target Zone:
*Team that has possession, Get to the roof for aerial extraction= 15 distance points + get the enemy at or below 30hp.
*Team that is in pursuit, get to the roof and destroy the case= 15 distance points + 5 action points + get the enemy at or below 35hp
Last edited by cobralalalala!; 09-16-2009 at
10:16 AM
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